Weapon Mastery (Unarmed): Difference between revisions
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Using Wild Shape, the deats Weapon Mastery Unarmed, Unarmed Weapon Focus, Unarmed Weapon Speicalization, Unarmed Improved Critical, and Unarmed Power Critical translate or "morph" temporarily into the appropriate Creature Weapon Feats (only while Shaped, and return to normal when unShaped). | |||
Special: A fighter may select Weapon Mastery (Unarmed) as one of his fighter bonus feats. | Special: A fighter may select Weapon Mastery (Unarmed) as one of his fighter bonus feats. | ||
[[Category:Playable Feats]] | [[Category:Playable Feats]] | ||
[[Category:Combat feat]] | [[Category:Combat feat]] | ||
Latest revision as of 17:01, 1 November 2019
- Type of feat: General
- Prerequisite: BAB +8, Weapon Specialization in Unarmed Strike.
- Required for: None
- Specifics: When using natural or no weapons, you gain a +2 bonus on attacks and a +2 bonus on damage.
- Use: Automatic
Using Wild Shape, the deats Weapon Mastery Unarmed, Unarmed Weapon Focus, Unarmed Weapon Speicalization, Unarmed Improved Critical, and Unarmed Power Critical translate or "morph" temporarily into the appropriate Creature Weapon Feats (only while Shaped, and return to normal when unShaped).
Special: A fighter may select Weapon Mastery (Unarmed) as one of his fighter bonus feats.