Barbarian page says that the duration is the Constitution modifier + 8 rounds, plus fixed the incorrect math. 10 + 4 is not 13.
 
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==NWN2 Rage==
 
'''Type of Feat''': [[Class]]
'''Type of Feat''': [[Class]]


'''Prerequisite''': [[Barbarian]]
'''Prerequisite''': [[Barbarian]]


'''Specifics''': The barbarian may rage, gaining a +4 morale bonus to [[Strength]] and [[Constitution]] and +2 to all [[Will]] [[saving throw]]s, in exchange for a -2 penalty to [[armor class|AC]]. The Barbarian may use this ability 1x/day at 1st level, +1/day at 4th level, and every 4 levels thereafter, extending into epic levels. The stat bonuses of a rage stack with all other bonuses.
'''Specifics''': The barbarian may rage, gaining a +4 morale bonus to [[Strength]], [[Constitution]], a +2 to all [[Will]] [[saving throw]]s, +2 damage and regenerates 1 hp per round. The Barbarian may use this ability 1x/day at 1st level, +1/day at 4th level, and every 4 levels thereafter, extending into epic levels. The stat bonuses of a rage stack with all other bonuses.


'''Use''': Selected.
'''Use''': Selected.
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==Notes==
==Notes==
*The duration is the Constitution [[modifier]] + 5 [[round]]s. The modifier includes the Rage bonus. For example, a Barbarian with a Con 14 would get +4 to Con 18, which is an ability modifier of 4, so the Rage would last 9 rounds.
*The duration is the Constitution [[modifier]] + 8 [[round]]s. The modifier includes the Rage bonus. For example, a Barbarian with a Con 14 would get +4 to Con 18, which is an ability modifier of 4, so the Rage would last 12 rounds.
*Ability bonuses are [[Ability cap|capped]] at +12, so a PC already gaining bonuses from items, spells or potions, may not gain the full ability bonuses from Rage/Greater Rage.
*Ability bonuses are [[Ability cap|capped]] at +12, so a PC already gaining bonuses from items, spells or potions, may not gain the full ability bonuses from Rage/Greater Rage.


==3.5 Rage==
A [[character]] with this feature can fly into a screaming rage.
In a rage, a character temporarily gains a +4 bonus to [[strength]], a +4 bonus to [[constitution]], and a +2 morale bonus on [[will]] saves, but he takes a –2 penalty to [[armor class]]. The increase in '''constitution''' increases the character’s [[hit point]]s by 2 points per level, but these hit points go away at the end of the rage when his '''constitution''' score drops back to normal. (These extra hit points are not lost first the way [[temporary hit point]]s are.)
Entering a rage takes no time itself, but a character can do it only during his action, not in response to someone else’s action.
===Restrictions===
While raging, a character cannot use any [[charisma]]-, [[dexterity]]-, or [[intelligence]]-based skills (except for [[balance]], [[escape artist]], [[intimidate]], and [[ride]]), the [[concentration]] skill, or any abilities that require patience or concentration, nor can he cast spells or activate magic items that require a command word, a spell trigger (such as a [[wand]]), or spell completion (such as a [[scroll]]) to function. He can use any feat he has except [[combat expertise]], item creation feats, and [[metamagic]] feats.
A character can fly into a rage only once per encounter.
===Duration===
A fit of rage lasts for a number of [[round]]s equal to 3 + the character’s (newly improved) '''constitution''' [[ability modifier|modifier]]. A character may prematurely end his rage. At the end of the rage, the character loses the rage modifiers and restrictions and becomes [[fatigued]] (–2 penalty to Strength, –2 penalty to Dexterity, can’t charge or run) for the duration of the current encounter.
===Sources===
*[[Barbarian]]s can use his rage ability once [[per day]] at 1st level. At 4th level and every four levels thereafter, he can use it one additional time per day (to a maximum of six times per day at 20th level).
===Improvements===
====Greater rage====
*'''Barbarians''' gain [[greater rage]] at 11th level.
====Indomitable will====
*'''Barbarians''' gain [[indomitable will]] at 14th level.
====Tireless rage====
*'''Barbarians''' gain [[tireless rage]] at 17th level.
====Mighty rage====
*'''Barbarians''' gain [[mighty rage]] at 20th level.
==NWN comparison==
*Attempting to rage in NWN could be disrupted in the same way as spellcasting.
*Raging had no effect on other actions a barbarian could use (e.g. it did not prevent item usage).
*Raging did not cause fatigue.
==External resources==
[[NWNWiki:Barbarian_Rage]]
[[Category:Rages]]
[[Category:Rages]]
[[Category:Feats]]
[[Category:Feats]]
[[Category:Animal companion feats]]
[[Category:Animal companion feats]]
[[Category:Class feats]]
[[Category:Class feats]]

Latest revision as of 21:34, 11 November 2019

Type of Feat: Class

Prerequisite: Barbarian

Specifics: The barbarian may rage, gaining a +4 morale bonus to Strength, Constitution, a +2 to all Will saving throws, +2 damage and regenerates 1 hp per round. The Barbarian may use this ability 1x/day at 1st level, +1/day at 4th level, and every 4 levels thereafter, extending into epic levels. The stat bonuses of a rage stack with all other bonuses.

Use: Selected.

Special: A Badger animal companion will receive Barbarian Rage for free at 1st level allowing them a higher attack bonus, damage, and will save for a temporary period.

Notes

  • The duration is the Constitution modifier + 8 rounds. The modifier includes the Rage bonus. For example, a Barbarian with a Con 14 would get +4 to Con 18, which is an ability modifier of 4, so the Rage would last 12 rounds.
  • Ability bonuses are capped at +12, so a PC already gaining bonuses from items, spells or potions, may not gain the full ability bonuses from Rage/Greater Rage.