Added note about identical 'reach' for all melee weapons. |
Valleriani (talk | contribs) m 1 revision imported |
(No difference)
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Latest revision as of 22:05, 2 September 2017
Weapon size relates to the size of the weapon in comparison to that of the creature wielding it. The size of the weapon seems to have no effect its reach---the distance required to engage in melee combat; that is, a character wielding a spear and a character armed with a kukri must both be essentially the same distance from the target to attack.
Size Restrictions
- A weapon three sizes larger than the character cannot be wielded.
- A weapon two sizes larger than the character can be wielded two-handed only with the monkey grip feat.
- A weapon one size larger than the character can be wielded two-handed normally or one-handed with the monkey grip feat.
- A weapon the same size as the character can either be wielded one-handed (with a shield or dual-wielding) or two-handed (nothing in the off-hand).
- A weapon at least one size smaller than the wielder must be wielded with one hand. It is also considered a light weapon, as are Unarmed strikes.
Ranged Weapon Restrictions
- Bows must be wielded two-handed, regardless of their size.
- Thrown weapons may not be dual-wielded, regardless of their size.
Weapon List by Size
Large Weapons
Medium Weapons
Small Weapons
Tiny Weapons
Pre-release notes
- Obsidian has stated that the DnD 3.5 weapon size rules are not used in NWN2. "There are no 'small' longswords, for example. A gnome or halfling using a longsword must use it two-handed." [1]