Created page with "{{FeatInfo|type=Class |Prereq=Cleric with the Destruction domain |Req=None |Specifics=Once per day, the cleric can imbue their weapon with destruc..."
 
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{{FeatInfo|type=Class
{{FeatInfo|type=Class
|Prereq=[[Cleric]] with the [[Destruction (domain)|Destruction domain]]
|Prereq=[[Cleric]] with the [[Destruction (domain)|Destruction]] domain
|Req=None
|Req=None
|Specifics=Once per day, the cleric can imbue their weapon with destructive energy for a number of rounds equal to one-half their caster level. Destructive weapons gain a +5 enhancement bonus on attack and damage rolls, deal 2d6 extra negative damage to all creatures, and can dispel minor magical enchantments.
|Specifics=Once per day, the cleric can imbue their weapon with destructive energy for a number of rounds equal to one-half their caster level. Destructive weapons gain a +5 enhancement bonus on attack and damage rolls, deal 2d6 extra negative damage to all creatures, and can dispel minor magical enchantments.

Latest revision as of 18:36, 23 September 2021

  • Type of feat: Class
  • Prerequisite: Cleric with the Destruction domain
  • Required for: None
  • Specifics: Once per day, the cleric can imbue their weapon with destructive energy for a number of rounds equal to one-half their caster level. Destructive weapons gain a +5 enhancement bonus on attack and damage rolls, deal 2d6 extra negative damage to all creatures, and can dispel minor magical enchantments.
  • Use: Selected.