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	<title>Monster Variations - Revision history</title>
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	<updated>2026-10-17T04:58:23Z</updated>
	<subtitle>Revision history for this page on the wiki</subtitle>
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	<entry>
		<id>https://wiki.bgtscc.net/index.php?title=Monster_Variations&amp;diff=1693&amp;oldid=prev</id>
		<title>Valleriani: 1 revision imported</title>
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		<updated>2017-08-31T11:01:59Z</updated>

		<summary type="html">&lt;p&gt;1 revision imported&lt;/p&gt;
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				&lt;td colspan=&quot;1&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;← Older revision&lt;/td&gt;
				&lt;td colspan=&quot;1&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;Revision as of 11:01, 31 August 2017&lt;/td&gt;
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		<author><name>Valleriani</name></author>
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	<entry>
		<id>https://wiki.bgtscc.net/index.php?title=Monster_Variations&amp;diff=1692&amp;oldid=prev</id>
		<title>77.169.49.152 at 12:04, 30 October 2012</title>
		<link rel="alternate" type="text/html" href="https://wiki.bgtscc.net/index.php?title=Monster_Variations&amp;diff=1692&amp;oldid=prev"/>
		<updated>2012-10-30T12:04:12Z</updated>

		<summary type="html">&lt;p&gt;&lt;/p&gt;
&lt;p&gt;&lt;b&gt;New page&lt;/b&gt;&lt;/p&gt;&lt;div&gt;[[File:Monster_variation.jpg|thumb]]&lt;br /&gt;
During your stay at the Sword Coast you may encounter many different types of enemies and equally as many unique player characters.&lt;br /&gt;
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The spawn system ensures that almost all creatures are randomized to a certain degree which means they can become bigger or smaller in size (also affecting their stats) or they might be exceptionally capable of spotting or listening for sneaking enemies.&lt;br /&gt;
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&amp;lt;br /&amp;gt;The system is setup to ensure plausibility while also guaranteeing that almost no encounter is ever the same without gravely upsetting the Challenge rating of an area.&lt;br /&gt;
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&amp;#039;&amp;#039;&amp;#039;Custom Creatures:&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
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Many creatures that were custom made by the NWN2 community have been implemented to populate the server in environments suited to their ecology. The server currently has well over 350* areas to explore and many more are being added or retouched by the exceptional crew of area designers and builders that are part of the Baldurs Gate Community *cheer for them*. (* = old count)&lt;br /&gt;
&lt;br /&gt;
An example of custom creatures are: Gibberlings, Hydra&amp;#039;s, Giant serpents, Basilisks and the list goes on.&lt;br /&gt;
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&amp;#039;&amp;#039;&amp;#039;About the Spotter Script:&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
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On the spotter script:       &lt;br /&gt;
The so called &amp;quot;spotter script&amp;quot; has been scaled back &amp;#039;&amp;#039;a lot &amp;#039;&amp;#039;since it&amp;#039;s first appearance on the server to the point where almost 99% of the monsters you&amp;#039;ll encounter won&amp;#039;t have any edge added to them. Additionally it takes into account what plausible boost a creature could have and doesn&amp;#039;t give true seeing to dogs or lions, for example. Be warned however that certain races such as Dragons possess True Seeing, rendering invisibility and etherealness a moot strategy. This includes Wyverns!&lt;br /&gt;
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&amp;#039;&amp;#039;Special thanks to RWS and Bouncy Rock for their work on creating custom creature models for the NWN2 community!&amp;#039;&amp;#039;&lt;br /&gt;
&lt;br /&gt;
&amp;#039;&amp;#039;System curtesy of Rasael and Ivan38Rus&amp;#039;&amp;#039;&lt;br /&gt;
[[Category:Server Systems]]&lt;/div&gt;</summary>
		<author><name>77.169.49.152</name></author>
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