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===<b>Wrack</b>===
{{spell
 
|icon=
Caster Level(s): Cleric 3, Sor / Wiz 4
|image=
Innate Level: 4
|level_bard=
School: Necromancy [Evil]
|level_cleric=3
Component(s): Verbal, Somatic
|level_druid=
Range: Close
|level_paladin=
Area of Effect / Target: One opponent
|level_ranger=
Duration: 1 round / level
|level_sorwiz=4
Save: Fortitude negates
|level_warlock=
Spell Resistance: Yes
|level_innate=4
|school=Necromancy
|descriptor=Evil
|components=VS
|range=Close
|area=One Opponent
|duration= 1 round / level
|save=[[Fortitude negates]]
|spell_resistance=Yes
|hostile=No
|empower=No
|extend=Yes
|maximize=No
|quicken=Yes
|silent=Yes
|still=Yes
|persist=No}}




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== Bugs ==
== Bugs ==
[[Category:Spells]]
[[Category:Clr 3]]
[[Category:Sor / Wiz 4]]
[[Category:Innate 4]]
[[Category:Necromancy]]
[[Category:Evil]]
[[Category:Verbal & Somatic]]

Latest revision as of 11:04, 16 September 2017

Wrack
Spell Information
Spell level : Innate level: 4, Cleric: 3, Sorcerer/Wizard: 4
School : Necromancy
Descriptor(s) : Evil
Components : Verbal and Somatic
Range : Close
Target/Area : One Opponent
Duration : 1 round / level
Save : Fortitude negates
Spell resistance : Yes




The target is wracked with such pain that he doubles over an collapses. His face and hands blister and drip fluid, and the eyes cloud with blood, rendering him blind. For the duration of the spell, the subject is considered helpless and cannot take actions.

Even when the spell ends, the subject is still visibly shaken and suffers a -2 penalty on attack rolls, saves and checks for 3d10 minutes. The subject's sight returns at the end of the spell's duration.

Gameplay Notes

Bugs