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==Description==
==Description==
This spell allows you to channel holy power into your sword or any other melee weapon you choose. The weapon acts as a ''+5 holy weapon'' (+5 [[enhancement bonus]] on [[attack roll|attack]] and [[damage roll]]s, extra 2d6 [[damage type|divine damage]]* against evil opponents).
This spell allows you to channel holy power into your sword or any other melee weapon you choose. The weapon acts as a ''+5 holy weapon'' (+5 [[enhancement bonus]] on [[attack roll|attack]] and [[damage roll]]s, extra 2d6 [[damage type|divine damage]] against evil opponents).


Can only be cast by Lawful good characters. This applies even when cast from a scroll or wand.
 
==Gameplay Notes==
'''Can only be cast by Lawful good characters. This applies even when cast from a scroll or wand.'''
 
The extra damage is divine damage. It is attached to the character, not the weapon. You can switch weapons and still keep the damage bonus. The damage cant be resisted. The damage is multiplied with crits. The spell can be dispelled.

Latest revision as of 12:31, 25 January 2018

Holy Sword
Spell Information
Spell level : Innate level: 4, Paladin: 4
School : Evocation
Descriptor(s) : Weapon Enchantment
Components : Verbal and Somatic
Range : Touch
Target/Area : Melee weapon or Creature
Duration : 6 seconds / Level
Save : None




Description

This spell allows you to channel holy power into your sword or any other melee weapon you choose. The weapon acts as a +5 holy weapon (+5 enhancement bonus on attack and damage rolls, extra 2d6 divine damage against evil opponents).


Gameplay Notes

Can only be cast by Lawful good characters. This applies even when cast from a scroll or wand.

The extra damage is divine damage. It is attached to the character, not the weapon. You can switch weapons and still keep the damage bonus. The damage cant be resisted. The damage is multiplied with crits. The spell can be dispelled.