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== Description == | |||
You conjure forth a planar creature of your choice. This creature follows your mental commands, acting on your behalf as long as it remains within range. A summoned creature appears where you designate and acts as you direct on your turn. You don't need to maintain line of sight once the spell is cast. | You conjure forth a planar creature of your choice. This creature follows your mental commands, acting on your behalf as long as it remains within range. A summoned creature appears where you designate and acts as you direct on your turn. You don't need to maintain line of sight once the spell is cast. | ||
== Gameplay Notes == | == Gameplay Notes == | ||
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== Bugs == | == Bugs == | ||
[[Category:Sor / Wiz 5]] | [[Category:Sor / Wiz 5]] | ||
[[Category:Conjuration]] | [[Category:Conjuration]] | ||
[[Category:Verbal & Somatic]] | [[Category:Verbal & Somatic]] | ||
[[Category:Summoning]] | [[Category:Summoning]] | ||
Latest revision as of 08:48, 8 October 2022
OLD PAGE: SHOULD BE DELETED BY ADMIN!
Description
You conjure forth a planar creature of your choice. This creature follows your mental commands, acting on your behalf as long as it remains within range. A summoned creature appears where you designate and acts as you direct on your turn. You don't need to maintain line of sight once the spell is cast.
Gameplay Notes
Good aligned:
- Faerie Dragon
- Justice Archon
- Movanic Deva
- Coure
- Bralani
- Djinni
- Fire Mephit
- Ice Mephit
- Jann
Evil aligned:
- Imp
- Hell Hound
- White Abishai
- Quasi
- Bar-Lgura
- Juvenile Nabassu
- Shadow Mastiff
- Fire Mephit
- Ice Mephit
- Jann
Lawful Neutral:
- Faerie Dragon
- Justice Archon
- Movanic Deva
- Imp
- Hell Hound
- White Abishai
- Fire Mephit
- Ice Mephit
- Jann
Chaotic Neutral:
- Coure
- Bralani
- Djinni
- Quasit
- Bar-Lgura
- Juvenile Nabassu
- Shadow Mastiff
- Fire Mephit
- Ice Mephit
- Jann
Neutral:
- Faerie Dragon
- Movanic Deva
- Coure
- Bralani
- Djinni
- Imp
- Shadow Mastiff
- Fire Mephit
- Ice Mephit
- Jann