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You can channel magical energy into orbs of acid. As long as you have an acid spell of 2nd level or higher available to cast, you can throw an orb of acid as a ranged touch attack. The attack has a range of 5 feet per level of the highest-level acid spell you have available to cast and deals 1d6 points of damage per level of that acid spell. | You can channel magical energy into orbs of acid. As long as you have an acid spell of 2nd level or higher available to cast, you can throw an orb of acid as a ranged touch attack. The attack has a range of 5 feet per level of the highest-level acid spell you have available to cast and deals 1d6 points of damage per level of that acid spell. | ||
Trigger Spells: Acid Fog, Greater Shadow Conjuration, Melfs Acid Arrow, Storm of Vengeance, Mestils Acid Breath, Vitriolic Sphere, Lesser Energized Shield, Energized Shield, Weapon of Energy, Orb of Acid | As a secondary benefit, all of your acid spells receive a +1 increase to caster levels. Note that only one reserve feat can increase a spell's caster level at any given time. | ||
Trigger Spells: Acid Fog, Greater Shadow Conjuration, Melfs Acid Arrow, Storm of Vengeance, Mestils Acid Breath, Vitriolic Sphere, Lesser Energized Shield, Energized Shield, Weapon of Energy, Orb of Acid, Rainbow Blast, Greater Rainbow Blast, Hellball. | |||
== Gameplay Notes == | == Gameplay Notes == | ||
Latest revision as of 20:07, 30 December 2023
Acidic Splatter
Type of Feat: Reserve Prerequisite: Ability to cast 2nd-level spells. Use: Selected.
You can channel magical energy into orbs of acid. As long as you have an acid spell of 2nd level or higher available to cast, you can throw an orb of acid as a ranged touch attack. The attack has a range of 5 feet per level of the highest-level acid spell you have available to cast and deals 1d6 points of damage per level of that acid spell.
As a secondary benefit, all of your acid spells receive a +1 increase to caster levels. Note that only one reserve feat can increase a spell's caster level at any given time.
Trigger Spells: Acid Fog, Greater Shadow Conjuration, Melfs Acid Arrow, Storm of Vengeance, Mestils Acid Breath, Vitriolic Sphere, Lesser Energized Shield, Energized Shield, Weapon of Energy, Orb of Acid, Rainbow Blast, Greater Rainbow Blast, Hellball.
Gameplay Notes
Sneak attack damage applies to the appropriate class(es): Such as Arcane Trickster.