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	<id>https://wiki.bgtscc.net/index.php?action=history&amp;feed=atom&amp;title=Prone</id>
	<title>Prone - Revision history</title>
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	<updated>2026-10-17T08:16:31Z</updated>
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		<id>https://wiki.bgtscc.net/index.php?title=Prone&amp;diff=4113&amp;oldid=prev</id>
		<title>Valleriani: 1 revision imported</title>
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		<updated>2017-08-31T22:05:13Z</updated>

		<summary type="html">&lt;p&gt;1 revision imported&lt;/p&gt;
&lt;p&gt;&lt;b&gt;New page&lt;/b&gt;&lt;/p&gt;&lt;div&gt;==NWN2 Prone==&lt;br /&gt;
Prone has the following effects:&lt;br /&gt;
* Target is down on the ground and cannot move, attack, cast a spell or do any other action for 6 seconds.&lt;br /&gt;
* Melee attackers get a +4 bonus to hit them&lt;br /&gt;
* Ranged attackers get a -4 penalty to hit them&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Notes===&lt;br /&gt;
====Speculation====&lt;br /&gt;
It is likely a way of saying a move action takes 6 seconds to do and the defender always gets up right away, thus no action can be taken since they are getting up. However, move actions can be taken in &amp;#039;&amp;#039;addition&amp;#039;&amp;#039; to any standard action in a single round.&lt;br /&gt;
&lt;br /&gt;
==DnD 3.5 comparison==&lt;br /&gt;
*Prone in NWN2 is incredibly powerful compared to the [[DnD 3.5]] rules. NWN2&amp;#039;s version acts more like [[paralysis]] or [[stunned|stun]] instead of simply knocking something down so it cannot move until it gets up.&lt;br /&gt;
*In DnD, standing up from prone position provokes an [[Attack of opportunity]], in NWN2 this is not the case.&lt;br /&gt;
&lt;br /&gt;
==External resources==&lt;br /&gt;
*[[NWNWiki:Prone]]&lt;br /&gt;
*[http://www.d20srd.org/srd/conditionSummary.htm#prone d20 SRD: Prone]&lt;br /&gt;
[[Category:Game rules]]&lt;/div&gt;</summary>
		<author><name>Valleriani</name></author>
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