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===<b>Righteous Strike</b>===
{{spell
 
|icon=
Caster Level(s): Clr 7
|image=
Innate Level: 7
|level_bard=
School: Evocation [Good]
|level_cleric=7
Casting Time: Instant
|level_druid=
Component(s): Verbal
|level_paladin=
Range: Touch
|level_ranger=
Area of Effect / Target: 1 creature
|level_sorwiz=
Duration: 1 round
|level_warlock=
Save: Will special
|level_innate=7
Spell Resistance: n/a
|school=Evocation  
 
|descriptor=Good
|components=V
|range=Touch
|area=Single
|duration=1 round
|save=[[Will]] Special
|spell_resistance=No
|hostile=Yes
|empower=Yes
|extend=Yes
|maximize=No
|quicken=Yes
|silent=Yes
|still=Yes
|persist=Yes}}


== Description ==
You draw down holy power to smite your enemies; Your weapon flashes with a holy radiance. Your weapon now bears a temporary +8 enhancement. The target must also perform a wisdom adjusted saving throw against the spell's save DC + 2. The target's wisdom modifier is subtracted from the total DC (negative modifiers are added). If the will save fails the enhancement increases to +15.
You draw down holy power to smite your enemies; Your weapon flashes with a holy radiance. Your weapon now bears a temporary +8 enhancement. The target must also perform a wisdom adjusted saving throw against the spell's save DC + 2. The target's wisdom modifier is subtracted from the total DC (negative modifiers are added). If the will save fails the enhancement increases to +15.
== Gameplay Notes ==
== Bugs ==
[[Category:Spells]]
[[Category:Clr 7]]
[[Category:Innate 7]]
[[Category:Evocation]]
[[Category:Good]]
[[Category:Verbal]]

Latest revision as of 14:16, 12 September 2017

Righteous Smite
Spell Information
Spell level : Innate level: 7, Cleric: 7
School : Evocation
Descriptor(s) : Good
Components : Verbal
Range : Touch
Target/Area : Single
Duration : 1 round
Save : Will Special
Spell resistance : No



Description

You draw down holy power to smite your enemies; Your weapon flashes with a holy radiance. Your weapon now bears a temporary +8 enhancement. The target must also perform a wisdom adjusted saving throw against the spell's save DC + 2. The target's wisdom modifier is subtracted from the total DC (negative modifiers are added). If the will save fails the enhancement increases to +15.