Updated trap values and descriptions to numbers provided by Valefort on Sept 06, 2020. |
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A trap is a hazard placed on the ground that | A trap is a hazard placed on the ground that triggers an effect, harming whoever sets it off. Traps detected with [[Search]] mode show as a red overlay on the ground. [[Craft: Engineering]] assembles trap kits and lets a character place their own; [[Disable Device]] disables or recovers traps set by others. | ||
Traps come | Traps come as generic trap kits, projectile traps, alarms and magical spell traps, at rising strengths: Minor, Average, Strong and Deadly, with Fatal and Epic versions of some. | ||
Traps | Traps are built for either damage or debilitation: | ||
* '''Damage''' traps allow a Reflex save for half damage, so [[Evasion]] and [[Improved Evasion]] help against them. | |||
* '''Debilitation''' traps allow a save against their effect, but always deal their listed damage. | |||
The | The Evasion column shows which traps Evasion works against. | ||
{| | ==Trap kits== | ||
The trap kits player characters can use: | |||
! | |||
{| class="wikitable" | |||
!Trap | |||
!Strength | !Strength | ||
!Target | !Target | ||
!Damage | !Damage | ||
! | !Effect | ||
!Save | !Save | ||
!DC | |||
!Evasion? | !Evasion? | ||
|- | |||
| | |rowspan=5 style="font-weight:bold;background:#252525;color:#9fd49f"|Acid Blob | ||
|Minor | |Minor | ||
| | |Single creature | ||
|3d6 acid | |3d6 acid | ||
| | |Paralysis, 2 rounds<br>(DC 15 Fortitude each round) | ||
|Reflex | |style="text-align:center"|Reflex | ||
| | |style="text-align:center"|15 | ||
|15 | |style="text-align:center"|<span style="color:#e08a8a">✘ No</span> | ||
|- style=" | |- | ||
|Average | |Average | ||
| | |Single creature | ||
|5d6 acid | |5d6 acid | ||
| | |Paralysis, 3 rounds<br>(DC 20 Fortitude each round) | ||
|Reflex | |style="text-align:center"|Reflex | ||
| | |style="text-align:center"|20 | ||
|20 | |style="text-align:center"|<span style="color:#e08a8a">✘ No</span> | ||
|- style=" | |- | ||
|Strong | |Strong | ||
| | |Single creature | ||
|12d6 acid | |12d6 acid | ||
| | |Paralysis, 4 rounds<br>(DC 25 Fortitude each round) | ||
|Reflex | |style="text-align:center"|Reflex | ||
| | |style="text-align:center"|25 | ||
|25 | |style="text-align:center"|<span style="color:#e08a8a">✘ No</span> | ||
|- style=" | |- | ||
|Deadly | |Deadly | ||
| | |Single creature | ||
|18d6 acid | |18d6 acid | ||
| | |Paralysis, 5 rounds<br>(DC 25 Fortitude each round) | ||
|Reflex | |style="text-align:center"|Reflex | ||
| | |style="text-align:center"|25 | ||
|25 | |style="text-align:center"|<span style="color:#e08a8a">✘ No</span> | ||
|- style=" | |- | ||
|Fatal | |Fatal | ||
| | |Single creature | ||
|22d6 acid | |22d6 acid | ||
| | |Paralysis, 4 rounds<br>(DC 25 Fortitude each round) | ||
|Reflex | |style="text-align:center"|Reflex | ||
| | |style="text-align:center"|28 | ||
|28 | |style="text-align:center"|<span style="color:#e08a8a">✘ No</span> | ||
|- style=" | |- | ||
|rowspan=4|Acid Splash | |rowspan=4 style="font-weight:bold;background:#202020;color:#b8dc8e"|Acid Splash | ||
|Minor | |Minor | ||
| | |Single creature | ||
|2d8 acid | |2d8 acid | ||
| | |— | ||
| | |style="text-align:center"|Reflex | ||
| | |style="text-align:center"|18 | ||
|18 | |style="text-align:center"|<span style="color:#8fd18f">✔ Yes</span> | ||
|- style=" | |- | ||
|Average | |Average | ||
| | |Single creature | ||
|5d8 acid | |5d8 acid | ||
| | |— | ||
|Reflex | |style="text-align:center"|Reflex | ||
| | |style="text-align:center"|22 | ||
|22 | |style="text-align:center"|<span style="color:#8fd18f">✔ Yes</span> | ||
|- style=" | |- | ||
|Strong | |Strong | ||
| | |Single creature | ||
|10d8 acid | |10d8 acid | ||
| | |— | ||
| | |style="text-align:center"|Reflex | ||
| | |style="text-align:center"|26 | ||
|26 | |style="text-align:center"|<span style="color:#8fd18f">✔ Yes</span> | ||
|- style=" | |- | ||
|Deadly | |Deadly | ||
| | |Single creature | ||
|20d8 acid | |20d8 acid | ||
| | |— | ||
| | |style="text-align:center"|Reflex | ||
| | |style="text-align:center"|30 | ||
|30 | |style="text-align:center"|<span style="color:#8fd18f">✔ Yes</span> | ||
|- style=" | |- | ||
|rowspan=6|Electrical | |rowspan=6 style="font-weight:bold;background:#252525;color:#a5c8ff"|Electrical | ||
|Minor | |Minor | ||
|3 creatures, 15 ft radius | |3 creatures, 15 ft radius | ||
|8d6 electrical | |8d6 electrical | ||
| | |— | ||
| | |style="text-align:center"|Reflex | ||
| | |style="text-align:center"|19 | ||
|19 | |style="text-align:center"|<span style="color:#8fd18f">✔ Yes</span> | ||
|- style=" | |- | ||
|Average | |Average | ||
|4 creatures, 15 ft radius | |4 creatures, 15 ft radius | ||
|15d6 electrical | |15d6 electrical | ||
| | |— | ||
| | |style="text-align:center"|Reflex | ||
| | |style="text-align:center"|22 | ||
|22 | |style="text-align:center"|<span style="color:#8fd18f">✔ Yes</span> | ||
|- style=" | |- | ||
|Strong | |Strong | ||
|5 creatures, 15 ft radius | |5 creatures, 15 ft radius | ||
|20d6 electrical | |20d6 electrical | ||
| | |— | ||
| | |style="text-align:center"|Reflex | ||
| | |style="text-align:center"|26 | ||
|26 | |style="text-align:center"|<span style="color:#8fd18f">✔ Yes</span> | ||
|- style=" | |- | ||
|Deadly | |Deadly | ||
|6 creatures, 15 ft radius | |6 creatures, 15 ft radius | ||
|30d6 electrical | |30d6 electrical | ||
| | |— | ||
| | |style="text-align:center"|Reflex | ||
| | |style="text-align:center"|28 | ||
|28 | |style="text-align:center"|<span style="color:#8fd18f">✔ Yes</span> | ||
|- style=" | |- | ||
|Fatal | |Fatal | ||
|6 creatures, 15 ft radius | |6 creatures, 15 ft radius | ||
|40d6 electrical | |40d6 electrical | ||
| | |— | ||
| | |style="text-align:center"|Reflex | ||
| | |style="text-align:center"|30 | ||
|30 | |style="text-align:center"|<span style="color:#8fd18f">✔ Yes</span> | ||
|- style=" | |- | ||
|Epic | |Epic | ||
|6 creatures, 15 ft radius | |6 creatures, 15 ft radius | ||
|60d6 electrical | |60d6 electrical | ||
| | |— | ||
| | |style="text-align:center"|Reflex | ||
| | |style="text-align:center"|35 | ||
|35 | |style="text-align:center"|<span style="color:#8fd18f">✔ Yes</span> | ||
|- style=" | |- | ||
|rowspan=6|Fire | |rowspan=6 style="font-weight:bold;background:#202020;color:#ffab80"|Fire | ||
|Minor | |Minor | ||
|5 ft radius | |5 ft radius | ||
|5d6 fire | |5d6 fire | ||
| | |— | ||
| | |style="text-align:center"|Reflex | ||
| | |style="text-align:center"|18 | ||
|18 | |style="text-align:center"|<span style="color:#8fd18f">✔ Yes</span> | ||
|- style=" | |- | ||
|Average | |Average | ||
|5 ft radius | |5 ft radius | ||
|8d6 fire | |8d6 fire | ||
| | |— | ||
| | |style="text-align:center"|Reflex | ||
| | |style="text-align:center"|22 | ||
|22 | |style="text-align:center"|<span style="color:#8fd18f">✔ Yes</span> | ||
|- style=" | |- | ||
|Strong | |Strong | ||
|10 ft radius | |10 ft radius | ||
|15d6 fire | |15d6 fire | ||
| | |— | ||
| | |style="text-align:center"|Reflex | ||
| | |style="text-align:center"|26 | ||
|26 | |style="text-align:center"|<span style="color:#8fd18f">✔ Yes</span> | ||
|- style=" | |- | ||
|Deadly | |Deadly | ||
|10 ft radius | |10 ft radius | ||
|25d6 fire | |25d6 fire | ||
| | |— | ||
| | |style="text-align:center"|Reflex | ||
| | |style="text-align:center"|30 | ||
|30 | |style="text-align:center"|<span style="color:#8fd18f">✔ Yes</span> | ||
|- style=" | |- | ||
|Fatal | |Fatal | ||
|10 ft radius | |10 ft radius | ||
|35d6 fire | |35d6 fire | ||
| | |— | ||
| | |style="text-align:center"|Reflex | ||
| | |style="text-align:center"|34 | ||
|34 | |style="text-align:center"|<span style="color:#8fd18f">✔ Yes</span> | ||
|- style=" | |- | ||
|Epic | |Epic | ||
|10 ft radius | |10 ft radius | ||
|50d6 fire | |50d6 fire | ||
| | |— | ||
| | |style="text-align:center"|Reflex | ||
| | |style="text-align:center"|38 | ||
|38 | |style="text-align:center"|<span style="color:#8fd18f">✔ Yes</span> | ||
|- style=" | |- | ||
|rowspan=5|Frost | |rowspan=5 style="font-weight:bold;background:#252525;color:#9fdcff"|Frost | ||
|Minor | |Minor | ||
| | |Single creature | ||
|2d4 cold | |2d4 cold | ||
| | |Paralysis, 1 round | ||
| | |style="text-align:center"|Fortitude | ||
| | |style="text-align:center"|12 | ||
|12 | |style="text-align:center"|<span style="color:#e08a8a">✘ No</span> | ||
|- style=" | |- | ||
|Average | |Average | ||
| | |Single creature | ||
|4d4 cold | |4d4 cold | ||
| | |Paralysis, 2 rounds | ||
| | |style="text-align:center"|Fortitude | ||
| | |style="text-align:center"|13 | ||
|13 | |style="text-align:center"|<span style="color:#e08a8a">✘ No</span> | ||
|- style=" | |- | ||
|Strong | |Strong | ||
| | |Single creature | ||
|8d4 cold | |8d4 cold | ||
| | |Paralysis, 3 rounds | ||
| | |style="text-align:center"|Fortitude | ||
| | |style="text-align:center"|14 | ||
|14 | |style="text-align:center"|<span style="color:#e08a8a">✘ No</span> | ||
|- style=" | |- | ||
|Deadly | |Deadly | ||
| | |Single creature | ||
|16d4 cold | |16d4 cold | ||
| | |Paralysis, 4 rounds | ||
| | |style="text-align:center"|Fortitude | ||
| | |style="text-align:center"|15 | ||
|15 | |style="text-align:center"|<span style="color:#e08a8a">✘ No</span> | ||
|- style=" | |- | ||
|Epic | |Epic | ||
| | |Single creature | ||
|40d4 cold | |40d4 cold | ||
| | |Paralysis, 4 rounds | ||
| | |style="text-align:center"|Fortitude | ||
| | |style="text-align:center"|30 | ||
|30 | |style="text-align:center"|<span style="color:#e08a8a">✘ No</span> | ||
|- style=" | |- | ||
|rowspan=6|Holy | |rowspan=6 style="font-weight:bold;background:#202020;color:#f0d98c"|Holy | ||
|Minor | |Minor | ||
| | |Single creature | ||
|2d4 divine<br>(4d10 to undead) | |||
| | |— | ||
| | |style="text-align:center"|None | ||
| | |style="text-align:center"|— | ||
|- style=" | |style="text-align:center"|<span style="color:#e08a8a">✘ No</span> | ||
|- | |||
|Average | |Average | ||
| | |Single creature | ||
|3d4 divine<br>(5d10 to undead) | |||
| | |— | ||
| | |style="text-align:center"|None | ||
| | |style="text-align:center"|— | ||
|- style=" | |style="text-align:center"|<span style="color:#e08a8a">✘ No</span> | ||
|- | |||
|Strong | |Strong | ||
| | |Single creature | ||
|6d4 divine<br>(8d10 to undead) | |||
| | |— | ||
| | |style="text-align:center"|None | ||
| | |style="text-align:center"|— | ||
|- style=" | |style="text-align:center"|<span style="color:#e08a8a">✘ No</span> | ||
|- | |||
|Deadly | |Deadly | ||
| | |Single creature | ||
|8d4 divine<br>(12d10 to undead) | |||
| | |— | ||
| | |style="text-align:center"|None | ||
| | |style="text-align:center"|— | ||
|- style=" | |style="text-align:center"|<span style="color:#e08a8a">✘ No</span> | ||
|- | |||
|Fatal | |Fatal | ||
| | |Single creature | ||
|12d4 divine<br>(16d10 to undead) | |||
| | |— | ||
| | |style="text-align:center"|None | ||
| | |style="text-align:center"|— | ||
|- style=" | |style="text-align:center"|<span style="color:#e08a8a">✘ No</span> | ||
|- | |||
|Epic | |Epic | ||
| | |Single creature | ||
|16d4 divine<br>(20d10 to undead) | |||
| | |— | ||
| | |style="text-align:center"|None | ||
| | |style="text-align:center"|— | ||
|- style=" | |style="text-align:center"|<span style="color:#e08a8a">✘ No</span> | ||
|rowspan=4|Negative | |- | ||
|rowspan=4 style="font-weight:bold;background:#252525;color:#c3b0e6"|Negative | |||
|Minor | |Minor | ||
| | |Single creature | ||
|2d6 negative | |2d6 negative | ||
| - | |−1 Strength | ||
| | |style="text-align:center"|Fortitude | ||
| | |style="text-align:center"|12 | ||
|12 | |style="text-align:center"|<span style="color:#e08a8a">✘ No</span> | ||
|- style=" | |- | ||
|Average | |Average | ||
| | |Single creature | ||
|4d6 negative | |4d6 negative | ||
| - | |−1 Strength | ||
| | |style="text-align:center"|Fortitude | ||
| | |style="text-align:center"|15 | ||
|15 | |style="text-align:center"|<span style="color:#e08a8a">✘ No</span> | ||
|- style=" | |- | ||
|Strong | |Strong | ||
| | |Single creature | ||
|8d6 negative | |8d6 negative | ||
| - | |−2 Strength | ||
| | |style="text-align:center"|Fortitude | ||
| | |style="text-align:center"|18 | ||
|18 | |style="text-align:center"|<span style="color:#e08a8a">✘ No</span> | ||
|- style=" | |- | ||
|Deadly | |Deadly | ||
| | |Single creature | ||
|16d6 negative | |16d6 negative | ||
| | |−1 level | ||
| | |style="text-align:center"|Fortitude | ||
| | |style="text-align:center"|21 | ||
|21 | |style="text-align:center"|<span style="color:#e08a8a">✘ No</span> | ||
|- style=" | |- | ||
|rowspan=6|Sonic | |rowspan=6 style="font-weight:bold;background:#202020;color:#8fdcd2"|Sonic | ||
|Minor | |Minor | ||
|10 ft radius | |10 ft radius | ||
|2d4 sonic | |2d4 sonic | ||
| | |Stun, 2 rounds | ||
| | |style="text-align:center"|Will | ||
| | |style="text-align:center"|12 | ||
|12 | |style="text-align:center"|<span style="color:#e08a8a">✘ No</span> | ||
|- style=" | |- | ||
|Average | |Average | ||
|10 ft radius | |10 ft radius | ||
|4d4 sonic | |4d4 sonic | ||
| | |Stun, 2 rounds | ||
| | |style="text-align:center"|Will | ||
| | |style="text-align:center"|14 | ||
|14 | |style="text-align:center"|<span style="color:#e08a8a">✘ No</span> | ||
|- style=" | |- | ||
|Strong | |Strong | ||
|10 ft radius | |10 ft radius | ||
|8d4 sonic | |8d4 sonic | ||
| | |Stun, 3 rounds | ||
| | |style="text-align:center"|Will | ||
| | |style="text-align:center"|17 | ||
|17 | |style="text-align:center"|<span style="color:#e08a8a">✘ No</span> | ||
|- style=" | |- | ||
|Deadly | |Deadly | ||
|10 ft radius | |10 ft radius | ||
|16d4 sonic | |16d4 sonic | ||
| | |Stun, 4 rounds | ||
| | |style="text-align:center"|Will | ||
| | |style="text-align:center"|20 | ||
|20 | |style="text-align:center"|<span style="color:#e08a8a">✘ No</span> | ||
|- style=" | |- | ||
|Fatal | |Fatal | ||
|10 ft radius | |10 ft radius | ||
|30d4 sonic | |30d4 sonic | ||
| | |Stun, 4 rounds | ||
| | |style="text-align:center"|Will | ||
| | |style="text-align:center"|25 | ||
|25 | |style="text-align:center"|<span style="color:#e08a8a">✘ No</span> | ||
|- style=" | |- | ||
|Epic | |Epic | ||
|10 ft radius | |10 ft radius | ||
|40d4 sonic | |40d4 sonic | ||
| | |Stun, 4 rounds | ||
| | |style="text-align:center"|Will | ||
| | |style="text-align:center"|30 | ||
|30 | |style="text-align:center"|<span style="color:#e08a8a">✘ No</span> | ||
|- style=" | |- | ||
|rowspan=5|Spike | |rowspan=5 style="font-weight:bold;background:#252525;color:#dcbca8"|Spike | ||
|Minor | |Minor | ||
| | |Single creature | ||
|2d6 piercing | |2d6 piercing | ||
| | |— | ||
| | |style="text-align:center"|Reflex | ||
| | |style="text-align:center"|15 | ||
|15 | |style="text-align:center"|<span style="color:#8fd18f">✔ Yes</span> | ||
|- style=" | |- | ||
|Average | |Average | ||
| | |Single creature | ||
|4d6 piercing | |4d6 piercing | ||
| | |— | ||
| | |style="text-align:center"|Reflex | ||
| | |style="text-align:center"|15 | ||
|15 | |style="text-align:center"|<span style="color:#8fd18f">✔ Yes</span> | ||
|- style=" | |- | ||
|Strong | |Strong | ||
| | |Single creature | ||
|8d6 piercing | |8d6 piercing | ||
| | |— | ||
| | |style="text-align:center"|Reflex | ||
| | |style="text-align:center"|15 | ||
|15 | |style="text-align:center"|<span style="color:#8fd18f">✔ Yes</span> | ||
|- style=" | |- | ||
|Deadly | |Deadly | ||
| | |Single creature | ||
|25d6 piercing | |25d6 piercing | ||
| | |— | ||
| | |style="text-align:center"|Reflex | ||
| | |style="text-align:center"|15 | ||
|15 | |style="text-align:center"|<span style="color:#8fd18f">✔ Yes</span> | ||
|- style=" | |- | ||
|Epic<br>(Beast trap) | |Epic<br>(Beast trap) | ||
| | |Single creature | ||
| | |?d6 piercing | ||
| | |— | ||
| | |style="text-align:center"|Reflex | ||
| | |style="text-align:center"|? | ||
| | |style="text-align:center"|<span style="color:#8fd18f">✔ Yes</span> | ||
|- style=" | |- | ||
|rowspan=4|Tangle | |rowspan=4 style="font-weight:bold;background:#202020;color:#b0cc94"|Tangle | ||
|Minor | |Minor | ||
|10 ft radius | |10 ft radius | ||
| | |— | ||
| | |Slow, 3 rounds | ||
| | |style="text-align:center"|Reflex | ||
| | |style="text-align:center"|20 | ||
|20 | |style="text-align:center"|<span style="color:#e08a8a">✘ No</span> | ||
|- style=" | |- | ||
|Average | |Average | ||
|10 ft radius | |10 ft radius | ||
| | |— | ||
| | |Slow, 4 rounds | ||
| | |style="text-align:center"|Reflex | ||
| | |style="text-align:center"|25 | ||
|25 | |style="text-align:center"|<span style="color:#e08a8a">✘ No</span> | ||
|- style=" | |- | ||
|Strong | |Strong | ||
|15 ft radius | |15 ft radius | ||
| | |— | ||
| | |Slow, 4 rounds | ||
| | |style="text-align:center"|Reflex | ||
| | |style="text-align:center"|30 | ||
|30 | |style="text-align:center"|<span style="color:#e08a8a">✘ No</span> | ||
|- style=" | |- | ||
|Deadly | |Deadly | ||
|15 ft radius | |15 ft radius | ||
| | |— | ||
| | |Slow, 5 rounds | ||
| | |style="text-align:center"|Reflex | ||
| | |style="text-align:center"|35 | ||
|35 | |style="text-align:center"|<span style="color:#e08a8a">✘ No</span> | ||
|- style=" | |- | ||
|rowspan=4|Gas | |rowspan=4 style="font-weight:bold;background:#252525;color:#e4b0ec"|Gas | ||
|Minor | |Minor | ||
|15 ft radius | |15 ft radius | ||
| | |— | ||
|Giant | |Giant Wasp Poison<br>(1d6 Dex / 1d6 Dex) | ||
| | |style="text-align:center"|Fortitude | ||
| | |style="text-align:center"|18 | ||
|18 | |style="text-align:center"|<span style="color:#e08a8a">✘ No</span> | ||
|- style=" | |- | ||
|Average | |Average | ||
|15 ft radius | |15 ft radius | ||
| | |— | ||
|Deathblade Toxin<br>(1d6 Con / 2d6 Con) | |Deathblade Toxin<br>(1d6 Con / 2d6 Con) | ||
| | |style="text-align:center"|Fortitude | ||
| | |style="text-align:center"|20 | ||
|20 | |style="text-align:center"|<span style="color:#e08a8a">✘ No</span> | ||
|- style=" | |- | ||
|Strong | |Strong | ||
|15 ft radius | |15 ft radius | ||
| | |— | ||
|Black Lotus Extract<br>(1d6 Con / 2d6 Con) | |Black Lotus Extract<br>(1d6 Con / 2d6 Con) | ||
| | |style="text-align:center"|Fortitude | ||
| | |style="text-align:center"|22 | ||
|22 | |style="text-align:center"|<span style="color:#e08a8a">✘ No</span> | ||
|- style=" | |- | ||
|Deadly | |Deadly | ||
|15 ft radius | |15 ft radius | ||
| | |— | ||
|Dark Reaver Powder<br>(2d3 Con / 2d6 Con) | |Dark Reaver Powder<br>(2d3 Con / 2d6 Con) | ||
| | |style="text-align:center"|Fortitude | ||
| | |style="text-align:center"|26 | ||
| | |style="text-align:center"|<span style="color:#e08a8a">✘ No</span> | ||
|} | |} | ||
Data | Data from [https://bgtscc.net/viewtopic.php?p=900484#p900484 this forum post]. | ||
==Gameplay notes== | |||
* Traps set by players only trigger on characters hostile to the one who set them. | |||
* A PC killed by a trap set by a player counts as a PvP death, not a PvE death. | |||
[[ | [[Category:Game rules]] | ||
Latest revision as of 03:43, 26 September 2026
A trap is a hazard placed on the ground that triggers an effect, harming whoever sets it off. Traps detected with Search mode show as a red overlay on the ground. Craft: Engineering assembles trap kits and lets a character place their own; Disable Device disables or recovers traps set by others.
Traps come as generic trap kits, projectile traps, alarms and magical spell traps, at rising strengths: Minor, Average, Strong and Deadly, with Fatal and Epic versions of some.
Traps are built for either damage or debilitation:
- Damage traps allow a Reflex save for half damage, so Evasion and Improved Evasion help against them.
- Debilitation traps allow a save against their effect, but always deal their listed damage.
The Evasion column shows which traps Evasion works against.
Trap kits
The trap kits player characters can use:
| Trap | Strength | Target | Damage | Effect | Save | DC | Evasion? |
|---|---|---|---|---|---|---|---|
| Acid Blob | Minor | Single creature | 3d6 acid | Paralysis, 2 rounds (DC 15 Fortitude each round) |
Reflex | 15 | ✘ No |
| Average | Single creature | 5d6 acid | Paralysis, 3 rounds (DC 20 Fortitude each round) |
Reflex | 20 | ✘ No | |
| Strong | Single creature | 12d6 acid | Paralysis, 4 rounds (DC 25 Fortitude each round) |
Reflex | 25 | ✘ No | |
| Deadly | Single creature | 18d6 acid | Paralysis, 5 rounds (DC 25 Fortitude each round) |
Reflex | 25 | ✘ No | |
| Fatal | Single creature | 22d6 acid | Paralysis, 4 rounds (DC 25 Fortitude each round) |
Reflex | 28 | ✘ No | |
| Acid Splash | Minor | Single creature | 2d8 acid | — | Reflex | 18 | ✔ Yes |
| Average | Single creature | 5d8 acid | — | Reflex | 22 | ✔ Yes | |
| Strong | Single creature | 10d8 acid | — | Reflex | 26 | ✔ Yes | |
| Deadly | Single creature | 20d8 acid | — | Reflex | 30 | ✔ Yes | |
| Electrical | Minor | 3 creatures, 15 ft radius | 8d6 electrical | — | Reflex | 19 | ✔ Yes |
| Average | 4 creatures, 15 ft radius | 15d6 electrical | — | Reflex | 22 | ✔ Yes | |
| Strong | 5 creatures, 15 ft radius | 20d6 electrical | — | Reflex | 26 | ✔ Yes | |
| Deadly | 6 creatures, 15 ft radius | 30d6 electrical | — | Reflex | 28 | ✔ Yes | |
| Fatal | 6 creatures, 15 ft radius | 40d6 electrical | — | Reflex | 30 | ✔ Yes | |
| Epic | 6 creatures, 15 ft radius | 60d6 electrical | — | Reflex | 35 | ✔ Yes | |
| Fire | Minor | 5 ft radius | 5d6 fire | — | Reflex | 18 | ✔ Yes |
| Average | 5 ft radius | 8d6 fire | — | Reflex | 22 | ✔ Yes | |
| Strong | 10 ft radius | 15d6 fire | — | Reflex | 26 | ✔ Yes | |
| Deadly | 10 ft radius | 25d6 fire | — | Reflex | 30 | ✔ Yes | |
| Fatal | 10 ft radius | 35d6 fire | — | Reflex | 34 | ✔ Yes | |
| Epic | 10 ft radius | 50d6 fire | — | Reflex | 38 | ✔ Yes | |
| Frost | Minor | Single creature | 2d4 cold | Paralysis, 1 round | Fortitude | 12 | ✘ No |
| Average | Single creature | 4d4 cold | Paralysis, 2 rounds | Fortitude | 13 | ✘ No | |
| Strong | Single creature | 8d4 cold | Paralysis, 3 rounds | Fortitude | 14 | ✘ No | |
| Deadly | Single creature | 16d4 cold | Paralysis, 4 rounds | Fortitude | 15 | ✘ No | |
| Epic | Single creature | 40d4 cold | Paralysis, 4 rounds | Fortitude | 30 | ✘ No | |
| Holy | Minor | Single creature | 2d4 divine (4d10 to undead) |
— | None | — | ✘ No |
| Average | Single creature | 3d4 divine (5d10 to undead) |
— | None | — | ✘ No | |
| Strong | Single creature | 6d4 divine (8d10 to undead) |
— | None | — | ✘ No | |
| Deadly | Single creature | 8d4 divine (12d10 to undead) |
— | None | — | ✘ No | |
| Fatal | Single creature | 12d4 divine (16d10 to undead) |
— | None | — | ✘ No | |
| Epic | Single creature | 16d4 divine (20d10 to undead) |
— | None | — | ✘ No | |
| Negative | Minor | Single creature | 2d6 negative | −1 Strength | Fortitude | 12 | ✘ No |
| Average | Single creature | 4d6 negative | −1 Strength | Fortitude | 15 | ✘ No | |
| Strong | Single creature | 8d6 negative | −2 Strength | Fortitude | 18 | ✘ No | |
| Deadly | Single creature | 16d6 negative | −1 level | Fortitude | 21 | ✘ No | |
| Sonic | Minor | 10 ft radius | 2d4 sonic | Stun, 2 rounds | Will | 12 | ✘ No |
| Average | 10 ft radius | 4d4 sonic | Stun, 2 rounds | Will | 14 | ✘ No | |
| Strong | 10 ft radius | 8d4 sonic | Stun, 3 rounds | Will | 17 | ✘ No | |
| Deadly | 10 ft radius | 16d4 sonic | Stun, 4 rounds | Will | 20 | ✘ No | |
| Fatal | 10 ft radius | 30d4 sonic | Stun, 4 rounds | Will | 25 | ✘ No | |
| Epic | 10 ft radius | 40d4 sonic | Stun, 4 rounds | Will | 30 | ✘ No | |
| Spike | Minor | Single creature | 2d6 piercing | — | Reflex | 15 | ✔ Yes |
| Average | Single creature | 4d6 piercing | — | Reflex | 15 | ✔ Yes | |
| Strong | Single creature | 8d6 piercing | — | Reflex | 15 | ✔ Yes | |
| Deadly | Single creature | 25d6 piercing | — | Reflex | 15 | ✔ Yes | |
| Epic (Beast trap) |
Single creature | ?d6 piercing | — | Reflex | ? | ✔ Yes | |
| Tangle | Minor | 10 ft radius | — | Slow, 3 rounds | Reflex | 20 | ✘ No |
| Average | 10 ft radius | — | Slow, 4 rounds | Reflex | 25 | ✘ No | |
| Strong | 15 ft radius | — | Slow, 4 rounds | Reflex | 30 | ✘ No | |
| Deadly | 15 ft radius | — | Slow, 5 rounds | Reflex | 35 | ✘ No | |
| Gas | Minor | 15 ft radius | — | Giant Wasp Poison (1d6 Dex / 1d6 Dex) |
Fortitude | 18 | ✘ No |
| Average | 15 ft radius | — | Deathblade Toxin (1d6 Con / 2d6 Con) |
Fortitude | 20 | ✘ No | |
| Strong | 15 ft radius | — | Black Lotus Extract (1d6 Con / 2d6 Con) |
Fortitude | 22 | ✘ No | |
| Deadly | 15 ft radius | — | Dark Reaver Powder (2d3 Con / 2d6 Con) |
Fortitude | 26 | ✘ No |
Data from this forum post.
Gameplay notes
- Traps set by players only trigger on characters hostile to the one who set them.
- A PC killed by a trap set by a player counts as a PvP death, not a PvE death.