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===<b>Lion's Roar</b>===
{{spell
Caster Level(s): Cleric 8, Courage 8
|icon=is_devourmagic.png
Innate Level: 8
|image=
School: Evocation
|level_cleric=8
Descriptor(s): Sonic
|level_innate=8
Component(s): Verbal, Somatic
|school=Evocation
Range: 120 ft.
|descriptor=Mind-Sonic
Area of Effect / Target: 120 ft. radius burst centered on you
|components=VS
Duration: Instantaneous or 1 round/level (see text)
|range=Short
Save: Fortitude partial
|area=120 ft. radius burst centered on you
Spell Resistance: Yes
|duration_type=instant
 
|save_type=[[Fortitude]] Partial
|spell_resistance=Yes
}}


==Description==
All enemies within the spell's area take 1d8 points of sonic damage per two caster levels (maximum 20d8) and are stunned for 1 round. A successful Fortitude save halves the damage and negates the stunning effect.<br />In addition, all allies within the spell's area gain +1 morale bonus on saves against fear effects, plus temporary hit points equal to 1d8 + caster level (to a maximum of 1d8 + 20 temporary hit points at caster level 20th).
All enemies within the spell's area take 1d8 points of sonic damage per two caster levels (maximum 20d8) and are stunned for 1 round. A successful Fortitude save halves the damage and negates the stunning effect.<br />In addition, all allies within the spell's area gain +1 morale bonus on saves against fear effects, plus temporary hit points equal to 1d8 + caster level (to a maximum of 1d8 + 20 temporary hit points at caster level 20th).
== Gameplay Notes ==
== Bugs ==
[[Category:Spells]]
[[Category:Clr 8]]
[[Category:Innate 8]]
[[Category:Evocation]]
[[Category:Sonic]]
[[Category:Verbal & Somatic]]

Latest revision as of 21:12, 11 September 2017

Lion's Roar
Spell Information
Spell level : Innate level: 8, Cleric: 8
School : Evocation
Descriptor(s) : Mind-Sonic
Components : Verbal and Somatic
Range : Short
Target/Area : 120 ft. radius burst centered on you
Duration : Instantaneous
Spell resistance : Yes











Description

All enemies within the spell's area take 1d8 points of sonic damage per two caster levels (maximum 20d8) and are stunned for 1 round. A successful Fortitude save halves the damage and negates the stunning effect.
In addition, all allies within the spell's area gain +1 morale bonus on saves against fear effects, plus temporary hit points equal to 1d8 + caster level (to a maximum of 1d8 + 20 temporary hit points at caster level 20th).