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===<b>Walk Safely</b>===
{{spell
 
|icon=
Caster Level(s): Sor / Wiz 4
|image=
Innate Level: 4
|level_bard=
School: Divination
|level_cleric=
Component(s): Verbal, Somatic
|level_druid=
Range: Personal
|level_paladin=
Area of Effect / Target: One Creature
|level_ranger=
Duration: round / level
|level_sorwiz=3
Save: Will negates
|level_warlock=
Spell Resistance: n/a
|level_innate=3
 
|school= Divination
|descriptor=
|components=VS
|range=Personal
|area=One Creature
|duration=1 round / level
|save=[[Will negates]]
|spell_resistance=Yes
|hostile=No
|empower=No
|extend=Yes
|maximize=No
|quicken=Yes
|silent=Yes
|still=Yes
|persist=No}}


This spell does not magically conceal the caster, it spell simply allows the caster to gaze briefly into the future and formulate a path that keeps her out of the field of vision of others. For the duration of the spell the caster is treated as being under a sanctuary effect.
This spell does not magically conceal the caster, it spell simply allows the caster to gaze briefly into the future and formulate a path that keeps her out of the field of vision of others. For the duration of the spell the caster is treated as being under a sanctuary effect.
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== Gameplay Notes ==
== Gameplay Notes ==
== Bugs ==
== Bugs ==
[[Category:Spells]]
[[Category:Sor / Wiz 4]]
[[Category:Innate 4]]
[[Category:Divination]]
[[Category:Verbal & Somatic]]

Latest revision as of 12:23, 7 November 2021

Walk Safely
Spell Information
Spell level : Innate level: 3, Sorcerer/Wizard: 3
School : Divination
Components : Verbal and Somatic
Range : Personal
Target/Area : One Creature
Duration : 1 round / level
Save : Will negates
Spell resistance : Yes




This spell does not magically conceal the caster, it spell simply allows the caster to gaze briefly into the future and formulate a path that keeps her out of the field of vision of others. For the duration of the spell the caster is treated as being under a sanctuary effect.

The difficulty class for the sanctuary effect is 5 + casting ability modifier + any other DC bonus. Each of the Divination spell focus feats gives another +1, on top of the +1 to DC they normally already grant.

Gameplay Notes

Bugs