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	<title>Touch of Healing - Revision history</title>
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	<updated>2026-10-17T06:25:13Z</updated>
	<subtitle>Revision history for this page on the wiki</subtitle>
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		<id>https://wiki.bgtscc.net/index.php?title=Touch_of_Healing&amp;diff=16639&amp;oldid=prev</id>
		<title>Rhifox: Created page with &quot;===&lt;b&gt;Touch of Healing&lt;/b&gt;===   Type of Feat: Reserve  Prerequisite: Ability to cast 2nd-level divine spells.  Use: Selected.   You can channel divine energy into healing with...&quot;</title>
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		<updated>2023-12-30T20:20:05Z</updated>

		<summary type="html">&lt;p&gt;Created page with &amp;quot;===&amp;lt;b&amp;gt;Touch of Healing&amp;lt;/b&amp;gt;===   Type of Feat: Reserve  Prerequisite: Ability to cast 2nd-level divine spells.  Use: Selected.   You can channel divine energy into healing with...&amp;quot;&lt;/p&gt;
&lt;p&gt;&lt;b&gt;New page&lt;/b&gt;&lt;/p&gt;&lt;div&gt;===&amp;lt;b&amp;gt;Touch of Healing&amp;lt;/b&amp;gt;===&lt;br /&gt;
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 Type of Feat: Reserve&lt;br /&gt;
 Prerequisite: Ability to cast 2nd-level divine spells.&lt;br /&gt;
 Use: Selected.&lt;br /&gt;
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You can channel divine energy into healing with a touch. As long as you have a conjuration(healing) spell of 2nd level or higher available to cast, you can spend a standard action to touch a target creature and heal 3 points of damage per innate level of the highest-level conjuration(healing) spell you have available to cast. This ability has no effect on creatures that can&amp;#039;t be healed by cure spells, and cannot heal a target to more than half of their maximum HP.&lt;br /&gt;
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As a secondary benefit, all of your conjuration (healing) spells receive a +1 increase to caster levels. Note that only one reserve feat can increase a spell&amp;#039;s caster level at any given time.&lt;br /&gt;
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Trigger Spells: Cure Critical Wounds, Mass Cure Critical Wounds, Mass Cure Light Wounds, Cure Moderate Wounds, Mass Cure Moderate Wounds, Cure Serious Wounds, Mass Cure Serious Wounds, Heal , Mass Heal, Heal Animal Companion, Neutralize Poison, Raise Dead, Revivify, Regenerate, Rejuvenation Cocoon, Remove Blindness/Deafness, Remove Disease, Remove Paralysis, Restoration, Greater Restoration, Lesser Restoration, Resurrection, Vigor, Mass Lesser Vigor, Vigorous Circle, Epic Mass Heal (divine only), Ease Pain&lt;br /&gt;
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== Gameplay Notes ==&lt;br /&gt;
Only divine conjuration (healing) spells and bardic conjuration (healing) spells count for the purpose of this spell. Wizards, warlocks, and sorcerers gain no benefit from taking this feat.&lt;br /&gt;
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== Bugs ==&lt;br /&gt;
[[Category:Feats]]&lt;br /&gt;
[[Category:Playable Feats]]&lt;br /&gt;
[[Category:Spellcasting feat]]&lt;br /&gt;
[[Category:Reserve feat]]&lt;/div&gt;</summary>
		<author><name>Rhifox</name></author>
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