Move Swashbuckler to the base class list and fix a run-on sentence
 
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{{skill
{{FeatInfo|type=General
|description = '''Tumble''' is the ability to dive, roll, somersault, flip, and so on.
|ability = Dexterity
|classes = [[Bard]], [[Monk]], [[Rogue]], [[Swashbuckler]]; [[Arcane trickster]], [[Assassin]], [[Duelist]], [[Harper agent]], [[Invisible blade]], [[Shadow thief of amn(PRC)|Shadow Thief of Amn]], [[Shadowdancer]]
|training = Yes
|check = Tumbling past opponents without prompting an [[attack of opportunity]] is a check against [[DC]] of 15. This makes a character with a modified tumble skill of 14+ immune to attacks of opportunity from moving.
|special = [[Armor check penalty]] is applied to this skill; the character also receives +1 bonus to AC for every ten ranks in the skill. This is a dodge bonus to AC; however, it does not count towards the +20 cap on dodge enhancement bonuses.
|use = Automatic}}
==[[DnD 3.5]] comparison==
*You can also use tumble to get through a space occupied by your opponent at a [[DC]] of 25.
*You can also use tumble to entertain an audience (as though using the [[Perform]] [[skill]]).
*If you have 5 or more ranks in '''Tumble''', you gain a +3 [[dodge bonus]] to [[AC]] when [[fighting defensively]] instead of the usual +2 [[dodge bonus]] to [[AC]].
*If you have 5 or more ranks in '''Tumble''', you gain a +6 [[dodge bonus]] to [[AC]] when executing the [[total defense]] [[standard action]] instead of the usual +4 [[dodge bonus]] to [[AC]].


== NWN Comparison ==
|Prereq=none
*Tumble in NWN1, provided a +1 AC bonus for every 5 base ranks.


==External resources==
|Req=none
*[[NWNWiki:Tumble]]
 
|Specifics=You can Tumble past opponents, moving through an area occupied by an enemy (over, under, or around the opponent) without provoking an [[attack of opportunity]]. To so, make an [[Acrobatics]] check against a DC of 25. Failure means you stop before entering the enemy-occupied area. If you succeed, you tumble forwards up to 8 meters. In addition, you can make a Tumble check while knocked down against a DC of 35 to immediately end the [[knockdown]] effect and 'kip-up'. This check is automatically made for you on all new implementations of [[Knockdown]], reducing its duration from 6 seconds to 2.
 
|Use=Selected.
 
*<b>Special:</b> All characters receive this feat for free.
}}
[[Category:Feats]]
 
==Server Notes==
The skill Tumble no longer exists and has been replaced by [[Acrobatics]]

Latest revision as of 17:36, 27 July 2022

  • Type of feat: General
  • Prerequisite: none
  • Required for: none
  • Specifics: You can Tumble past opponents, moving through an area occupied by an enemy (over, under, or around the opponent) without provoking an attack of opportunity. To so, make an Acrobatics check against a DC of 25. Failure means you stop before entering the enemy-occupied area. If you succeed, you tumble forwards up to 8 meters. In addition, you can make a Tumble check while knocked down against a DC of 35 to immediately end the knockdown effect and 'kip-up'. This check is automatically made for you on all new implementations of Knockdown, reducing its duration from 6 seconds to 2.
  • Use: Selected.
  • Special: All characters receive this feat for free.

Server Notes

The skill Tumble no longer exists and has been replaced by Acrobatics