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|level_warlock=
|level_warlock=
|level_innate=4
|level_innate=4
|school=Transmutation
|school=Abjuration
|descriptor=
|descriptor=
|components=VS
|components=VS
|range=Touch
|range=Touch
|area=One creature
|area=One creature
|duration=Instant
|duration_type=instant
|save=[[Will halves]]
|save=[[Will halves]]
|save_type=W
|spell_resistance=Yes
|spell_resistance=Yes
|hostile=No
|hostile=Yes
|empower=No
|empower=No
|extend=Yes
|extend=Yes
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|persist=No}}
|persist=No}}


The targeted Spirit (even if incorporeal) takes 1d6 damage per casterlevel (will save for half). If the spirit is possessing a creature it will release that victim (if unwilling) and depart to wherever it originated from.
This spell forces a possessing creature or spirit out of the body or place that it inhabits. Once a creature or spirit has been exorcised, it cannot attempt to possess the same victim for 24 hours.
 
Exorcisms can be dangerous and are not always successful, and the exact method by which a creature or spirit can be forced out of the body or place it inhabits can vary by creature or spirit. If the exorcism fails, the caster cannot attempt to exorcise the same target again for 24 hours. Exorcising a possessing creature generally requires supervision by a DM.
 
If a target spirit is without a body, such as with incorporeal ghosts and elementals, using this ability deals 1d6 points of damage per caster level instead. The affected spirits get a Will save for half damage.  


== Gameplay Notes ==
== Gameplay Notes ==

Latest revision as of 13:26, 31 May 2021

Exorcism
Spell Information
Spell level : Innate level: 4, Cleric: 4, Paladin: 1
School : Abjuration
Components : Verbal and Somatic
Range : Touch
Target/Area : One creature
Duration : Instantaneous
Save : Will halves
Spell resistance : Yes




This spell forces a possessing creature or spirit out of the body or place that it inhabits. Once a creature or spirit has been exorcised, it cannot attempt to possess the same victim for 24 hours.

Exorcisms can be dangerous and are not always successful, and the exact method by which a creature or spirit can be forced out of the body or place it inhabits can vary by creature or spirit. If the exorcism fails, the caster cannot attempt to exorcise the same target again for 24 hours. Exorcising a possessing creature generally requires supervision by a DM.

If a target spirit is without a body, such as with incorporeal ghosts and elementals, using this ability deals 1d6 points of damage per caster level instead. The affected spirits get a Will save for half damage.

Gameplay Notes

Bugs