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===<b>Bloodfreeze Arrow</b>===
{{spell
|icon=
|image=
|level_bard=
|level_cleric=
|level_druid=
|level_paladin=
|level_ranger=4
|level_sorwiz=
|level_warlock=
|level_additional=[[Assassin]] 4
|level_innate=4
|school=Transmutation
|descriptor=
|components=VS
|range=Long
|area=1 Hostile Target
|duration=Instantaneous
|save=[[Fortitude Partial]]
|spell_resistance=Yes
|hostile=No
|empower=No
|extend=Yes
|maximize=No
|quicken=Yes
|silent=Yes
|still=Yes
|persist=No}}


Caster Level(s): Asn 4, Rgr 4
Innate Level: 4
School: Transmutation
Casting Time: Instant
Component(s): Verbal
Range: Long
Area of Effect / Target: 1 Hostile Target
Duration: Instantaneous
Save: Fortitude Partial
Spell Resistance: Yes
This spell is cast upon a masterwork arrow or bolt, transforming its head into blue ice. In addition to taking normal damage from the missile, the target takes 2d6 points of cold damage and is paralyzed. A successful Fortitude save negates the paralysis, and the target can make a new save each round (at the start of the caster's turn).
This spell is cast upon a masterwork arrow or bolt, transforming its head into blue ice. In addition to taking normal damage from the missile, the target takes 2d6 points of cold damage and is paralyzed. A successful Fortitude save negates the paralysis, and the target can make a new save each round (at the start of the caster's turn).


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== Bugs ==
== Bugs ==
[[Category:Spells]]
[[Category:Asn 4]]
[[Category:Rgr 4]]
[[Category:Innate 4]]
[[Category:Transmutation]]
[[Category:Verbal]]

Latest revision as of 09:24, 16 September 2017

Bloodfreeze Arrow
Spell Information
Spell level : Innate level: 4, Ranger: 4, Other: Assassin 4
School : Transmutation
Components : Verbal and Somatic
Range : Long
Target/Area : 1 Hostile Target
Duration : Instantaneous
Save : Fortitude Partial
Spell resistance : Yes




This spell is cast upon a masterwork arrow or bolt, transforming its head into blue ice. In addition to taking normal damage from the missile, the target takes 2d6 points of cold damage and is paralyzed. A successful Fortitude save negates the paralysis, and the target can make a new save each round (at the start of the caster's turn).

Gameplay Notes

Bugs