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	<id>https://wiki.bgtscc.net/index.php?action=history&amp;feed=atom&amp;title=Magic_Vestment</id>
	<title>Magic Vestment - Revision history</title>
	<link rel="self" type="application/atom+xml" href="https://wiki.bgtscc.net/index.php?action=history&amp;feed=atom&amp;title=Magic_Vestment"/>
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	<updated>2026-10-17T10:05:39Z</updated>
	<subtitle>Revision history for this page on the wiki</subtitle>
	<generator>MediaWiki 1.43.0</generator>
	<entry>
		<id>https://wiki.bgtscc.net/index.php?title=Magic_Vestment&amp;diff=12883&amp;oldid=prev</id>
		<title>72.138.14.22 at 20:41, 29 June 2021</title>
		<link rel="alternate" type="text/html" href="https://wiki.bgtscc.net/index.php?title=Magic_Vestment&amp;diff=12883&amp;oldid=prev"/>
		<updated>2021-06-29T20:41:48Z</updated>

		<summary type="html">&lt;p&gt;&lt;/p&gt;
&lt;table style=&quot;background-color: #fff; color: #202122;&quot; data-mw=&quot;interface&quot;&gt;
				&lt;col class=&quot;diff-marker&quot; /&gt;
				&lt;col class=&quot;diff-content&quot; /&gt;
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				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;← Older revision&lt;/td&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;Revision as of 20:41, 29 June 2021&lt;/td&gt;
				&lt;/tr&gt;&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot; id=&quot;mw-diff-left-l32&quot;&gt;Line 32:&lt;/td&gt;
&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 32:&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;==Notes==&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;==Notes==&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;−&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;*Though displayed as such, a successful [[Dispel]] does not remove the effects of this spell from an armor or shield.&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;*Though displayed as such, a successful [[Dispel]] does not remove the effects of this spell from an armor or shield. &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;[June 2021 test: magic vestment is dispellable]&lt;/ins&gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;*There is an error in the script that checks for the target of this spell. If this spell is cast on a person that has only a shield equipped, but no armor, the shield AC bonus will not be applied. An aggravating problem, as the include script that is used for this spell is a generic script used by many different scripts, not just this spell script, and they are all broken. The error is located in the IPGetTargetedOrEquippedArmor() function in the x2_inc_itemprop include file: the script tries to check if the targeted person is a shield base item.&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;*There is an error in the script that checks for the target of this spell. If this spell is cast on a person that has only a shield equipped, but no armor, the shield AC bonus will not be applied. An aggravating problem, as the include script that is used for this spell is a generic script used by many different scripts, not just this spell script, and they are all broken. The error is located in the IPGetTargetedOrEquippedArmor() function in the x2_inc_itemprop include file: the script tries to check if the targeted person is a shield base item.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;[[Category:Spells that can be Persisted]]&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;[[Category:Spells that can be Persisted]]&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;/table&gt;</summary>
		<author><name>72.138.14.22</name></author>
	</entry>
	<entry>
		<id>https://wiki.bgtscc.net/index.php?title=Magic_Vestment&amp;diff=2612&amp;oldid=prev</id>
		<title>Valleriani: 1 revision imported</title>
		<link rel="alternate" type="text/html" href="https://wiki.bgtscc.net/index.php?title=Magic_Vestment&amp;diff=2612&amp;oldid=prev"/>
		<updated>2017-08-31T18:22:41Z</updated>

		<summary type="html">&lt;p&gt;1 revision imported&lt;/p&gt;
&lt;p&gt;&lt;b&gt;New page&lt;/b&gt;&lt;/p&gt;&lt;div&gt;{{spell&lt;br /&gt;
|icon=Is_magicvestment.png&lt;br /&gt;
|image=&lt;br /&gt;
|level_bard=&lt;br /&gt;
|level_cleric=3&lt;br /&gt;
|level_druid=&lt;br /&gt;
|level_paladin=&lt;br /&gt;
|level_ranger=&lt;br /&gt;
|level_sorwiz=&lt;br /&gt;
|level_warlock=&lt;br /&gt;
|level_additional=&lt;br /&gt;
|level_innate=3&lt;br /&gt;
|school=Transmutation&lt;br /&gt;
|descriptor=Armor Enchantment&lt;br /&gt;
|components=VS&lt;br /&gt;
|range=Touch&lt;br /&gt;
|area=Creature, Armor or Shield&lt;br /&gt;
|duration_type=long&lt;br /&gt;
|hostile=No&lt;br /&gt;
|save=None&lt;br /&gt;
|spell_resistance=No&lt;br /&gt;
|empower=No&lt;br /&gt;
|extend=Yes&lt;br /&gt;
|maximize=No&lt;br /&gt;
|quicken=Yes&lt;br /&gt;
|silent=Yes&lt;br /&gt;
|still=Yes&lt;br /&gt;
|persist=Yes}}&lt;br /&gt;
&lt;br /&gt;
==Description==&lt;br /&gt;
You empower the touched armor or shield with a +1 AC bonus per 4 caster levels (maximum of +5). If cast on armor, it gives Armor AC modifier. If cast on a shield, it gives Shield AC modifier (one of the very few ways to get Shield AC modifier).&lt;br /&gt;
&lt;br /&gt;
==Notes==&lt;br /&gt;
*Though displayed as such, a successful [[Dispel]] does not remove the effects of this spell from an armor or shield.&lt;br /&gt;
*There is an error in the script that checks for the target of this spell. If this spell is cast on a person that has only a shield equipped, but no armor, the shield AC bonus will not be applied. An aggravating problem, as the include script that is used for this spell is a generic script used by many different scripts, not just this spell script, and they are all broken. The error is located in the IPGetTargetedOrEquippedArmor() function in the x2_inc_itemprop include file: the script tries to check if the targeted person is a shield base item.&lt;br /&gt;
[[Category:Spells that can be Persisted]]&lt;/div&gt;</summary>
		<author><name>Valleriani</name></author>
	</entry>
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