Crusader (Paladin Class Kit): Difference between revisions
No edit summary |
|||
| (7 intermediate revisions by 5 users not shown) | |||
| Line 3: | Line 3: | ||
== Description == | == Description == | ||
Crusaders are paladins who hear the call to fight evil every waking hour. | Crusaders are paladins who hear the call to fight evil every waking hour. Paragons of virtue and martial prowess alike the Crusaders hone their fighting techniques with their weapon of choice to simultaneously attack and defend with deadly efficiency. However their restless nature does not allow them the peace of mind necessary to cast spells. | ||
== Losses == | == Losses == | ||
| Line 14: | Line 14: | ||
===Kit Feats=== | ===Kit Feats=== | ||
1: Weapon of | 1: [[Weapon of Choice]] | ||
2: | 2: | ||
3: Weapon Focus (for Weapon of Choice (automatically selected)) | 3: [[Weapon Focus]] (for Weapon of Choice (automatically selected)) | ||
4: | 4: | ||
5: | 5: [[Power Attack]] | ||
6: | 6: | ||
7: Weapon | 7: Weapon Defense I | ||
8: | 8: | ||
| Line 32: | Line 32: | ||
9: Crusader Strike | 9: Crusader Strike | ||
10: | 10: [[Indomitable Soul]] | ||
11: | 11: | ||
12: Weapon | 12: Weapon Defense II | ||
13: Greater Weapon Focus (for Weapon of Choice (automatically selected)) | 13: [[Greater Weapon Focus]] (for Weapon of Choice (automatically selected)) | ||
14: Spell like ability : Holy Sword, 10 minutes cooldown. Cast at caster level equal to Crusader's levels. | 14: Spell like ability : Holy Sword, 10 minutes cooldown. Cast at caster level equal to Crusader's levels. | ||
| Line 46: | Line 46: | ||
16: | 16: | ||
17: Weapon | 17: Weapon Defense III | ||
18: | 18: Divine Shroud | ||
19: | 19: | ||
| Line 54: | Line 54: | ||
20: | 20: | ||
21: Epic Weapon | 21: [[Epic Weapon Focus]] | ||
22: Weapon | 22: Weapon Defense IV | ||
23: | 23: | ||
| Line 66: | Line 66: | ||
26: | 26: | ||
27: | 27: Weapon Defense V | ||
28: | 28: | ||
29: permanent | 29: permanent Holy Sword (Cooldownless SLA), Weapon Defense VI | ||
==Weapon of | ==Weapon of Choice== | ||
A Crusader must choose one two-handable weapon to specialize himself into. The possible choices are : | A Crusader must choose one two-handable weapon to specialize himself into. The possible choices are : | ||
*Club | *Club | ||
| Line 94: | Line 94: | ||
*Warmace | *Warmace | ||
==Weapon | ==Weapon Defense== | ||
When wielding his weapon of choice and using a medium or heavy armor the Crusader gains +1 shield AC. This bonus increases to +2 at 12th level, +3 at 17th level, +4 at 22th level, +5 at 27th level, +6 at 29th level. | When wielding his weapon of choice and using a medium or heavy armor the Crusader gains +1 shield AC. This bonus increases to +2 at 12th level, +3 at 17th level, +4 at 22th level, +5 at 27th level, +6 at 29th level. | ||
Crusader defense only applies when you've got nothing in your off-hand, it is also shield enhancement bonus so no stacking with a shield spell. You must wear a medium or heavy armor for weapon defense to take effect. | Crusader defense only applies when you've got nothing in your off-hand, it is also shield enhancement bonus so no stacking with a shield spell. You must wear a medium or heavy armor for weapon defense to take effect. | ||
| Line 103: | Line 103: | ||
==Spell like ability : Holy Sword== | ==Spell like ability : Holy Sword== | ||
At level 14 a Crusader can cast Holy Sword at will, with a cooldown of 10 minutes, this cooldown is removed at level 29. | At level 14 a Crusader can cast Holy Sword at will, with a cooldown of 10 minutes, this cooldown is removed at level 29. | ||
==Divine Shroud== | |||
Crusader calls upon his patron to protect himself from hostile magic. He receives Spell Resistance equal to 12 + crusader levels for the duration of the effect. | |||
Duration: 10 rounds | |||
Cooldown: 10 rounds | |||
Uses per day: 3 | |||
''Class courtesy of Valefort and thorough testing by the Quality Control Team.'' | ''Class courtesy of Valefort and thorough testing by the Quality Control Team.'' | ||
Latest revision as of 00:11, 27 November 2022
This kit is not available at character creation and must be unlocked by meeting special requirements, listed below. This kit has 29 levels.
Description
Crusaders are paladins who hear the call to fight evil every waking hour. Paragons of virtue and martial prowess alike the Crusaders hone their fighting techniques with their weapon of choice to simultaneously attack and defend with deadly efficiency. However their restless nature does not allow them the peace of mind necessary to cast spells.
Losses
Crusader loses access to: Spellcasting.
Requirements
Ability: 13 Wisdom
Class: Paladin
Kit Feats
2:
3: Weapon Focus (for Weapon of Choice (automatically selected))
4:
5: Power Attack
6:
7: Weapon Defense I
8:
9: Crusader Strike
10: Indomitable Soul
11:
12: Weapon Defense II
13: Greater Weapon Focus (for Weapon of Choice (automatically selected))
14: Spell like ability : Holy Sword, 10 minutes cooldown. Cast at caster level equal to Crusader's levels.
15:
16:
17: Weapon Defense III
18: Divine Shroud
19:
20:
22: Weapon Defense IV
23:
24:
25:
26:
27: Weapon Defense V
28:
29: permanent Holy Sword (Cooldownless SLA), Weapon Defense VI
Weapon of Choice
A Crusader must choose one two-handable weapon to specialize himself into. The possible choices are :
- Club
- Morningstar
- Quarterstaff
- Spear
- Short sword
- Rapier
- Scimitar
- Longsword
- Greatsword
- Battleaxe
- Greataxe
- Halberd
- Warhammer
- Scythe
- Katana
- Bastard sword
- Dwarven waraxe
- Falchion
- Warmace
Weapon Defense
When wielding his weapon of choice and using a medium or heavy armor the Crusader gains +1 shield AC. This bonus increases to +2 at 12th level, +3 at 17th level, +4 at 22th level, +5 at 27th level, +6 at 29th level. Crusader defense only applies when you've got nothing in your off-hand, it is also shield enhancement bonus so no stacking with a shield spell. You must wear a medium or heavy armor for weapon defense to take effect.
Crusader Strike
A Crusader adds his WIS bonus to damage (divine) up to 1/10th the Crusader's Paladin levels (max +3 damage at level 30).
Spell like ability : Holy Sword
At level 14 a Crusader can cast Holy Sword at will, with a cooldown of 10 minutes, this cooldown is removed at level 29.
Divine Shroud
Crusader calls upon his patron to protect himself from hostile magic. He receives Spell Resistance equal to 12 + crusader levels for the duration of the effect.
Duration: 10 rounds Cooldown: 10 rounds Uses per day: 3
Class courtesy of Valefort and thorough testing by the Quality Control Team.