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==Bug Notes==
==Bug Notes==
Like the equivalent [[Animate Dead]] spell, this invocation leaves much to be desired. The summoned undead is not really better then a level 1 fighter. Even the skeleton warrior (summoned at level 10+) has poor equipment, low hit points and statistics; it is a level 3 Undead, with single attack at +2 to hit, which is unlikely to hit many creatures at level 10.
Like the equivalent [[Animate Dead]] spell, this invocation leaves much to be desired. The summoned undead is not really better then a level 1 fighter. Even the skeleton warrior (summoned at level 10+) has poor equipment, low hit points and statistics; it is a level 3 Undead, with single attack at +2 to hit, which is unlikely to hit many creatures at level 10.
See the Animate Dead page for more details.





Latest revision as of 21:40, 30 October 2019

The Dead Walk
Spell Information
Spell level : Innate level: 4, Warlock: Lesser
Components : Verbal and Somatic
Range : Short
Target/Area : Point
Duration : 1 Hour * cLevel
20 Rounds (cLevel).
Spell resistance : No










Description

You can summon undead skeletons or zombies with your infernal power. This invocation lasts 1 hour per level. The type of undead created is dependent on your warlock level and upgrades at 12 and 21:

  • Skeleton: 7 HD, 10 HD, 16 HD (offensive mix of Undead/Fighter)
  • Zombie: 9 HD, 13 HD, 19 HD (defensive mix of Undead/Fighter)

Furthermore they can be improved by taking the Ability Focus - Invocations feat.

Bug Notes

Like the equivalent Animate Dead spell, this invocation leaves much to be desired. The summoned undead is not really better then a level 1 fighter. Even the skeleton warrior (summoned at level 10+) has poor equipment, low hit points and statistics; it is a level 3 Undead, with single attack at +2 to hit, which is unlikely to hit many creatures at level 10.


As of 7/29/2010 with OC and MoTB installed and the current patches. The summons are a bit improved over the description. You should have a Skeleton Warrior with 8 levels of Warlock. Haven't tested how is scales from there, however. The minion is pretty good for a level 8 Caster and you get an unlimited supply.


Also, this is not a direct attack. It, therefore, does not break the invisibility of Walk Unseen.