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m Rhifox moved page Waterbreathing to Water Breathing |
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This should also protect against 'drown' spells. | This should also protect against 'drown' spells. | ||
== Bugs == | == Bugs == | ||
Latest revision as of 17:45, 23 September 2021
| Water Breathing | |
| Spell Information | |
| Spell level : | Innate level: 3, Druid: 3, Sorcerer/Wizard: 3, Other: Cleric with Water domain 2 |
|---|---|
| School : | Transmutation |
| Components : | Verbal and Somatic |
| Range : | Touch |
| Target/Area : | Living Creatures Touched |
| Duration : | 2 hours/level (see text) |
| Save : | None (harmless) |
| Spell resistance : | No (harmless) |
The transmuted creatures can breathe underwater. The duration is evenly divided among all the creatures you touch. This spell does not make creatures unable to breathe air if they do so normally and doesn't remove any of the other restrictions or hazards faced underwater and is subject to dispelling magic.
(This allows you to go into underwater areas without drowning)
Gameplay Notes
This should also protect against 'drown' spells.
Bugs
Categories:
- Spells
- Transmutation spells
- Spells missing icon
- Spells missing pictures
- Level 3 innate spells
- Level 3 druid spells
- Druid spells
- Level 3 sorcerer/wizard spells
- Sorcerer/wizard spells
- Other spellcaster spells
- Verbal and Somatic spells
- Touch range spells
- Unknown/special duration spells
- Spells without a save
- Spells other/unknown spell resistance
- Non-hostile spells
- Spells that can be Extended
- Spells that can be Maximized