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Updated list, added BGTSCC Features note.
 
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==Description==
==Description==


This spell strips an enemy mage of up to two magical defenses. This spell will also lower the target creature's Spell Resistance by 3 for ten rounds.
This spell strips an enemy mage of up to two magical defenses. This spell will also lower the target creature's [[Spell Resistance]] by 3 for ten rounds.


The following is a list of the protections that can be removed by the breach effect, they are removed at random:
The following is a list of the protections that can be removed by the [[breach]] effect, they are removed at random:


* [[Spell Mantle, Greater|Greater Spell Mantle]]
* [[Death Armor]]
* Shades
* [[Death Ward]]
* Death Ward
* [[Elemental Shield]]
* [[Premonition]]
* [[Endure Elements]]
* [[Spell Mantle]]
* [[Energy Buffer]]
* [[Shadow Shield]]
* [[Energy Immunity|Energy Immunity (Fire, Cold, Electricity, Acid, Sonic)]]
* [[Stoneskin, Greater|Greater Stoneskin]]
* [[Ethereal Visage]]
* [[Ethereal Visage]]
* [[Ghostly Visage]]
* [[Globe of Invulnerability]]
* [[Globe of Invulnerability]]
* Energy Buffer
* [[Globe of Invulnerability, Lesser]]
* Greater Sanctuary
* [[Greater Sanctuary]]
* [[Globe of Invulnerability, Lesser|Lesser Globe of Invulnerability]]
* [[Improved Mage Armor]]
* [[Spell Resistance]]
* [[Mage Armor]]
* [[Stoneskin]]
* [[Mass Death Ward]]
* [[Spell Mantle, Lesser|Lesser Spell Mantle]]
* Improved Mage Armor
* [[Spell Mantle, Least|Least Spell Mantle]]
* [[Mind Blank]]
* [[Mind Blank]]
* [[Elemental Shield]]
* [[Mind Blank, Lesser]]
* [[Premonition]]
* [[Protection from Energy]]
* [[Protection from Spells]]
* [[Protection from Spells]]
* [[Protection from Energy]]
* [[Resist Energy]]
* [[Resist Energy]]
* [[Death Armor]]
* [[Resistance]]
* [[Ghostly Visage]]
* [[Endure Elements]]
* '''Shadow Shield''' - repeated.
* [[Shadow Conjuration|Shadow Conjuration: Mage Armor]]
* Energy Immunity Fire
* [[Sanctuary]]
* [[Sanctuary]]
* [[Mage Armor]]
* [[Shades]]
* Energy Immunity Cold
* [[Shadow Conjuration|Shadow Conjuration Mage Armor]]
* [[Shield]]
* [[Shadow Shield]]
* [[Shield (spell)|Shield]]
* [[Shield of Faith]]
* [[Shield of Faith]]
* [[Mind Blank, Lesser|Lesser Mind Blank]]
* [[Spell Mantle]]
* Energy Immunity Electricity
* [[Spell Mantle, Greater]]
* [[Resistance]]
* [[Spell Mantle, Least]]
* Energy Immunity Acid
* [[Spell Mantle, Lesser]]
* Energy Immunity Sonic
* [[Spell Resistance]]
 
* [[Stoneskin]]
== Bug notes ==
* [[Stoneskin, Greater]]
 
This spell fails to remove several spell protections, despite them being similar/higher level versions (often new spells for NWN2) of those above:
* [[Energy Immunity]]
* [[Ethereal Jaunt]]
* [[Improved Mage Armor]]
* [[Shades]] (Premonition, Protection from Spells, and Shield are supposed to be breachable)
* [[Greater Shadow Conjuration]] (Lesser Globe of Invulnerability and Ghostly Visage are supposed to be breachable)
* [[Greater Resistance]] and [[Superior Resistance]]
 
== Gameplay Notes ==
 
Useful against mages with a lot of spell protections that will resist most damage and mind-affecting spells cast against them. Some spells easily get past the protections removed by this spell, however, and almost no [[Cleric]] or [[Druid]] protection spells are removed (such as [[Death Ward]]) which limits its general usefulness. It is really aimed at battling enemy sorcerers and wizards only.
 
It proves less useful than a targeted high-level [[dispel magic]] if your casting level is close to that of the opposition because dispel magic can remove more than 2 protections at once.
 
It is by far a great spell to have on a Wand, Scroll or Rod. It doesn't use [[caster level]] or the casters ability modifier for anything, and so even at its lowest casting level it has its full power and gets no better.
 
The other use, for lowering spell resistance, is secondary but proves useful against some high spell resistance monsters, and unlike [[Assay Resistance]] can lower resistance against all spells cast against the creature, not just those cast by the caster themselves. Combined with Greater Spell Penetration, it can prove an easy way to get past otherwise impossible spell resistance.
 
== 3.5E Notes ==


No spell like this exists in the 3.5E regular source books. This spell is probably a holdover from similar spells in Baldurs Gate II which required stripping a mage of their spell protections to even touch them. It is odd how there were additional Dispel Magic spells (Lesser was added, Mordenkiens dispel is basically changed to a higher level Dispel Magic) in addition to these.


The Breach spells do seem powerful enough, but only against specific enemies, meaning unlike Dispel, which can remove buffing spells ([[Bull's Strength]], [[Tenser's Transformation]], [[Aid]] and suchlike), this cannot. However, this spell removes several layers of protection without any opposing roll (something no other spell does), meaning in certain circumstances the mage lacking this spell will be the loser.
==BGTSCC Features==
* This spell has been changed to feature a different breach spell list as given above.

Latest revision as of 14:36, 7 March 2019

Spell Breach, Lesser
Spell Information
Spell level : Innate level: 4, Sorcerer/Wizard: 4
School : Abjuration
Components : Verbal and Somatic
Range : Medium
Target/Area : Single
Duration : Special
Save : None



Description

This spell strips an enemy mage of up to two magical defenses. This spell will also lower the target creature's Spell Resistance by 3 for ten rounds.

The following is a list of the protections that can be removed by the breach effect, they are removed at random:


BGTSCC Features

  • This spell has been changed to feature a different breach spell list as given above.