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	<id>https://wiki.bgtscc.net/index.php?action=history&amp;feed=atom&amp;title=Stable</id>
	<title>Stable - Revision history</title>
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	<updated>2026-10-17T06:02:56Z</updated>
	<subtitle>Revision history for this page on the wiki</subtitle>
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		<id>https://wiki.bgtscc.net/index.php?title=Stable&amp;diff=4093&amp;oldid=prev</id>
		<title>Valleriani: 1 revision imported</title>
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		<updated>2017-08-31T22:05:12Z</updated>

		<summary type="html">&lt;p&gt;1 revision imported&lt;/p&gt;
&lt;p&gt;&lt;b&gt;New page&lt;/b&gt;&lt;/p&gt;&lt;div&gt;{{speculation}}&lt;br /&gt;
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&amp;#039;&amp;#039;&amp;#039;Stable&amp;#039;&amp;#039;&amp;#039; is [[unconscious]] and having a current [[hit point]] total between -1 and -9, but not [[dying]]. A dying [[character]] who is stable regains no hit points, but stops losing them at a rate of 1 per [[round]].&lt;br /&gt;
&lt;br /&gt;
If the character has become stable because of aid from another character (such as a [[Heal (skill)|Heal]] check or magical healing), then the character no longer loses hit points. He has a 10% chance each [[hour]] of becoming conscious and disabled (even though his hit points are still negative).&lt;br /&gt;
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If the character became stable on his own and hasn&amp;#039;t had help, he is still at risk of losing hit points. Each hour, he has a 10% chance of becoming conscious and disabled. Otherwise he loses 1 hit point.&lt;br /&gt;
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[[Category:Game rules]]&lt;/div&gt;</summary>
		<author><name>Valleriani</name></author>
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