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A trap is a hazard placed on the ground that will trigger an effect, harming whoever set it off. Traps, if detected with [[search]] mode, appear as an ominous red overlay in the area. A character can use [[set trap]] to place their own trap kits, or use [[disable device]] to disable or to recover one set by opponents. The [[craft trap]] skill allows one to assemble trap kits.
A trap is a hazard placed on the ground that triggers an effect, harming whoever sets it off. Traps detected with [[Search]] mode show as a red overlay on the ground. [[Craft: Engineering]] assembles trap kits and lets a character place their own; [[Disable Device]] disables or recovers traps set by others.


Traps come in a number of varieties such as generic trap kits, projectile traps, alarms and magical spell traps. Traps also have varying power levels, in ascending order: Minor, Average, Strong, and Deadly.
Traps come as generic trap kits, projectile traps, alarms and magical spell traps, at rising strengths: Minor, Average, Strong and Deadly, with Fatal and Epic versions of some.


The effects of trap kits that can be used by the PC are as follows:
Traps are built for either damage or debilitation:
* '''Damage''' traps allow a Reflex save for half damage, so [[Evasion]] and [[Improved Evasion]] help against them.
* '''Debilitation''' traps allow a save against their effect, but always deal their listed damage.


{| border="1" cellspacing="1" cellpadding="5"
The Evasion column shows which traps Evasion works against.
|-
 
!Type
==Trap kits==
The trap kits player characters can use:
 
{| class="wikitable"
!Trap
!Strength
!Strength
!Target
!Target
!Damage
!Damage
!Special
!Effect
!Save
!Save
!DC
!DC
|- style="background:#eeffee; color:black"
!Evasion?
|rowspan=4|Acid Blob
|-
|rowspan=5 style="font-weight:bold;background:#252525;color:#9fd49f"|Acid Blob
|Minor
|Minor
|single creature
|Single creature
|3d6 acid
|3d6 acid
|paralysis, 2 rounds
|Paralysis, 2 rounds<br>(DC 15 Fortitude each round)
|reflex
|style="text-align:center"|Reflex
|15
|style="text-align:center"|15
|- style="background:#eeffee; color:black"
|style="text-align:center"|<span style="color:#e08a8a">✘ No</span>
|-
|Average
|Average
|single creature
|Single creature
|5d6 acid
|5d6 acid
|paralysis, 3 rounds
|Paralysis, 3 rounds<br>(DC 20 Fortitude each round)
|reflex
|style="text-align:center"|Reflex
|20
|style="text-align:center"|20
|- style="background:#eeffee; color:black"
|style="text-align:center"|<span style="color:#e08a8a">✘ No</span>
|-
|Strong
|Strong
|single creature
|Single creature
|12d6 acid
|12d6 acid
|paralysis, 4 rounds
|Paralysis, 4 rounds<br>(DC 25 Fortitude each round)
|reflex
|style="text-align:center"|Reflex
|25
|style="text-align:center"|25
|- style="background:#eeffee; color:black"
|style="text-align:center"|<span style="color:#e08a8a">✘ No</span>
|-
|Deadly
|Deadly
|single creature
|Single creature
|18d6 acid
|18d6 acid
|paralysis, 5 rounds
|Paralysis, 5 rounds<br>(DC 25 Fortitude each round)
|reflex
|style="text-align:center"|Reflex
|25
|style="text-align:center"|25
|style="text-align:center"|<span style="color:#e08a8a">✘ No</span>
|-
|Fatal
|Single creature
|22d6 acid
|Paralysis, 4 rounds<br>(DC 25 Fortitude each round)
|style="text-align:center"|Reflex
|style="text-align:center"|28
|style="text-align:center"|<span style="color:#e08a8a">✘ No</span>
|-
|-
|rowspan=4|Acid Splash
|rowspan=4 style="font-weight:bold;background:#202020;color:#b8dc8e"|Acid Splash
|Minor
|Minor
|single creature
|Single creature
|2d8 acid
|2d8 acid
|&nbsp;
|—
|reflex
|style="text-align:center"|Reflex
|12
|style="text-align:center"|18
|style="text-align:center"|<span style="color:#8fd18f">✔ Yes</span>
|-
|-
|Average
|Average
|single creature
|Single creature
|3d8 acid
|5d8 acid
|&nbsp;
|—
|reflex
|style="text-align:center"|Reflex
|14
|style="text-align:center"|22
|style="text-align:center"|<span style="color:#8fd18f">✔ Yes</span>
|-
|-
|Strong
|Strong
|single creature
|Single creature
|5d8 acid
|10d8 acid
|&nbsp;
|—
|reflex
|style="text-align:center"|Reflex
|17
|style="text-align:center"|26
|style="text-align:center"|<span style="color:#8fd18f">✔ Yes</span>
|-
|-
|Deadly
|Deadly
|single creature
|Single creature
|8d8 acid
|20d8 acid
|&nbsp;
|—
|reflex
|style="text-align:center"|Reflex
|20
|style="text-align:center"|30
|- style="background:#ffffee; color:black"
|style="text-align:center"|<span style="color:#8fd18f">✔ Yes</span>
|rowspan=4|Electrical
|-
|rowspan=6 style="font-weight:bold;background:#252525;color:#a5c8ff"|Electrical
|Minor
|Minor
|4 creatures, 15 ft radius
|3 creatures, 15 ft radius
|8d6 electrical
|8d6 electrical
|&nbsp;
|—
|reflex
|style="text-align:center"|Reflex
|19
|style="text-align:center"|19
|- style="background:#ffffee; color:black"
|style="text-align:center"|<span style="color:#8fd18f">✔ Yes</span>
|-
|Average
|Average
|5 creatures, 15 ft radius
|4 creatures, 15 ft radius
|15d6 electrical
|15d6 electrical
|&nbsp;
|—
|reflex
|style="text-align:center"|Reflex
|22
|style="text-align:center"|22
|- style="background:#ffffee; color:black"
|style="text-align:center"|<span style="color:#8fd18f">✔ Yes</span>
|-
|Strong
|Strong
|6 creatures, 15 ft radius
|5 creatures, 15 ft radius
|20d6 electrical
|20d6 electrical
|&nbsp;
|—
|reflex
|style="text-align:center"|Reflex
|26
|style="text-align:center"|26
|- style="background:#ffffee; color:black"
|style="text-align:center"|<span style="color:#8fd18f">✔ Yes</span>
|-
|Deadly
|Deadly
|7 creatures, 15 ft radius
|6 creatures, 15 ft radius
|30d6 electrical
|30d6 electrical
|&nbsp;
|—
|reflex
|style="text-align:center"|Reflex
|28
|style="text-align:center"|28
|style="text-align:center"|<span style="color:#8fd18f">✔ Yes</span>
|-
|-
|rowspan=4|Fire
|Fatal
|6 creatures, 15 ft radius
|40d6 electrical
|—
|style="text-align:center"|Reflex
|style="text-align:center"|30
|style="text-align:center"|<span style="color:#8fd18f">✔ Yes</span>
|-
|Epic
|6 creatures, 15 ft radius
|60d6 electrical
|—
|style="text-align:center"|Reflex
|style="text-align:center"|35
|style="text-align:center"|<span style="color:#8fd18f">✔ Yes</span>
|-
|rowspan=6 style="font-weight:bold;background:#202020;color:#ffab80"|Fire
|Minor
|Minor
|5 ft radius
|5 ft radius
|5d6 fire
|5d6 fire
|&nbsp;
|—
|reflex
|style="text-align:center"|Reflex
|18
|style="text-align:center"|18
|style="text-align:center"|<span style="color:#8fd18f">✔ Yes</span>
|-
|-
|Average
|Average
|5 ft radius
|5 ft radius
|8d6 fire
|8d6 fire
|&nbsp;
|—
|reflex
|style="text-align:center"|Reflex
|20
|style="text-align:center"|22
|style="text-align:center"|<span style="color:#8fd18f">✔ Yes</span>
|-
|-
|Strong
|Strong
|10 ft radius
|10 ft radius
|15d6 fire
|15d6 fire
|&nbsp;
|—
|reflex
|style="text-align:center"|Reflex
|23
|style="text-align:center"|26
|style="text-align:center"|<span style="color:#8fd18f">✔ Yes</span>
|-
|-
|Deadly
|Deadly
|10 ft radius
|10 ft radius
|25d6 fire
|25d6 fire
|&nbsp;
|—
|reflex
|style="text-align:center"|Reflex
|26
|style="text-align:center"|30
|- style="background:#eeffff; color:black"
|style="text-align:center"|<span style="color:#8fd18f">✔ Yes</span>
|rowspan=4|Frost
|-
|Fatal
|10 ft radius
|35d6 fire
|—
|style="text-align:center"|Reflex
|style="text-align:center"|34
|style="text-align:center"|<span style="color:#8fd18f">✔ Yes</span>
|-
|Epic
|10 ft radius
|50d6 fire
|—
|style="text-align:center"|Reflex
|style="text-align:center"|38
|style="text-align:center"|<span style="color:#8fd18f">✔ Yes</span>
|-
|rowspan=5 style="font-weight:bold;background:#252525;color:#9fdcff"|Frost
|Minor
|Minor
|single creature
|Single creature
|2d4 cold
|2d4 cold
|paralysis, 1 round
|Paralysis, 1 round
|fortitude
|style="text-align:center"|Fortitude
|12
|style="text-align:center"|12
|- style="background:#eeffff; color:black"
|style="text-align:center"|<span style="color:#e08a8a">✘ No</span>
|-
|Average
|Average
|single creature
|Single creature
|3d4 cold
|4d4 cold
|paralysis, 2 rounds
|Paralysis, 2 rounds
|fortitude
|style="text-align:center"|Fortitude
|13
|style="text-align:center"|13
|- style="background:#eeffff; color:black"
|style="text-align:center"|<span style="color:#e08a8a">✘ No</span>
|-
|Strong
|Strong
|single creature
|Single creature
|5d4 cold
|8d4 cold
|paralysis, 3 rounds
|Paralysis, 3 rounds
|fortitude
|style="text-align:center"|Fortitude
|14
|style="text-align:center"|14
|- style="background:#eeffff; color:black"
|style="text-align:center"|<span style="color:#e08a8a">✘ No</span>
|-
|Deadly
|Deadly
|single creature
|Single creature
|8d4 cold
|16d4 cold
|paralysis, 4 rounds
|Paralysis, 4 rounds
|fortitude
|style="text-align:center"|Fortitude
|15
|style="text-align:center"|15
|style="text-align:center"|<span style="color:#e08a8a">✘ No</span>
|-
|Epic
|Single creature
|40d4 cold
|Paralysis, 4 rounds
|style="text-align:center"|Fortitude
|style="text-align:center"|30
|style="text-align:center"|<span style="color:#e08a8a">✘ No</span>
|-
|-
|rowspan=4|Holy
|rowspan=6 style="font-weight:bold;background:#202020;color:#f0d98c"|Holy
|Minor
|Minor
|single creature
|Single creature
|colspan=2|2d4 (4d10 if undead) divine
|2d4 divine<br>(4d10 to undead)
|none
|—
|&nbsp;
|style="text-align:center"|None
|style="text-align:center"|—
|style="text-align:center"|<span style="color:#e08a8a">✘ No</span>
|-
|-
|Average
|Average
|single creature
|Single creature
|colspan=2|3d4 (5d10 if undead) divine
|3d4 divine<br>(5d10 to undead)
|none
|—
|&nbsp;
|style="text-align:center"|None
|style="text-align:center"|—
|style="text-align:center"|<span style="color:#e08a8a">✘ No</span>
|-
|-
|Strong
|Strong
|single creature
|Single creature
|colspan=2|6d4 (8d10 if undead) divine
|6d4 divine<br>(8d10 to undead)
|none
|—
|&nbsp;
|style="text-align:center"|None
|style="text-align:center"|—
|style="text-align:center"|<span style="color:#e08a8a">✘ No</span>
|-
|-
|Deadly
|Deadly
|single creature
|Single creature
|colspan=2|8d4 (12d10 if undead) divine
|8d4 divine<br>(12d10 to undead)
|none
|—
|&nbsp;
|style="text-align:center"|None
|- style="background:#efefef; color:black"
|style="text-align:center"|—
|rowspan=4|Negative
|style="text-align:center"|<span style="color:#e08a8a">✘ No</span>
|-
|Fatal
|Single creature
|12d4 divine<br>(16d10 to undead)
|—
|style="text-align:center"|None
|style="text-align:center"|—
|style="text-align:center"|<span style="color:#e08a8a">✘ No</span>
|-
|Epic
|Single creature
|16d4 divine<br>(20d10 to undead)
|—
|style="text-align:center"|None
|style="text-align:center"|—
|style="text-align:center"|<span style="color:#e08a8a">✘ No</span>
|-
|rowspan=4 style="font-weight:bold;background:#252525;color:#c3b0e6"|Negative
|Minor
|Minor
|single creature
|Single creature
|2d6 negative
|2d6 negative
| -1 strength
|−1 Strength
|fortitude
|style="text-align:center"|Fortitude
|12
|style="text-align:center"|12
|- style="background:#efefef; color:black"
|style="text-align:center"|<span style="color:#e08a8a">✘ No</span>
|-
|Average
|Average
|single creature
|Single creature
|3d6 negative
|4d6 negative
| -1 strength
|−1 Strength
|fortitude
|style="text-align:center"|Fortitude
|15
|style="text-align:center"|15
|- style="background:#efefef; color:black"
|style="text-align:center"|<span style="color:#e08a8a">✘ No</span>
|-
|Strong
|Strong
|single creature
|Single creature
|5d6 negative
|8d6 negative
| -2 strength
|−2 Strength
|fortitude
|style="text-align:center"|Fortitude
|18
|style="text-align:center"|18
|- style="background:#efefef; color:black"
|style="text-align:center"|<span style="color:#e08a8a">✘ No</span>
|-
|Deadly
|Deadly
|single creature
|Single creature
|8d6 negative
|16d6 negative
| -1 level
|−1 level
|fortitude
|style="text-align:center"|Fortitude
|21
|style="text-align:center"|21
|style="text-align:center"|<span style="color:#e08a8a">✘ No</span>
|-
|-
|rowspan=4|Sonic
|rowspan=6 style="font-weight:bold;background:#202020;color:#8fdcd2"|Sonic
|Minor
|Minor
|10 ft radius
|10 ft radius
|2d4 sonic
|2d4 sonic
|stun, 2 rounds
|Stun, 2 rounds
|will
|style="text-align:center"|Will
|12
|style="text-align:center"|12
|style="text-align:center"|<span style="color:#e08a8a">✘ No</span>
|-
|-
|Average
|Average
|10 ft radius
|10 ft radius
|3d4 sonic
|4d4 sonic
|stun, 2 rounds
|Stun, 2 rounds
|will
|style="text-align:center"|Will
|14
|style="text-align:center"|14
|style="text-align:center"|<span style="color:#e08a8a">✘ No</span>
|-
|-
|Strong
|Strong
|10 ft radius
|10 ft radius
|5d4 sonic
|8d4 sonic
|stun, 3 rounds
|Stun, 3 rounds
|will
|style="text-align:center"|Will
|17
|style="text-align:center"|17
|style="text-align:center"|<span style="color:#e08a8a">✘ No</span>
|-
|-
|Deadly
|Deadly
|10 ft radius
|10 ft radius
|8d4 sonic
|16d4 sonic
|stun, 4 rounds
|Stun, 4 rounds
|will
|style="text-align:center"|Will
|20
|style="text-align:center"|20
|- style="background:#ffeeee; color:black"
|style="text-align:center"|<span style="color:#e08a8a">✘ No</span>
|rowspan=4|Spike
|-
|Fatal
|10 ft radius
|30d4 sonic
|Stun, 4 rounds
|style="text-align:center"|Will
|style="text-align:center"|25
|style="text-align:center"|<span style="color:#e08a8a">✘ No</span>
|-
|Epic
|10 ft radius
|40d4 sonic
|Stun, 4 rounds
|style="text-align:center"|Will
|style="text-align:center"|30
|style="text-align:center"|<span style="color:#e08a8a">✘ No</span>
|-
|rowspan=5 style="font-weight:bold;background:#252525;color:#dcbca8"|Spike
|Minor
|Minor
|single creature
|Single creature
|2d6 piercing
|2d6 piercing
|&nbsp;
|—
|reflex
|style="text-align:center"|Reflex
|15
|style="text-align:center"|15
|- style="background:#ffeeee; color:black"
|style="text-align:center"|<span style="color:#8fd18f">✔ Yes</span>
|-
|Average
|Average
|single creature
|Single creature
|3d6 piercing
|4d6 piercing
|&nbsp;
|—
|reflex
|style="text-align:center"|Reflex
|15
|style="text-align:center"|15
|- style="background:#ffeeee; color:black"
|style="text-align:center"|<span style="color:#8fd18f">✔ Yes</span>
|-
|Strong
|Strong
|single creature
|Single creature
|5d6 piercing
|8d6 piercing
|&nbsp;
|—
|reflex
|style="text-align:center"|Reflex
|15
|style="text-align:center"|15
|- style="background:#ffeeee; color:black"
|style="text-align:center"|<span style="color:#8fd18f">✔ Yes</span>
|-
|Deadly
|Deadly
|single creature
|Single creature
|25d6 piercing
|25d6 piercing
|&nbsp;
|—
|reflex
|style="text-align:center"|Reflex
|15
|style="text-align:center"|15
|style="text-align:center"|<span style="color:#8fd18f">✔ Yes</span>
|-
|-
|rowspan=4|Tangle
|Epic<br>(Beast trap)
|Single creature
|?d6 piercing
|—
|style="text-align:center"|Reflex
|style="text-align:center"|?
|style="text-align:center"|<span style="color:#8fd18f">✔ Yes</span>
|-
|rowspan=4 style="font-weight:bold;background:#202020;color:#b0cc94"|Tangle
|Minor
|Minor
|5 ft radius
|10 ft radius
|&nbsp;
|—
|slow, 3 rounds
|Slow, 3 rounds
|reflex
|style="text-align:center"|Reflex
|20
|style="text-align:center"|20
|style="text-align:center"|<span style="color:#e08a8a">✘ No</span>
|-
|-
|Average
|Average
|5 ft radius
|10 ft radius
|&nbsp;
|—
|slow, 4 rounds
|Slow, 4 rounds
|reflex
|style="text-align:center"|Reflex
|25
|style="text-align:center"|25
|style="text-align:center"|<span style="color:#e08a8a">✘ No</span>
|-
|-
|Strong
|Strong
|10 ft radius
|15 ft radius
|&nbsp;
|—
|slow, 4 rounds
|Slow, 4 rounds
|reflex
|style="text-align:center"|Reflex
|30
|style="text-align:center"|30
|style="text-align:center"|<span style="color:#e08a8a">✘ No</span>
|-
|-
|Deadly
|Deadly
|10 ft radius
|15 ft radius
|&nbsp;
|—
|slow, 5 rounds
|Slow, 5 rounds
|reflex
|style="text-align:center"|Reflex
|35
|style="text-align:center"|35
|- style="background:#ddffdd; color:black"
|style="text-align:center"|<span style="color:#e08a8a">✘ No</span>
|rowspan=4|Gas
|-
|rowspan=4 style="font-weight:bold;background:#252525;color:#e4b0ec"|Gas
|Minor
|Minor
|15 ft radius
|15 ft radius
|1d6 dexterity
|—
|Poison
|Giant Wasp Poison<br>(1d6 Dex / 1d6 Dex)
|fortitude
|style="text-align:center"|Fortitude
|18
|style="text-align:center"|18
|- style="background:#ddffdd; color:black"
|style="text-align:center"|<span style="color:#e08a8a">✘ No</span>
|-
|Average
|Average
|15 ft radius
|15 ft radius
|1d6 constitution
|—
|Poison
|Deathblade Toxin<br>(1d6 Con / 2d6 Con)
|fortitude
|style="text-align:center"|Fortitude
|20
|style="text-align:center"|20
|- style="background:#ddffdd; color:black"
|style="text-align:center"|<span style="color:#e08a8a">✘ No</span>
|-
|Strong
|Strong
|15 ft radius
|15 ft radius
|2d6 constitution
|—
|Poison
|Black Lotus Extract<br>(1d6 Con / 2d6 Con)
|fortitude
|style="text-align:center"|Fortitude
|18
|style="text-align:center"|22
|- style="background:#ddffdd; color:black"
|style="text-align:center"|<span style="color:#e08a8a">✘ No</span>
|-
|Deadly
|Deadly
|15 ft radius
|15 ft radius
|3d6 constitution
|—
|Poison
|Dark Reaver Powder<br>(2d3 Con / 2d6 Con)
|fortitude
|style="text-align:center"|Fortitude
|20
|style="text-align:center"|26
|style="text-align:center"|<span style="color:#e08a8a">✘ No</span>
|}
|}
[[category:Game rules]]
 
Data from [https://bgtscc.net/viewtopic.php?p=900484#p900484 this forum post].
 
==Gameplay notes==
* Traps set by players only trigger on characters hostile to the one who set them.
* A PC killed by a trap set by a player counts as a PvP death, not a PvE death.
 
[[Category:Game rules]]

Latest revision as of 03:43, 26 September 2026

A trap is a hazard placed on the ground that triggers an effect, harming whoever sets it off. Traps detected with Search mode show as a red overlay on the ground. Craft: Engineering assembles trap kits and lets a character place their own; Disable Device disables or recovers traps set by others.

Traps come as generic trap kits, projectile traps, alarms and magical spell traps, at rising strengths: Minor, Average, Strong and Deadly, with Fatal and Epic versions of some.

Traps are built for either damage or debilitation:

  • Damage traps allow a Reflex save for half damage, so Evasion and Improved Evasion help against them.
  • Debilitation traps allow a save against their effect, but always deal their listed damage.

The Evasion column shows which traps Evasion works against.

Trap kits

The trap kits player characters can use:

Trap Strength Target Damage Effect Save DC Evasion?
Acid Blob Minor Single creature 3d6 acid Paralysis, 2 rounds
(DC 15 Fortitude each round)
Reflex 15 ✘ No
Average Single creature 5d6 acid Paralysis, 3 rounds
(DC 20 Fortitude each round)
Reflex 20 ✘ No
Strong Single creature 12d6 acid Paralysis, 4 rounds
(DC 25 Fortitude each round)
Reflex 25 ✘ No
Deadly Single creature 18d6 acid Paralysis, 5 rounds
(DC 25 Fortitude each round)
Reflex 25 ✘ No
Fatal Single creature 22d6 acid Paralysis, 4 rounds
(DC 25 Fortitude each round)
Reflex 28 ✘ No
Acid Splash Minor Single creature 2d8 acid — Reflex 18 ✔ Yes
Average Single creature 5d8 acid — Reflex 22 ✔ Yes
Strong Single creature 10d8 acid — Reflex 26 ✔ Yes
Deadly Single creature 20d8 acid — Reflex 30 ✔ Yes
Electrical Minor 3 creatures, 15 ft radius 8d6 electrical — Reflex 19 ✔ Yes
Average 4 creatures, 15 ft radius 15d6 electrical — Reflex 22 ✔ Yes
Strong 5 creatures, 15 ft radius 20d6 electrical — Reflex 26 ✔ Yes
Deadly 6 creatures, 15 ft radius 30d6 electrical — Reflex 28 ✔ Yes
Fatal 6 creatures, 15 ft radius 40d6 electrical — Reflex 30 ✔ Yes
Epic 6 creatures, 15 ft radius 60d6 electrical — Reflex 35 ✔ Yes
Fire Minor 5 ft radius 5d6 fire — Reflex 18 ✔ Yes
Average 5 ft radius 8d6 fire — Reflex 22 ✔ Yes
Strong 10 ft radius 15d6 fire — Reflex 26 ✔ Yes
Deadly 10 ft radius 25d6 fire — Reflex 30 ✔ Yes
Fatal 10 ft radius 35d6 fire — Reflex 34 ✔ Yes
Epic 10 ft radius 50d6 fire — Reflex 38 ✔ Yes
Frost Minor Single creature 2d4 cold Paralysis, 1 round Fortitude 12 ✘ No
Average Single creature 4d4 cold Paralysis, 2 rounds Fortitude 13 ✘ No
Strong Single creature 8d4 cold Paralysis, 3 rounds Fortitude 14 ✘ No
Deadly Single creature 16d4 cold Paralysis, 4 rounds Fortitude 15 ✘ No
Epic Single creature 40d4 cold Paralysis, 4 rounds Fortitude 30 ✘ No
Holy Minor Single creature 2d4 divine
(4d10 to undead)
— None — ✘ No
Average Single creature 3d4 divine
(5d10 to undead)
— None — ✘ No
Strong Single creature 6d4 divine
(8d10 to undead)
— None — ✘ No
Deadly Single creature 8d4 divine
(12d10 to undead)
— None — ✘ No
Fatal Single creature 12d4 divine
(16d10 to undead)
— None — ✘ No
Epic Single creature 16d4 divine
(20d10 to undead)
— None — ✘ No
Negative Minor Single creature 2d6 negative −1 Strength Fortitude 12 ✘ No
Average Single creature 4d6 negative −1 Strength Fortitude 15 ✘ No
Strong Single creature 8d6 negative −2 Strength Fortitude 18 ✘ No
Deadly Single creature 16d6 negative −1 level Fortitude 21 ✘ No
Sonic Minor 10 ft radius 2d4 sonic Stun, 2 rounds Will 12 ✘ No
Average 10 ft radius 4d4 sonic Stun, 2 rounds Will 14 ✘ No
Strong 10 ft radius 8d4 sonic Stun, 3 rounds Will 17 ✘ No
Deadly 10 ft radius 16d4 sonic Stun, 4 rounds Will 20 ✘ No
Fatal 10 ft radius 30d4 sonic Stun, 4 rounds Will 25 ✘ No
Epic 10 ft radius 40d4 sonic Stun, 4 rounds Will 30 ✘ No
Spike Minor Single creature 2d6 piercing — Reflex 15 ✔ Yes
Average Single creature 4d6 piercing — Reflex 15 ✔ Yes
Strong Single creature 8d6 piercing — Reflex 15 ✔ Yes
Deadly Single creature 25d6 piercing — Reflex 15 ✔ Yes
Epic
(Beast trap)
Single creature ?d6 piercing — Reflex ? ✔ Yes
Tangle Minor 10 ft radius — Slow, 3 rounds Reflex 20 ✘ No
Average 10 ft radius — Slow, 4 rounds Reflex 25 ✘ No
Strong 15 ft radius — Slow, 4 rounds Reflex 30 ✘ No
Deadly 15 ft radius — Slow, 5 rounds Reflex 35 ✘ No
Gas Minor 15 ft radius — Giant Wasp Poison
(1d6 Dex / 1d6 Dex)
Fortitude 18 ✘ No
Average 15 ft radius — Deathblade Toxin
(1d6 Con / 2d6 Con)
Fortitude 20 ✘ No
Strong 15 ft radius — Black Lotus Extract
(1d6 Con / 2d6 Con)
Fortitude 22 ✘ No
Deadly 15 ft radius — Dark Reaver Powder
(2d3 Con / 2d6 Con)
Fortitude 26 ✘ No

Data from this forum post.

Gameplay notes

  • Traps set by players only trigger on characters hostile to the one who set them.
  • A PC killed by a trap set by a player counts as a PvP death, not a PvE death.