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{{FeatInfo|type=General
{{FeatInfo|type=General
|Prereq=None.
|Prereq=None.
|Req=
|Req=N/A
|Specifics=Choose a skill you do not have as a class skill. Because of your background or through deliberate training, you may treat this skill as if it were a class skill for you.
|Specifics=Choose a skill you do not have as a class skill. Because of your background or through dedicated training, you may treat this skill as if it were a class skill for you.  
|Use=Automatic}}
|Use=Automatic. This feat may be selected multiple times, but the effects do not stack. It applies to a different skill in each case. }}


==Gameplay Notes==
 
* Extra Skill can only be taken once per character.
====Update====
* Heal, Hide, Listen, Move Silently, Spellcraft, Spot, Taunt, Tumble, and Use Magic Device are not currently available as Extra Skills.
Extra Skill feats are no longer available for general selection. Instead, class skills are now fully unlocked once a class or feature grants you access to it. Characters can invest in class skills on any level as long as that skill is a class skill for at least one of their classes (or is granted by another feature, such as history feats or domains). This means that, if you take a rogue level, hide will be still be available to you as a class skill even if you later level up as a fighter, even though hide is not a class skill for fighter.


[[Category:Feats]]
[[Category:Feats]]
[[Category:Playable Feats]]
[[Category:Playable Feats]]
[[Category:Skill bonus feats]]
[[Category:Skill bonus feats]]
[[Category:Wizard bonus feats]]

Latest revision as of 17:53, 27 July 2022

  • Type of feat: General
  • Prerequisite: None.
  • Required for: N/A
  • Specifics: Choose a skill you do not have as a class skill. Because of your background or through dedicated training, you may treat this skill as if it were a class skill for you.
  • Use: Automatic. This feat may be selected multiple times, but the effects do not stack. It applies to a different skill in each case.


Update

Extra Skill feats are no longer available for general selection. Instead, class skills are now fully unlocked once a class or feature grants you access to it. Characters can invest in class skills on any level as long as that skill is a class skill for at least one of their classes (or is granted by another feature, such as history feats or domains). This means that, if you take a rogue level, hide will be still be available to you as a class skill even if you later level up as a fighter, even though hide is not a class skill for fighter.