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Latest revision as of 10:46, 31 August 2017
Powerful Charge
Type of Feat: General Prerequisite: Charge Use: Automatic.
When you charge, if your melee attack hits, it deals an extra 1d8 points of damage for medium size creatures and 1d6 for anything smaller. Large creatures gain an extra damage of 2d6; Huge gain 3d6; Gargantuan gain 4d6 and Colossal 6d6. This feat works only when you make a charge. It does not work when you're mounted. If you have the ability to make multiple attacks on a charge, you may apply this extra damage to all of those attacks in the round provided you do so before the charge expires. This feat also increases the damage of a Shield that is used as a weapon during a charge action.
You Charge with extra force as if you are a full size category larger than you actually are
Gameplay Notes
This does not affect Knockdown or Improved Knockdown, which are hardcoded.