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  Type of Feat: Spellcasting
  Type of Feat: Spellcasting
  Prerequisite: Spirit Shaman Level 9 or Magical Discovery
  Prerequisite: Spirit Shaman Level 9
  Use: Automatic.
  Use: Automatic.


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Students of this profane form of magic often do so in isolation for fear of discovery although the ability itself it is not innately evil. The most common forms of blood magic encountered are monstrous rituals of sacrifice practiced by Orcs and Goblins or the more benign forming of blood bonds and promises between warriors by cutting their hands and shaking it or by consuming their comrade's blood. In some backward regions it is also still custom to sign important contracts and deeds in blood or to drink the blood of slain enemies to take their strength.
Students of this profane form of magic often do so in isolation for fear of discovery although the ability itself it is not innately evil. The most common forms of blood magic encountered are monstrous rituals of sacrifice practiced by Orcs and Goblins or the more benign forming of blood bonds and promises between warriors by cutting their hands and shaking it or by consuming their comrade's blood. In some backward regions it is also still custom to sign important contracts and deeds in blood or to drink the blood of slain enemies to take their strength.
Blood Magic may not be performed in presence of NPC without DM oversight.  The use of Blood Magic is noticeable by anyone.


== Gameplay Notes ==
== Gameplay Notes ==
This is not the same ability as the Blood Magus class has access to. It is more potent, though the cost for use is also far higher. It is not an inherently evil ability, though most people naturally assume so.
This is not the same ability as the Blood Magus class has access to. It is more potent, though the cost for use is also far higher. It is not an inherently evil ability, though most people naturally assume so.
'''CAN ONLY BE SELECTED ON LEVEL UP ON A SPIRIT SHAMAN LEVEL!!'''


== Bugs ==
== Bugs ==

Latest revision as of 08:28, 3 May 2026

Blood Magic

Type of Feat: Spellcasting
Prerequisite: Spirit Shaman Level 9
Use: Automatic.


You have learned the ancient skill of blood magic and can now supplement the raw magical power of your spells with the life force present in your blood. Your spells become notably more potent and gain +4 effective casterlevel and +4 DC. The effective casterlevel increase does not affect the DC of the spell.

Upon casting you inflict damage upon yourself to fuel the spell equal to 3 + d8 per spell level. Spells enhanced in this way can still be cast in metamagic form as well, at no additional health cost. In civilized areas the use of such magic is frowned upon and considered barbaric as well as dangerous because of the harm its diciples often inflict upon others to fuel their horrid spells and rituals.

Students of this profane form of magic often do so in isolation for fear of discovery although the ability itself it is not innately evil. The most common forms of blood magic encountered are monstrous rituals of sacrifice practiced by Orcs and Goblins or the more benign forming of blood bonds and promises between warriors by cutting their hands and shaking it or by consuming their comrade's blood. In some backward regions it is also still custom to sign important contracts and deeds in blood or to drink the blood of slain enemies to take their strength.

Blood Magic may not be performed in presence of NPC without DM oversight. The use of Blood Magic is noticeable by anyone.

Gameplay Notes

This is not the same ability as the Blood Magus class has access to. It is more potent, though the cost for use is also far higher. It is not an inherently evil ability, though most people naturally assume so.

CAN ONLY BE SELECTED ON LEVEL UP ON A SPIRIT SHAMAN LEVEL!!

Bugs