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→Gameplay Notes: added Note about the existing on/off Chat command |
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According to feats.2da the cooldown of this ability is actually set to 12 seconds, not 30. | According to feats.2da the cooldown of this ability is actually set to 12 seconds, not 30. | ||
==Gameplay Notes== | ==Gameplay Notes== | ||
On October 4th, 2024 was added the ">flourish" [on/off] command. Like the older >manyshot command, this automatically attempts to use the duelist class' Flourish feat at the end of a combat round (thus queueing it for the start of the next). | |||
Regardless the description, it could be used with all finesable weapons even when dual wielding. | Regardless the description, it could be used with all finesable weapons even when dual wielding. | ||
Although description says "attack with a piercing weapon", it works with all damage types, including blunt/unarmed. | |||
[[category:Class feats]] | [[category:Class feats]] | ||
[[category:feats]] | [[category:feats]] | ||
Latest revision as of 13:44, 22 August 2025
- Type of feat: Class
- Prerequisite: Duelist level 6
- Required for: None
- Specifics: At 6th-level, Duelists can make an impressive, flashy attack with a piercing weapon that catches their foe off guard. This attack deals 2d6 additional points of piercing damage. There is no limit to the number of times per day the duelist may use this ability, but has a 30-second “cool down” between uses.
- Use: Selected
Bug Notes
According to feats.2da the cooldown of this ability is actually set to 12 seconds, not 30.
Gameplay Notes
On October 4th, 2024 was added the ">flourish" [on/off] command. Like the older >manyshot command, this automatically attempts to use the duelist class' Flourish feat at the end of a combat round (thus queueing it for the start of the next).
Regardless the description, it could be used with all finesable weapons even when dual wielding.
Although description says "attack with a piercing weapon", it works with all damage types, including blunt/unarmed.