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|school=Abjuration | |school=Abjuration | ||
|descriptor=Good, Mind-Affecting | |descriptor=Good, Mind-Affecting | ||
|components= | |components=VS | ||
|range=Long | |range=Long | ||
|area= | |area=Single | ||
|duration_type=short | |duration_type=short | ||
|save=[[Will]] Negates | |save=[[Will]] Negates | ||
| Line 28: | Line 28: | ||
|persist=No | |persist=No | ||
|save_type = W}} | |save_type = W}} | ||
==Description== | |||
Target is slowed for half a round and enclosed in a small magical circle lasting 1 round per caster level. | |||
A creature moving out of his circle triggers the ward and its effects: | A creature moving out of his circle triggers the ward and its effects: | ||
*Good Aligned Creatures: 2d4 rounds of daze. | *Good Aligned Creatures: 2d4 rounds of daze. | ||
*Non-Good Creatures: death by being struck with an overwhelming amount of positive energy. | *Non-Good Creatures: death by being struck with an overwhelming amount of positive energy. | ||
==Example== | |||
[https://www.youtube.com/watch?v=n3OjyZPOMmk| Killing Drows in JEGS] | |||
[[Category:Save or Die Spells]] | [[Category:Save or Die Spells]] | ||
Latest revision as of 15:01, 26 November 2017
| Spell Information | |
| Spell level : | Innate level: 8, Sorcerer/Wizard: 8 |
|---|---|
| School : | Abjuration |
| Descriptor(s) : | Good, Mind-Affecting |
| Components : | Verbal and Somatic |
| Range : | Long |
| Target/Area : | Single |
| Duration : | 6 sec. * cLevel 1 Round (cLevel). |
| Save : | Will Negates |
| Spell resistance : | Yes |
Description
Target is slowed for half a round and enclosed in a small magical circle lasting 1 round per caster level.
A creature moving out of his circle triggers the ward and its effects:
- Good Aligned Creatures: 2d4 rounds of daze.
- Non-Good Creatures: death by being struck with an overwhelming amount of positive energy.
Example
Categories:
- Spells
- Abjuration spells
- Spells with icon
- Spells missing pictures
- Level 8 innate spells
- Level 8 sorcerer/wizard spells
- Sorcerer/wizard spells
- Verbal and Somatic spells
- Long range spells
- Short duration spells
- Will save spells
- Spells with spell resistance
- Hostile spells
- Spells that can be Extended
- Spells that can be Maximized
- Save or Die Spells