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	<title>Skill - Revision history</title>
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	<updated>2026-10-17T05:18:41Z</updated>
	<subtitle>Revision history for this page on the wiki</subtitle>
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		<id>https://wiki.bgtscc.net/index.php?title=Skill&amp;diff=3070&amp;oldid=prev</id>
		<title>Valleriani: 1 revision imported</title>
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		<updated>2017-08-31T18:23:05Z</updated>

		<summary type="html">&lt;p&gt;1 revision imported&lt;/p&gt;
&lt;p&gt;&lt;b&gt;New page&lt;/b&gt;&lt;/p&gt;&lt;div&gt;A &amp;#039;&amp;#039;&amp;#039;skill&amp;#039;&amp;#039;&amp;#039; is a talent that a [[character]] acquires and improves through training. As a character advances in [[character level|level]], he or she gets better at using some or all of her skills.&lt;br /&gt;
&lt;br /&gt;
Each skill represents a different field of expertise. Some skills have different sub-types (e.g. the [[craft]] skill is divided into [[craft armor|craft Armor]] and [[Craft Alchemy|craft Alchemy]] -- among others), while others are used by a single task (e.g. attempting [[stealth]] requires a good proficiency in both [[hide]] and [[move silently]]). Certain skills provide a synergy when expertise in one field provides better understanding of a different skill (e.g. being able to [[Craft Trap|craft trap]] gives you some insider knowledge on how to disable a [[Trap|trap]]).&lt;br /&gt;
&lt;br /&gt;
An amount of [[skill point]]s are gained at each level with the amount gained depending on the [[class]] being levelled. These points can be used to increase the [[skill rank|rank]] of any skill. However, some skills are more easily understood by some classes. While [[class skill]]s (those a class can easily understand. e.g. a [[wizard]] understands skills related to spell casting) provide 1 skill rank for each skill point invested, [[cross-class skill]]s are more expensive (1 skill rank per 2 skill points) to represent the difficulty of learning something less associated with a class&amp;#039; basic training (e.g. a wizard has a harder time understanding stealth abilities than a sneaky [[rogue]] would).&lt;br /&gt;
&lt;br /&gt;
The maximum base skill ranks a character can choose during levelups (does not include bonuses or penalties from items, buffs, etc.) are&lt;br /&gt;
*Class skill: Class level + 3&lt;br /&gt;
*Cross-class skill: (Class level + 3) / 2 (rounded down)&lt;br /&gt;
&lt;br /&gt;
NOTE: See the [[Able Learner]] feat, which allows a character to learn cross-class skills at a rate of 1 skill rank per skill point, although maximum values remain the same.&lt;br /&gt;
&lt;br /&gt;
==Using skills==&lt;br /&gt;
A [[skill check]] is a check relating to use of a skill. The basic skill check = [[d20]] + [[skill rank]] + the relevant [[ability modifier]]. Additional [[skill modifier]]s may be applicable.&lt;br /&gt;
&lt;br /&gt;
The check works just like an attack roll or a [[saving throw]] -— the higher the roll, the better. Either you&amp;#039;re trying to match or exceed a certain [[difficulty class]] (DC), or you’re trying to beat another character&amp;#039;s check result, i.e., an [[opposed skill check]].&lt;br /&gt;
&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;For example&amp;#039;&amp;#039;&amp;#039;: To sneak quietly past a guard, a [[rogue]] needs to beat the guard&amp;#039;s [[listen]] check result with her own move silently check.&lt;br /&gt;
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== Skill list ==&lt;br /&gt;
* Check the [[Skills]] Table made by &amp;#039;&amp;#039;&amp;#039;&amp;lt;span style=&amp;quot;color:#FF0000&amp;quot;&amp;gt;[[User talk:Red|Red]] &amp;lt;/span&amp;gt;.&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
* See the [[:Category:Skills|skills category]] for a list of skills.&lt;br /&gt;
[[Category:Game rules]]&lt;br /&gt;
[[Category:Skills| ]]&lt;br /&gt;
[[Category:Character attributes]]&lt;br /&gt;
[[category:Custom_content]]&lt;/div&gt;</summary>
		<author><name>Valleriani</name></author>
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