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== Bugs == | == Bugs == | ||
Latest revision as of 14:18, 14 September 2017
| Negative Energy Ray | |
| Spell Information | |
| Spell level : | Innate level: 1, Cleric: 2, Sorcerer/Wizard: 1 |
|---|---|
| School : | Necromancy |
| Descriptor(s) : | Negative |
| Components : | Verbal and Somatic |
| Range : | Medium |
| Target/Area : | Single |
| Duration : | Instant |
| Save : | Will 1/2 |
| Spell resistance : | Yes |
A ray of negative energy slams into the target creature, doing 1d6 points of damage. After level 1, the spell does an additional 1d6 points of damage for every 2 caster levels, to a maximum of 7d6 at level 11. Negative energy spells have a reverse effect on undead, healing instead of harming them.
Gameplay Notes
Bugs
Categories:
- Spells
- Necromancy spells
- Spells missing icon
- Spells missing pictures
- Level 1 innate spells
- Level 2 cleric spells
- Cleric spells
- Level 1 sorcerer/wizard spells
- Sorcerer/wizard spells
- Verbal and Somatic spells
- Medium range spells
- Unknown/special duration spells
- Spells without a save
- Spells with spell resistance
- Non-hostile spells
- Spells that can be Extended
- Spells that can be Maximized