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===<b>Hand of Divinity</b>===
{{spell
Caster Level(s): Paladin 2, Blackguard 2
|icon=
Innate Level: 2
|image=
School: Evocation
|level_bard=
Descriptor(s):
|level_cleric=
Component(s): Verbal, Somatic
|level_druid=
Range: Touch
|level_paladin=2
Area of Effect / Target: Creature touched
|level_ranger=
Duration: 1 minute/level
|level_sorwiz=
Save: None
|level_warlock=
Spell Resistance: No
|level_innate=2
 
|school=Evocation
|descriptor=
|components=VS
|range=Touch
|area=Creature touched
|duration=1 minute/level
|save=None
|spell_resistance=No
|hostile=No
|empower=No
|extend=Yes
|maximize=No
|quicken=Yes
|silent=Yes
|still=Yes
|persist=No}}


==Description==
If your deity is non-evil, this spell grants a +2 sacred bonus on saving throws, and the spell is a good spell. If your deity is evil, this spell grants a +2 profane bonus on saving throws, and the spell is an evil spell.<br />This spell works only on a creature with the same deity as you or the same alignment as your deity. If cast on a target that does not meet this criteria, the spell has no effect.
If your deity is non-evil, this spell grants a +2 sacred bonus on saving throws, and the spell is a good spell. If your deity is evil, this spell grants a +2 profane bonus on saving throws, and the spell is an evil spell.<br />This spell works only on a creature with the same deity as you or the same alignment as your deity. If cast on a target that does not meet this criteria, the spell has no effect.
== Gameplay Notes ==
== Bugs ==
[[Category:Spells]]
[[Category:Pal 2]]
[[Category:Bg 2]]
[[Category:Evocation]]
[[Category:Innate 2]]
[[Category:Verbal & Somatic]]

Latest revision as of 01:13, 15 September 2017

Hand of Divinity
Spell Information
Spell level : Innate level: 2, Paladin: 2
School : Evocation
Components : Verbal and Somatic
Range : Touch
Target/Area : Creature touched
Duration : 1 minute/level
Save : None
Spell resistance : No




Description

If your deity is non-evil, this spell grants a +2 sacred bonus on saving throws, and the spell is a good spell. If your deity is evil, this spell grants a +2 profane bonus on saving throws, and the spell is an evil spell.
This spell works only on a creature with the same deity as you or the same alignment as your deity. If cast on a target that does not meet this criteria, the spell has no effect.