k, just calling this save_type "reflex" to get it off the list of spells without a save. |
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==Description== | ==Description== | ||
All creatures within the area of effect randomly experience 1 or 2 of the following effects: | All creatures within the area of effect randomly experience 1 or 2 of the following effects: | ||
* | *40 [[damage type|fire damage]] ''(Reflex 1/2)'' | ||
* | *80 acid damage ''(Reflex 1/2)'' | ||
* | *160 electrical damage ''(Reflex 1/2)'' | ||
*Struck with Bebilith Venom poison ''(Fortitude negates)'' | *Struck with Bebilith Venom poison ''(Fortitude negates)'' | ||
*Paralyzed for 10 rounds ''(Fortitude negates)'' | *Paralyzed for 10 rounds ''(Fortitude negates)'' | ||
Latest revision as of 09:57, 5 September 2017
| Spell Information | |
| Spell level : | Innate level: 7, Sorcerer/Wizard: 7 |
|---|---|
| School : | Evocation |
| Descriptor(s) : | Special |
| Components : | Verbal and Somatic |
| Range : | Short |
| Target/Area : | Spell Cone |
| Duration : | Instantaneous |
| Save : | Special |
| Spell resistance : | Yes |
Description
All creatures within the area of effect randomly experience 1 or 2 of the following effects:
- 40 fire damage (Reflex 1/2)
- 80 acid damage (Reflex 1/2)
- 160 electrical damage (Reflex 1/2)
- Struck with Bebilith Venom poison (Fortitude negates)
- Paralyzed for 10 rounds (Fortitude negates)
- Confused for 10 rounds (Will negates)
- Struck dead (Fortitude negates)
- Petrified as per the Flesh to Stone spell (Fortitude negates)