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===<b>Shield of Warding</b>===
{{spell
Caster Level(s): Paladin 2
|icon=
Innate Level: 3
|image=
School: Abjuration
|level_bard=
Descriptor(s): Good
|level_cleric=
Component(s): Verbal, Somatic
|level_druid=
Range: Touch
|level_paladin=2
Area of Effect / Target: One shield or buckler touched
|level_ranger=
Duration: 1 minute/level
|level_sorwiz=
Save: None
|level_warlock=
Spell Resistance: No
|level_innate=3
 
|school=Abjuration
|descriptor=Good
|components=VS
|range=Touch
|area=Shield touched
|duration=1 minute/level
|save=None
|spell_resistance=No
|hostile=No
|empower=No
|extend=Yes
|maximize=No
|quicken=Yes
|silent=Yes
|still=Yes
|persist=No}}


==Description==
The touched shield or buckler grants its wielder a +1 bonus to Armor Class and on Reflex saves, +1 per five caster levels (maximum +5 at 20th level). The bonus applies only when the shield is worn or carried normally (but not, for instance, if it is slung over the shoulder).
The touched shield or buckler grants its wielder a +1 bonus to Armor Class and on Reflex saves, +1 per five caster levels (maximum +5 at 20th level). The bonus applies only when the shield is worn or carried normally (but not, for instance, if it is slung over the shoulder).


== Gameplay Notes ==
== Gameplay Notes ==
The Armour class bonus is not sacred. It does not stack with other AC bonuses of the same type.
The Armour class bonus is not sacred. It does not stack with other AC bonuses of the same type.
== Bugs ==
[[Category:Spells]]
[[Category:Pal 2]]
[[Category:Innate 3]]
[[Category:Abjuration]]
[[Category:Good]]
[[Category:Verbal & Somatic]]

Latest revision as of 01:19, 15 September 2017

Shield of Warding
Spell Information
Spell level : Innate level: 3, Paladin: 2
School : Abjuration
Descriptor(s) : Good
Components : Verbal and Somatic
Range : Touch
Target/Area : Shield touched
Duration : 1 minute/level
Save : None
Spell resistance : No




Description

The touched shield or buckler grants its wielder a +1 bonus to Armor Class and on Reflex saves, +1 per five caster levels (maximum +5 at 20th level). The bonus applies only when the shield is worn or carried normally (but not, for instance, if it is slung over the shoulder).

Gameplay Notes

The Armour class bonus is not sacred. It does not stack with other AC bonuses of the same type.