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===<b>Invisibility</b>===
{{spell
|icon=Is_invis.png
|image=
|level_bard=2
|level_sorwiz=2
|level_additional=[[Cleric]] w/ [[Trickery (domain)|Trickery]] domain 2, [[deep gnome]] and [[gray dwarf]] racial spell, Assassin 3
|level_innate=2
|school=Illusion
|descriptor=
|components=VS
|range=Touch
|area=Single
|duration_type=medium
|save=Harmless
|empower=No
|extend=Yes
|maximize=No
|quicken=Yes
|silent=Yes
|still=Yes
|persist=Yes}}


Caster Level(s): Brd 2, Sor / Wiz 2, Trickery 2, Asn 3
== Description ==
Innate Level: 2
'''Invisibility''' makes the target undetectable by mundane means. The spell effect ends if the creature makes an attack or casts an hostile spell.
School: Illusion (Glamer)
Component(s): Verbal, Somatic
Range: Touch
Area of Effect / Target: Single
Duration: 10 rounds / level
Save: n/a
Spell Resistance: n/a
Invisibility makes the target undetectable by mundane means. The spell effect ends if the creature makes an attack or casts a spell.
 
== Gameplay Notes ==
 
== Bugs ==
[[Category:Spells]]
[[Category:Brd 2]]
[[Category:Sor / Wiz 2]]
[[Category:Asn 3]]
[[Category:Illusion]]
[[Category:Glamer]]
[[Category:Verbal & Somatic]]

Latest revision as of 09:52, 9 September 2017

Invisibility
Spell Information
Spell level : Innate level: 2, Bard: 2, Sorcerer/Wizard: 2, Other: Cleric w/ Trickery domain 2, deep gnome and gray dwarf racial spell, Assassin 3
School : Illusion
Components : Verbal and Somatic
Range : Touch
Target/Area : Single
Duration : 1 min. * cLevel
10 Rounds(cLevel).
Save : Harmless



Description

Invisibility makes the target undetectable by mundane means. The spell effect ends if the creature makes an attack or casts an hostile spell.