Valleriani (talk | contribs) m 1 revision imported |
Valleriani (talk | contribs) No edit summary |
||
| (One intermediate revision by one other user not shown) | |||
| Line 1: | Line 1: | ||
=== | {{spell | ||
|icon= | |||
|image= | |||
|level_bard= | |||
|level_cleric= | |||
|level_druid= | |||
|level_paladin= | |||
|level_ranger= | |||
|level_sorwiz=2 | |||
|level_warlock= | |||
|level_innate=2 | |||
|school=Evocation | |||
|descriptor=Magical Weapon | |||
|components=VS | |||
|range=Self | |||
|area=Personal | |||
|duration=Special | |||
|save=[[Harmless]] | |||
|spell_resistance=No | |||
|hostile=No | |||
|empower=No | |||
|extend=Yes | |||
|maximize=No | |||
|quicken=Yes | |||
|silent=Yes | |||
|still=Yes | |||
|persist=No}} | |||
== Description == | |||
When cast, the caster creates a light-blue glowing longsword. The enchanted blade does 1d8 magic damage, but no normal physical combat damage. Once created the blade cannot leave the caster's body and remains in his inventory permanently until he rests. The blade cannot be traded, sold or auctioned. | When cast, the caster creates a light-blue glowing longsword. The enchanted blade does 1d8 magic damage, but no normal physical combat damage. Once created the blade cannot leave the caster's body and remains in his inventory permanently until he rests. The blade cannot be traded, sold or auctioned. | ||
| Line 18: | Line 35: | ||
== Bugs == | == Bugs == | ||
Latest revision as of 08:10, 15 September 2017
| Enchanted Blade | |
| Spell Information | |
| Spell level : | Innate level: 2, Sorcerer/Wizard: 2 |
|---|---|
| School : | Evocation |
| Descriptor(s) : | Magical Weapon |
| Components : | Verbal and Somatic |
| Range : | Self |
| Target/Area : | Personal |
| Duration : | Special |
| Save : | Harmless |
| Spell resistance : | No |
Description
When cast, the caster creates a light-blue glowing longsword. The enchanted blade does 1d8 magic damage, but no normal physical combat damage. Once created the blade cannot leave the caster's body and remains in his inventory permanently until he rests. The blade cannot be traded, sold or auctioned.
Gameplay Notes
Bugs
Categories:
- Spells
- Evocation spells
- Spells missing icon
- Spells missing pictures
- Level 2 innate spells
- Level 2 sorcerer/wizard spells
- Sorcerer/wizard spells
- Verbal and Somatic spells
- Unknown/special range spells
- Unknown/special duration spells
- Spells without a save
- Spells without spell resistance
- Non-hostile spells
- Spells that can be Extended
- Spells that can be Maximized