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=== | {{spell | ||
|name=Epic Gate | |||
|icon=Is_epicgate.png | |||
|image= | |||
|level_bard= | |||
|level_cleric= | |||
|level_druid= | |||
|level_paladin= | |||
|level_ranger= | |||
|level_sorwiz= | |||
|level_warlock= | |||
|level_additional= | |||
|level_innate=Epic | |||
|school=Conjuration | |||
|descriptor=Summoning and Compulsion subschools, Mind-Affecting | |||
|components=VS | |||
|range=Short | |||
|area= | |||
|duration=40 rounds | |||
|duration_type= | |||
|save= | |||
|save_type= | |||
|spell_resistance= | |||
|hostile= | |||
|touch_attack_type= | |||
|empower= | |||
|extend= | |||
|maximize= | |||
|quicken= | |||
|silent= | |||
|still= | |||
|persist= | |||
|invocation=}} | |||
==Description== | |||
By naming a particular being or kind of being as you cast the spell, you cause an interdimensional gate to open between your plane of existence and the immediate vicinity of the desired creature and pull the subject through, willing or unwilling. Deities and very powerful unique beings are under no compulsion to come through the gate, although they may choose to do so of their own accord. The use of the spell creates a gate that remains open just long enough to transport the called creature. | |||
If the creature was unwilling, you compel it to serve you through the power of the spell. There is no saving throw or spell resistance check, but deities and very powerful unique beings cannot be controlled even with this spell. The creature departs at the end of the spell, but it may remember the treatment it endured under your control and one day seek vengeance. | |||
==Seeds== | |||
Summon, Compel | |||
==Acquisition== | |||
To learn this spell, a character must take the feat '''Epic Spell: Epic Gate'''. | |||
'''Prerequisite''': [[Spellcraft]] 27 ranks, the ability to cast 9th level spells or Dark invocations. | |||
[[Category:Spells]] | [[Category:Spells]] | ||
[[Category:Epic]] | [[Category:Epic spells]] | ||
[[Category: | [[Category:Epic feats]] | ||
Latest revision as of 19:25, 18 July 2022
| Epic Gate | |
| Spell Information | |
| Spell level : | Innate level: Epic |
|---|---|
| School : | Conjuration |
| Descriptor(s) : | Summoning and Compulsion subschools, Mind-Affecting |
| Components : | Verbal and Somatic |
| Range : | Short |
| Duration : | 40 rounds |
Description
By naming a particular being or kind of being as you cast the spell, you cause an interdimensional gate to open between your plane of existence and the immediate vicinity of the desired creature and pull the subject through, willing or unwilling. Deities and very powerful unique beings are under no compulsion to come through the gate, although they may choose to do so of their own accord. The use of the spell creates a gate that remains open just long enough to transport the called creature.
If the creature was unwilling, you compel it to serve you through the power of the spell. There is no saving throw or spell resistance check, but deities and very powerful unique beings cannot be controlled even with this spell. The creature departs at the end of the spell, but it may remember the treatment it endured under your control and one day seek vengeance.
Seeds
Summon, Compel
Acquisition
To learn this spell, a character must take the feat Epic Spell: Epic Gate.
Prerequisite: Spellcraft 27 ranks, the ability to cast 9th level spells or Dark invocations.