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|level_sorwiz=8 | |level_sorwiz=8 | ||
|level_warlock= | |level_warlock= | ||
|level_additional=[[Cleric]] with [[Cold (domain)|Cold]] domain | |level_additional=[[Cleric]] with [[Cold (domain)|Cold]] domain 8 | ||
|level_innate=8 | |level_innate=8 | ||
|school=Evocation | |school=Evocation | ||
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==Description== | ==Description== | ||
You must succeed on a [[ranged touch attack]] with the ray to deal damage to a target. The ray deals 1d6 points of [[damage type|cold damage]] per [[caster level]] (maximum | You must succeed on a [[ranged touch attack]] with the ray to deal damage to a target. The ray deals 1d6 points of [[damage type|cold damage]] per [[caster level]] (maximum 30d6). | ||
Latest revision as of 09:50, 30 July 2018
| Spell Information | |
| Spell level : | Innate level: 8, Sorcerer/Wizard: 8, Other: Cleric with Cold domain 8 |
|---|---|
| School : | Evocation |
| Descriptor(s) : | Cold |
| Components : | Verbal and Somatic |
| Range : | Short |
| Target/Area : | Ray |
| Duration : | Instantaneous |
| Save : | None |
| Spell resistance : | Yes |
Description
You must succeed on a ranged touch attack with the ray to deal damage to a target. The ray deals 1d6 points of cold damage per caster level (maximum 30d6).
Gameplay Notes
As of patch 1.10, polar ray can score a critical on a 20 threat roll.
With at least 3 levels in Arcane Scholar of Candlekeep this spell can be empowered (treating it as a level 9 spell), causing it to do 38d6 points of damage. On a critical hit, it does a whopping 76d6 points of damage. Against a Red Dragon with 50% cold weakness, this would do a whopping 114d6 points of damage! Since that does an average of 399 points of damage and a red dragon has 361 HP, this is the only spell in the entire game that has a possibility of instantly killing a red dragon out of sheer damage.
Categories:
- Spells
- Evocation spells
- Spells with icon
- Spells missing pictures
- Level 8 innate spells
- Level 8 sorcerer/wizard spells
- Sorcerer/wizard spells
- Other spellcaster spells
- Verbal and Somatic spells
- Short range spells
- Instantaneous duration spells
- Spells without a save
- Spells with spell resistance
- Hostile spells
- Spells that can be Empowered
- Spells that can be Maximized