Zhazz (talk | contribs)
m Zhazz moved page Athktatlan Triparite to Athkatlan Triparite: Misspelling in page name.
Scuda (talk | contribs)
→Gameplay Notes: Removed Note about deactivating on casting spells (no longer the case!).
 
(2 intermediate revisions by 2 users not shown)
Line 7: Line 7:
You limit yourself to three attacks per round. In exchange you gain both 1 damage and dodge AC per lost attack.
You limit yourself to three attacks per round. In exchange you gain both 1 damage and dodge AC per lost attack.


When dual-wielding, only the attacks of the main hand are limited, while the bonuses are applied to attacks with both hands.
When dual-wielding, only the attacks of the main hand are limited, while the bonuses are applied to attacks with both hands. Keep in mind, it means if you have less or exactly 4 attacks with main hand, it will reduce them to zero, thus your PC will only attack with offhand weapon. Reaching 5 attacks per round with mainhand will allow to have 1 mainhand attack/your maximum offhand attacks per round.  


CAPPED to a maximum bonus of +4.
CAPPED to a maximum bonus of +4.


== Gameplay Notes ==
== Gameplay Notes ==
This style (as well as Sembian Fencing) will instantly deactivate upon casting any spell.


This style will instantly deactivate upon equipping/unequipping an item, making it incompatible with polymorph effects (Shapechange, Wild Shape, Bear Form, etc...)
This style will instantly deactivate upon equipping/unequipping an item, making it incompatible with polymorph effects (Shapechange, Wild Shape, Bear Form, etc...)
Line 18: Line 17:
Does not work with other combat style feats (e.g. Sembian Fencing) but works with combat stances (e.g. Power Attack/Combat Expertise).
Does not work with other combat style feats (e.g. Sembian Fencing) but works with combat stances (e.g. Power Attack/Combat Expertise).


Does work with Monk´s Flurry and Greater Flurry. Your Attacks per Round are still reduced to your 3 highest AB, but you will get extra Damage and AC for the loss of the extra attacks from Flurry.
Works with Monk´s Flurry and Greater Flurry. Attacks per Round are still reduced to your 3 highest AB (the Greater Flurry Highest AB attacks (+2 attacks) plus the builds highest single AB attack--you will get extra Damage and AC for the loss of the lowest AB attacks per round.


As of 8/8/18 update the bonus AC and damage was capped to a maximum of +4.
As of 8/8/18 update the bonus AC and damage was capped to a maximum of +4.

Latest revision as of 10:28, 25 April 2024

Athkatlan Triparite

Type of Feat: General / Fighter [Style]
Prerequisite: DEX 13
Use: Selected (mode)


You limit yourself to three attacks per round. In exchange you gain both 1 damage and dodge AC per lost attack.

When dual-wielding, only the attacks of the main hand are limited, while the bonuses are applied to attacks with both hands. Keep in mind, it means if you have less or exactly 4 attacks with main hand, it will reduce them to zero, thus your PC will only attack with offhand weapon. Reaching 5 attacks per round with mainhand will allow to have 1 mainhand attack/your maximum offhand attacks per round.

CAPPED to a maximum bonus of +4.

Gameplay Notes

This style will instantly deactivate upon equipping/unequipping an item, making it incompatible with polymorph effects (Shapechange, Wild Shape, Bear Form, etc...)

Does not work with other combat style feats (e.g. Sembian Fencing) but works with combat stances (e.g. Power Attack/Combat Expertise).

Works with Monk´s Flurry and Greater Flurry. Attacks per Round are still reduced to your 3 highest AB (the Greater Flurry Highest AB attacks (+2 attacks) plus the builds highest single AB attack--you will get extra Damage and AC for the loss of the lowest AB attacks per round.

As of 8/8/18 update the bonus AC and damage was capped to a maximum of +4.

Bugs