Template:Class Feature: Difference between revisions
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|'''[[Hit die]] : d{{{HD}}}''' | |'''[[Hit die]] : d{{{HD}}}''' | ||
|- | |- | ||
!'''[[ | !'''[[Class_BAB_progression|Base Attack Bonus progression]] :''' | ||
| {{Switch | | {{Switch | ||
|{{{BAB}}} | |{{{BAB}}} | ||
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|} | |} | ||
{| | {| | ||
|'''[[Saving | |'''[[Saving throw]]s :''' | ||
|- | |- | ||
||||'''High ='''||{{{Hsave}}} | ||||'''High ='''||{{{Hsave}}} | ||
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|} | |} | ||
{| | {| | ||
|'''[[Proficiencies]] :''' | |'''[[:Category: Proficiencies|Proficiencies]] :''' | ||
|- | |- | ||
||||'''[[ | ||||'''[[Weapon]]: '''||{{{WP}}} | ||
|- | |- | ||
||||'''[[Armor]]: '''||{{{AP}}} | ||||'''[[Armors_overview|Armor]]: '''||{{{AP}}} | ||
|} | |} | ||
{| | {| | ||
|- | |- | ||
|'''[[Skill point|Skill Points]] :''' ( '''<u>{{{skill}}}</u> +''' [[Intelligence|Int]] [[ability modifier|modifier]] ) ×4 at 1st | |'''[[Skill point|Skill Points]] :''' ( '''<u>{{{skill}}}</u> +''' [[Intelligence|Int]] [[ability modifier|modifier]] ) ×4 at 1st Character level. | ||
|- | |- | ||
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|AP = [[Armor Proficiency (light)|Light]], [[Armor Proficiency (medium)|Medium]], [[Armor Proficiency (heavy)|Heavy]] & [[Shield Proficiency|Shields]]. (except tower shields) | |AP = [[Armor Proficiency (light)|Light]], [[Armor Proficiency (medium)|Medium]], [[Armor Proficiency (heavy)|Heavy]] & [[Shield Proficiency|Shields]]. (except tower shields) | ||
|skill = | |skill = | ||
|Cskill = Craft ([[Craft (alchemy)|alchemy]], [[Craft (armor)|armor]], [[Craft (trap)|trap]], [[Craft (weapon)|weapon]]), | |Cskill = Craft ([[Craft (alchemy)|alchemy]], [[Craft (armor)|armor]], [[Craft (trap)|trap]], [[Craft (weapon)|weapon]]), [Disguise]], [[Gather Information]], [[Lore: Religion]], [[Lore: Local]], [[Lore: The Planes]], [[Sense motive]], [[Escape Artist]] | ||
}} | }} | ||
</nowiki></pre> | </nowiki></pre> | ||
Latest revision as of 17:51, 24 December 2022
Class Features
| Hit die : d{{{HD}}} | |
| Base Attack Bonus progression : | Use H = for High, M = for Medium & L = for Low. |
|---|
| Saving throws : | ||
| High = | {{{Hsave}}} | |
| low = | {{{Lsave}}} |
| Proficiencies : | ||
| Weapon: | {{{WP}}} | |
| Armor: | {{{AP}}} |
| Skill Points : ( {{{skill}}} + Int modifier ) ×4 at 1st Character level. |
| Class Skills : {{{Cskill}}} |
Copy the Table BELOW and Paste it to the Article
{{Class Feature
|HD =
|BAB = HML
|Hsave = [[Fortitude]], [[Reflex]] & [[Will]]
|Lsave = [[Fortitude]], [[Reflex]] & [[Will]]
|WP = [[Weapon Proficiency (simple)|Simple]], [[Weapon Proficiency (martial)|Martial]]. & [[Weapon Proficiency ()|]] ~
|AP = [[Armor Proficiency (light)|Light]], [[Armor Proficiency (medium)|Medium]], [[Armor Proficiency (heavy)|Heavy]] & [[Shield Proficiency|Shields]]. (except tower shields)
|skill =
|Cskill = Craft ([[Craft (alchemy)|alchemy]], [[Craft (armor)|armor]], [[Craft (trap)|trap]], [[Craft (weapon)|weapon]]), [Disguise]], [[Gather Information]], [[Lore: Religion]], [[Lore: Local]], [[Lore: The Planes]], [[Sense motive]], [[Escape Artist]]
}}
Use the Table Above as you can Cut and Paste it.
This is used for the BASE Class Only; cause of the Skill Points Description.