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You | You create an illusory figment of yourself. The programmed image looks, sounds, and smells like you but is actually intangible. The image is programmed to behave as an obedient companion and cannot be possessed or controlled. The image can never successfully attack another creature though it will serve as a distraction until dispelled or destroyed. You can only have one programmed image active at any time. | ||
The image does not occupy a summon slot. While active you need to focus on making the image respond properly when attacked. When it is hit you roll a concentration check vs DC 11 + 60% of the damage. If you fail the check your image is dispelled. Casting spells and attacking are actions which trigger an auto fail should a roll occur. | The image does not occupy a summon slot. While active you need to focus on making the image respond properly when attacked. When it is hit you roll a concentration check vs DC 11 + 60% of the damage. If you fail the check your image is dispelled. Casting spells and attacking are actions which trigger an auto fail should a roll occur. | ||
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== Bugs == | == Bugs == | ||
Latest revision as of 19:44, 17 January 2019
| Programmed Image | |
| Spell Information | |
| Spell level : | Innate level: 5, Bard: 5, Sorcerer/Wizard: 5, Other: Cleric with Illusion domain 6 |
|---|---|
| School : | Illusion |
| Descriptor(s) : | Figment |
| Components : | Verbal and Somatic |
| Range : | Personal |
| Target/Area : | Nearby creatures |
| Duration : | 1 round / level |
| Save : | Will to disbelieve |
| Spell resistance : | No |
You create an illusory figment of yourself. The programmed image looks, sounds, and smells like you but is actually intangible. The image is programmed to behave as an obedient companion and cannot be possessed or controlled. The image can never successfully attack another creature though it will serve as a distraction until dispelled or destroyed. You can only have one programmed image active at any time.
The image does not occupy a summon slot. While active you need to focus on making the image respond properly when attacked. When it is hit you roll a concentration check vs DC 11 + 60% of the damage. If you fail the check your image is dispelled. Casting spells and attacking are actions which trigger an auto fail should a roll occur.
Gameplay Notes
Bugs
- Spells
- Illusion spells
- Spells missing icon
- Spells missing pictures
- Level 5 innate spells
- Level 5 bard spells
- Bard spells
- Level 5 sorcerer/wizard spells
- Sorcerer/wizard spells
- Other spellcaster spells
- Verbal and Somatic spells
- Personal spells
- Unknown/special duration spells
- Spells without a save
- Spells without spell resistance
- Non-hostile spells
- Spells that can be Extended
- Spells that can be Maximized