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|school=Evocation | |school=Evocation | ||
|descriptor=Cold | |descriptor=Cold | ||
|components= | |components=VS | ||
|range=Personal | |range=Personal | ||
|area=30-ft. cone-shaped burst | |area=30-ft. cone-shaped burst | ||
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== Gameplay Notes == | == Gameplay Notes == | ||
has also a Component Material | |||
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== Bugs == | == Bugs == | ||
Latest revision as of 13:56, 15 September 2017
| Frost Breath | |
| Spell Information | |
| Spell level : | Innate level: 2, Cleric: 2, Druid: 2, Sorcerer/Wizard: 2 |
|---|---|
| School : | Evocation |
| Descriptor(s) : | Cold |
| Components : | Verbal and Somatic |
| Range : | Personal |
| Target/Area : | 30-ft. cone-shaped burst |
| Duration : | Instantaneous |
| Save : | Reflex half |
| Spell resistance : | Yes |
You breathe a cone of intense cold at your foes. The spell deals 1d4 points of cold damage per two caster levels (maximum 12d4). In addition, all creatures damaged by the frost breath that fail their Reflex save are dazed for 1 round by the sudden shock of cold.
Gameplay Notes
has also a Component Material
Bugs
Categories:
- Spells
- Evocation spells
- Spells missing icon
- Spells missing pictures
- Level 2 innate spells
- Level 2 cleric spells
- Cleric spells
- Level 2 druid spells
- Druid spells
- Level 2 sorcerer/wizard spells
- Sorcerer/wizard spells
- Verbal and Somatic spells
- Personal spells
- Unknown/special duration spells
- Spells without a save
- Spells with spell resistance
- Non-hostile spells
- Spells that can be Extended
- Spells that can be Maximized