No edit summary
 
(11 intermediate revisions by 8 users not shown)
Line 6: Line 6:


==Gameplay Notes==
==Gameplay Notes==
see also [https://nwn2.fandom.com/wiki/Craft_Wand Craft Wand NWN2Wiki]
Currently, the classes that can use this feat are: [[Wizard]], [[Sorcerer]], [[Cleric]], [[Druid]], [[Paladin]], and [[Ranger]]. Spell-like abilities CANNOT be used to craft wands. Although PnP rules state that the [[Blackguard]] and [[Assassin]] have real spell books, NWN2 treats their spells as spell-like abilities. As such, these PrC classes CANNOT utilize this feat for their 'spells'.
Currently, the classes that can use this feat are: [[Wizard]], [[Sorcerer]], [[Cleric]], [[Druid]], [[Paladin]], and [[Ranger]]. Spell-like abilities CANNOT be used to craft wands. Although PnP rules state that the [[Blackguard]] and [[Assassin]] have real spell books, NWN2 treats their spells as spell-like abilities. As such, these PrC classes CANNOT utilize this feat for their 'spells'.


'''Cost''': The cost to craft a wand in NWN2 is equal to Caster Level * Spell Level * 750 gp. Level 0 spells cost half as much as a Level 1 spell. However, in the formula, ''Caster Level'' is NOT the character's caster level but the resulting caster level of the wand to be created. For example, a 5th level Wizard that uses a scroll to craft a wand of Flame Arrow crafts a wand that has a Caster Level of 18, not 5. Thus, the wand is FAR more powerful than it should be. Conversly, a 20th level Cleric that crafts a wand of Cure Critical Wounds crafts one that only has a caster level of 7 (instead of 20).
Despite description over at [[Innate level]], craft wand uses the domain spell level of [[Knowledge (domain)]] when making [[True Seeing]] wands, despite technically being forbidden by its innate level.
 
'''Cost''': The cost to craft a wand in NWN2 is equal to Caster Level * Spell Level * 750 gp. Level 0 spells cost half as much as a Level 1 spell. However, in the formula, ''Caster Level'' is NOT the character's caster level but the resulting caster level of the wand to be created. For example, a 5th level Wizard that uses a scroll to craft a wand of Flame Arrow crafts a wand that has a Caster Level of 18, not 5. Thus, the wand is FAR more powerful than it should be. Conversely, a 20th level Cleric that crafts a wand of Cure Critical Wounds crafts one that only has a caster level of 7 (instead of 20).
 
'''XP cost''': On June 13th, 2024, BGTSCC made the following change the wand (and other consumables) crafting: Scrolls, wands, potions, or elixirs now require a token XP payment on top. Crafting consumables cannot delevel the crafter: The crafter must have enough surplus XP to retain their current level. If the crafter does not have enough XP to craft the item, crafting will fail with an error message, and no resources (including items such as bone wands or blank scrolls) will be consumed. (This is the same as if the crafter didn't have enough gold). The exp cost is equal to the gold cost divided by 12.5.
 
<b>As of July 31, 2025, BGTSCC made the custom change that Cleric and Wizards with 7 levels in their respective base class will automatically receive Craft Wand feat for free.</b>
 
<b>As of December 16, 2025, Price is correctly identified.</b>
 


*AbberantClaw
*AbberantClaw
Line 72: Line 84:
*DeathSight
*DeathSight
*Deep_Slumber
*Deep_Slumber
*DeezShadowBarrier
*[[Deez's Repulsive Shadow Barrier]] [max CL 7 listed, but Shield spell at +4 AC bonus granted and Concealment at 5%]
*Dehydrate
*Dehydrate
*Detect_Undead
*Detect_Undead
Line 210: Line 222:
*Owls_Wisdom
*Owls_Wisdom
*ParalyticMissile
*ParalyticMissile
*PassTrace
*Phantasmal_Killer
*Phantasmal_Killer
*Poison
*Poison
Line 283: Line 294:
*WallOfIce
*WallOfIce
*War_Cry
*War_Cry
*Waterbreathing
*Weapon_of_Impact
*Weapon_of_Impact
*Web
*Web
Line 288: Line 300:
*Wrack
*Wrack


==3.5 Differences==
Under PnP 3.5 rules, you can craft a wand of ANY spell that is 4th level or less. The crafter's level determines the wand's caster level when the wand it used. However, the crafter can set the wand's power to be LESS than his or her level and can never craft a wand more powerful than the spell that he or she can normally cast. Additionally, in PnP the spell must be a spell known by the crafter and able to be cast normally. Items and scrolls cannot be used to craft a wand. However, in NWN2, this is not the case. For example, a pure [[Wizard]] with an adequate UMD skill and access to a [[Cleric]] scroll of [[Cure Critical Wounds]] can use the scroll to craft a wand of that spell. Additionally, he or she can utilize the last charge of the crafted wand to craft a new wand. He or she can also craft similar spells into wands from items. For example, if a Wizard finds a Scabbard of Blessing, he or she can craft wands with the [[Aid]] spell. This is not permitted in PnP but is possible in NWN2.
[[category:Item creation feats]]
[[category:Item creation feats]]
[[Category:Wizard bonus feats]]
[[Category:Wizard bonus feats]]
[[Category:Energy buffer  60,000 gold]]
[[Category:Wands]]
[[Category:Wands]]
[[Category:Crafting]]
[[Category:Crafting]]

Latest revision as of 17:52, 16 December 2025

  • Type of feat: Item creation
  • Prerequisite: Spellcaster Level 5+
  • Required for: None
  • Specifics: You can create a wand of any spell of 4th level or less that you know. To create a wand, cast an appropriate spell on a bone wand in your inventory. Creating a wand costs gold pieces based on the relative power of the spell. Wands containing first level spells can cost a few thousand gold pieces while those made with higher level spells can cost tens of thousands. Warlock invocations cannot be used in the creation of wands. Newly crafted wands have 50 charges.
  • Use: Cast a spell on a bone wand in your inventory.

Gameplay Notes

see also Craft Wand NWN2Wiki

Currently, the classes that can use this feat are: Wizard, Sorcerer, Cleric, Druid, Paladin, and Ranger. Spell-like abilities CANNOT be used to craft wands. Although PnP rules state that the Blackguard and Assassin have real spell books, NWN2 treats their spells as spell-like abilities. As such, these PrC classes CANNOT utilize this feat for their 'spells'.

Despite description over at Innate level, craft wand uses the domain spell level of Knowledge (domain) when making True Seeing wands, despite technically being forbidden by its innate level.

Cost: The cost to craft a wand in NWN2 is equal to Caster Level * Spell Level * 750 gp. Level 0 spells cost half as much as a Level 1 spell. However, in the formula, Caster Level is NOT the character's caster level but the resulting caster level of the wand to be created. For example, a 5th level Wizard that uses a scroll to craft a wand of Flame Arrow crafts a wand that has a Caster Level of 18, not 5. Thus, the wand is FAR more powerful than it should be. Conversely, a 20th level Cleric that crafts a wand of Cure Critical Wounds crafts one that only has a caster level of 7 (instead of 20).

XP cost: On June 13th, 2024, BGTSCC made the following change the wand (and other consumables) crafting: Scrolls, wands, potions, or elixirs now require a token XP payment on top. Crafting consumables cannot delevel the crafter: The crafter must have enough surplus XP to retain their current level. If the crafter does not have enough XP to craft the item, crafting will fail with an error message, and no resources (including items such as bone wands or blank scrolls) will be consumed. (This is the same as if the crafter didn't have enough gold). The exp cost is equal to the gold cost divided by 12.5.

As of July 31, 2025, BGTSCC made the custom change that Cleric and Wizards with 7 levels in their respective base class will automatically receive Craft Wand feat for free.

As of December 16, 2025, Price is correctly identified.


  • AbberantClaw
  • AbyssalMight
  • Acid_Splash
  • Aganazaars_Scorcher
  • Aid
  • Akawen_Sin
  • Alarm
  • Amplify
  • Animalistic_Power
  • Animate_Dead
  • AppraisingTouch
  • Arc_of_Lightning
  • Assay_Resistance
  • Augury
  • BalagarnsIronHorn
  • Bane
  • Barkskin
  • Bears_Endurance
  • Bestow_Curse
  • Blades_of_Fire
  • Bladeweave
  • Bless
  • Bless_Weapon
  • BlessWater
  • Blindness_and_Deafness
  • Blindsight
  • BloodVision
  • Body_of_the_Sun
  • Brambles
  • BreatheWater
  • Briar_Web
  • Bulls_Strength
  • Burning_Hands
  • Call_Lightning
  • Caltrops
  • Camoflage
  • Castigate
  • Cats_Grace
  • Cause_Fear
  • Charm_Monster
  • Charm_Person
  • Clairaudience_and_Clairvoyance
  • Cloud_of_Bewilderment
  • Color_Spray
  • Combust
  • Confusion
  • Contagion
  • Conviction
  • Crushing_Despair
  • Cure_Critical_Wounds
  • Cure_Light_Wounds
  • Cure_Minor_Wounds
  • Cure_Moderate_Wounds
  • Cure_Serious_Wounds
  • Dancing_Lights
  • Darkness
  • Daze
  • Death_Armor
  • Death_Knell
  • Death_Ward
  • DeathSight
  • Deep_Slumber
  • Deez's Repulsive Shadow Barrier [max CL 7 listed, but Shield spell at +4 AC bonus granted and Concealment at 5%]
  • Dehydrate
  • Detect_Undead
  • DetectCharm
  • DetectIllusion
  • DetectMagic
  • DetectScrying
  • DimDoor
  • DimensionalAnchor
  • DisguiseOther
  • DisguiseSelf
  • Dismissal
  • Dispel_Magic
  • Displacement
  • Divine_Favor
  • Dominate_Animal
  • Dominate_Person
  • Doom
  • Dry
  • Eagle_Splendor
  • Echoes
  • Elemental_Shield
  • Endure_Elements
  • Enervation
  • Enlarge_Person
  • Enrage_Animal
  • Entangle
  • Entropic_Shield
  • Evards_Black_Tentacles
  • EvilEye
  • Excorcism
  • Expeditious_Retreat
  • Exterminate
  • Faerie_Fire
  • False_Life
  • Fear
  • Find_Traps
  • Fireball
  • Fireburst
  • FirestrideExhalation
  • Flame_Arrow
  • Flame_Strike
  • Flame_Weapon
  • FlameBlade
  • Flare
  • Flashburst
  • Foundation_of_Stone
  • Foxs_Cunning
  • Freedom_of_Movement
  • Frost_Breath
  • FrostWeapon
  • Fumble
  • Gedlees_Electric_Loop
  • Ghostly_Visage
  • Ghoul_Touch
  • Glyph_of_Warding
  • Grease
  • Greater_Invisibility
  • Greater_Magic_Fang
  • Greater_Magic_Weapon
  • Greater_Resistance
  • Gust_of_Wind
  • Halo_of_Sand
  • Hammer_of_the_Gods
  • Haste
  • Healing_Sting
  • Heartfire
  • Heroism
  • Hold_Animal
  • Hold_Monster
  • Hold_Person
  • Holy_Sword
  • HoveringSkull
  • Ice_Dart
  • Ice_Storm
  • Identify
  • Improved_Mage_Armor
  • Infestation_of_Maggots
  • Inflict_Critical_Wounds
  • Inflict_Light_Wounds
  • Inflict_Minor_Wounds
  • Inflict_Moderate_Wounds
  • Inflict_Serious_Wounds
  • Invisibility
  • Invisibility_Purge
  • Invisibility_Sphere
  • Isaacs_Lesser_Missile_Storm
  • Jagged_Tooth
  • Joyful_Noise
  • Keen_Edge
  • Knock
  • KnowProtections
  • Least_Spell_Mantle
  • Lesser_Aura_of_Cold
  • Lesser_Dispel
  • Lesser_Globe_of_Invulnerability
  • Lesser_Orb_of_Acid
  • Lesser_Orb_of_Cold
  • Lesser_Orb_of_Electricity
  • Lesser_Orb_of_Fire
  • Lesser_Orb_of_Sound
  • Lesser_Restoration
  • Lesser_Spell_Breach
  • Lesser_Vigor
  • Light
  • Lightning_Bolt
  • Longstrider
  • Low_Light_Vision
  • LwrSR
  • Mage_Armor
  • Magic_Circle_against_Alignment
  • Magic_Fang
  • Magic_Missile
  • Magic_Vestment
  • Magic_Weapon
  • MarkPlant
  • MarkRune
  • Mass_Aid
  • Mass_Camoflage
  • Mass_Curse_Of_Blades
  • Mass_Lesser_Vigor
  • Mass_Reduce_Person
  • Mass_Snakes_Swiftness
  • MelfMeteors
  • Melfs_Acid_Arrow
  • Mestils_Acid_Breath
  • Mirror_Image
  • Moon_Bolt
  • Neutralize_Poison
  • NoNDetection
  • Orb_Force
  • Orb_of_Acid
  • Orb_of_Cold
  • Orb_of_Electricity
  • Orb_of_Fire
  • Orb_of_Sound
  • Owls_Wisdom
  • ParalyticMissile
  • Phantasmal_Killer
  • Poison
  • Prayer
  • PROTECTION_FROM_ALIGNMENT
  • Protection_From_Arrows
  • ProtInsects
  • QuillBarrage
  • Quillfire
  • Rage
  • Rainbow_Beam
  • Rainbow_Blast
  • Ray_of_Enfeeblement
  • Ray_of_Frost
  • Recitation
  • Reduce_Animal
  • Reduce_Person
  • Remove_Blindness_and_Deafness
  • Remove_Curse
  • Remove_Disease
  • Remove_Fear
  • Remove_Paralysis
  • Resist_Energy
  • Resistance
  • Restoration
  • Rinse
  • Sanctuary
  • Scare
  • Scintillating_Sphere
  • Scorching_Ray
  • Searing_Light
  • See_Invisibility
  • Shadow_Conjuration
  • Shield
  • Shield_of_Faith
  • Shillelagh
  • Shocking_Grasp
  • Silence
  • SilentAlarm
  • Skin_of_the_Cactus
  • Sleep
  • Slow
  • Snakes_Swiftness
  • Sound_Burst
  • Spiderskin
  • Spike_Growth
  • Splinterbolt
  • Stabilize
  • Stinking_Cloud
  • Stoneskin
  • Summon_Creature_I
  • Summon_Creature_II
  • Summon_Creature_III
  • Summon_Creature_IV
  • Summon_Familiar
  • SummonShadows
  • Tanglefoot
  • Tashas_Hideous_Laughter
  • Thorn_Skin
  • Tongues
  • Trip_Vine
  • True_Strike
  • TrueForm
  • UnholyStorm
  • Unluck
  • Vampiric_Touch
  • Vigor
  • Violate
  • Virtue
  • WalkSafely
  • Wall_of_Fire
  • WallOfIce
  • War_Cry
  • Waterbreathing
  • Weapon_of_Impact
  • Web
  • WhisperingWind
  • Wrack