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	<id>https://wiki.bgtscc.net/index.php?action=history&amp;feed=atom&amp;title=Point_buy</id>
	<title>Point buy - Revision history</title>
	<link rel="self" type="application/atom+xml" href="https://wiki.bgtscc.net/index.php?action=history&amp;feed=atom&amp;title=Point_buy"/>
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	<updated>2026-10-17T08:17:21Z</updated>
	<subtitle>Revision history for this page on the wiki</subtitle>
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	<entry>
		<id>https://wiki.bgtscc.net/index.php?title=Point_buy&amp;diff=4123&amp;oldid=prev</id>
		<title>Valleriani: 1 revision imported</title>
		<link rel="alternate" type="text/html" href="https://wiki.bgtscc.net/index.php?title=Point_buy&amp;diff=4123&amp;oldid=prev"/>
		<updated>2017-08-31T22:05:13Z</updated>

		<summary type="html">&lt;p&gt;1 revision imported&lt;/p&gt;
&lt;table style=&quot;background-color: #fff; color: #202122;&quot; data-mw=&quot;interface&quot;&gt;
				&lt;tr class=&quot;diff-title&quot; lang=&quot;en&quot;&gt;
				&lt;td colspan=&quot;1&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;← Older revision&lt;/td&gt;
				&lt;td colspan=&quot;1&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;Revision as of 22:05, 31 August 2017&lt;/td&gt;
				&lt;/tr&gt;&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-notice&quot; lang=&quot;en&quot;&gt;&lt;div class=&quot;mw-diff-empty&quot;&gt;(No difference)&lt;/div&gt;
&lt;/td&gt;&lt;/tr&gt;&lt;/table&gt;</summary>
		<author><name>Valleriani</name></author>
	</entry>
	<entry>
		<id>https://wiki.bgtscc.net/index.php?title=Point_buy&amp;diff=4122&amp;oldid=prev</id>
		<title>Redirect fixer: Attributes has been moved, it is now a redirect to Abilities</title>
		<link rel="alternate" type="text/html" href="https://wiki.bgtscc.net/index.php?title=Point_buy&amp;diff=4122&amp;oldid=prev"/>
		<updated>2009-04-15T10:33:48Z</updated>

		<summary type="html">&lt;p&gt;&lt;a href=&quot;/index.php?title=Attributes&amp;amp;action=edit&amp;amp;redlink=1&quot; class=&quot;new&quot; title=&quot;Attributes (page does not exist)&quot;&gt;Attributes&lt;/a&gt; has been moved, it is now a redirect to &lt;a href=&quot;/index.php?title=Abilities&quot; title=&quot;Abilities&quot;&gt;Abilities&lt;/a&gt;&lt;/p&gt;
&lt;p&gt;&lt;b&gt;New page&lt;/b&gt;&lt;/p&gt;&lt;div&gt;#redirect [[Abilities]]&lt;br /&gt;
NWN2 uses the &amp;#039;&amp;#039;&amp;#039;point buy&amp;#039;&amp;#039;&amp;#039; system to determine [[ability score]]s during [[character creation]]. The system is based on points rather than random [[die roll|dice rolls]].&lt;br /&gt;
&lt;br /&gt;
A [[character]] starts with an ability score of 8 in each of his six [[ability|abilities]], and then draws upon a pool of 32 points to raise these abilities. For example, a player might want to set his character&amp;#039;s [[Strength]] to 10, and so he would spend two points to raise it from 8.&lt;br /&gt;
&lt;br /&gt;
However, as an ability score is raised to exceptional levels, it becomes more expensive to raise further, as per the following chart: Raising an ability score from 8 to 16 costs 10 points, so be careful not to neglect the rest of a character&amp;#039;s abilities when making one or two exceptional.&lt;br /&gt;
&lt;br /&gt;
{|border=1 cellspacing=0 cellpadding=5 style=&amp;quot;text-align:center&amp;quot;&lt;br /&gt;
|- style=&amp;quot;font-weight:bold&amp;quot;&lt;br /&gt;
|Base&amp;lt;br /&amp;gt;ability score||Cost||Total cost&lt;br /&gt;
|-&lt;br /&gt;
|8||0||0&lt;br /&gt;
|-&lt;br /&gt;
|9||1||1&lt;br /&gt;
|-&lt;br /&gt;
|10||1||2&lt;br /&gt;
|-&lt;br /&gt;
|11||1||3&lt;br /&gt;
|-&lt;br /&gt;
|12||1||4&lt;br /&gt;
|-&lt;br /&gt;
|13||1||5&lt;br /&gt;
|-&lt;br /&gt;
|14||1||6&lt;br /&gt;
|-&lt;br /&gt;
|15||2||8&lt;br /&gt;
|-&lt;br /&gt;
|16||2||10&lt;br /&gt;
|-&lt;br /&gt;
|17||3||13&lt;br /&gt;
|-&lt;br /&gt;
|18||3||16&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
==Racial ability adjustments==&lt;br /&gt;
[[Race]]s that have modified ability scores are applied after the scores are initially allocated. This makes raising scores to exceptional levels costly for score penalties. As an example, [[moon elf|moon elves]] have a -2 to [[Constitution]], so where one would normally spend 10 points to increase that to 16, it would ultimately cost 16 points to start a moon elf with 16 points. On the other hand, ability bonuses, such as the moon elves&amp;#039; +2 to [[Dexterity]], would essentially require only spending 10 points to reach 18 dexterity.&lt;br /&gt;
&lt;br /&gt;
In most cases, these ability score adjustments cancel each other out, resulting in no major bonus over a [[human]] or [[half-elf]]. A few subraces however, like [[aasimar]] and [[drow]], have more bonuses than penalties, and combined with other race features warrant an [[ECL]] adjustment. For example, the aasimar have +2 bonus to both [[Wisdom]] and [[Charisma]], with no penalty to ability scores. As such, with their celestial resistances and skill bonuses, Aasimar are considered ECL+1.&lt;br /&gt;
&lt;br /&gt;
==NWN comparison==&lt;br /&gt;
*The NWN point buy pool was 30 points. It&amp;#039;s been increased to 32 in NWN2.&lt;br /&gt;
&lt;br /&gt;
[[Category:Abilities| ]]&lt;br /&gt;
[[Category:Game rules]]&lt;br /&gt;
[[Category:Character attributes]]&lt;/div&gt;</summary>
		<author><name>Redirect fixer</name></author>
	</entry>
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