m Rasael moved page Spell: Shield of Warding to Shield of Warding without leaving a redirect |
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=== | {{spell | ||
|icon= | |||
|image= | |||
|level_bard= | |||
|level_cleric= | |||
|level_druid= | |||
|level_paladin=2 | |||
|level_ranger= | |||
|level_sorwiz= | |||
|level_warlock= | |||
|level_innate=3 | |||
|school=Abjuration | |||
|descriptor=Good | |||
|components=VS | |||
|range=Touch | |||
|area=Shield touched | |||
|duration=1 minute/level | |||
|save=None | |||
|spell_resistance=No | |||
|hostile=No | |||
|empower=No | |||
|extend=Yes | |||
|maximize=No | |||
|quicken=Yes | |||
|silent=Yes | |||
|still=Yes | |||
|persist=No}} | |||
==Description== | |||
The touched shield or buckler grants its wielder a +1 bonus to Armor Class and on Reflex saves, +1 per five caster levels (maximum +5 at 20th level). The bonus applies only when the shield is worn or carried normally (but not, for instance, if it is slung over the shoulder). | The touched shield or buckler grants its wielder a +1 bonus to Armor Class and on Reflex saves, +1 per five caster levels (maximum +5 at 20th level). The bonus applies only when the shield is worn or carried normally (but not, for instance, if it is slung over the shoulder). | ||
== Gameplay Notes == | == Gameplay Notes == | ||
The Armour class bonus is not sacred. It does not stack with other AC bonuses of the same type. | The Armour class bonus is not sacred. It does not stack with other AC bonuses of the same type. | ||
Latest revision as of 01:19, 15 September 2017
| Shield of Warding | |
| Spell Information | |
| Spell level : | Innate level: 3, Paladin: 2 |
|---|---|
| School : | Abjuration |
| Descriptor(s) : | Good |
| Components : | Verbal and Somatic |
| Range : | Touch |
| Target/Area : | Shield touched |
| Duration : | 1 minute/level |
| Save : | None |
| Spell resistance : | No |
Description
The touched shield or buckler grants its wielder a +1 bonus to Armor Class and on Reflex saves, +1 per five caster levels (maximum +5 at 20th level). The bonus applies only when the shield is worn or carried normally (but not, for instance, if it is slung over the shoulder).
Gameplay Notes
The Armour class bonus is not sacred. It does not stack with other AC bonuses of the same type.
Categories:
- Spells
- Abjuration spells
- Spells missing icon
- Spells missing pictures
- Level 3 innate spells
- Level 2 paladin spells
- Paladin spells
- Verbal and Somatic spells
- Touch range spells
- Unknown/special duration spells
- Spells without a save
- Spells without spell resistance
- Non-hostile spells
- Spells that can be Extended
- Spells that can be Maximized