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	<id>https://wiki.bgtscc.net/index.php?action=history&amp;feed=atom&amp;title=Hit_point</id>
	<title>Hit point - Revision history</title>
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	<updated>2026-10-17T03:13:11Z</updated>
	<subtitle>Revision history for this page on the wiki</subtitle>
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		<id>https://wiki.bgtscc.net/index.php?title=Hit_point&amp;diff=4077&amp;oldid=prev</id>
		<title>Valleriani: 1 revision imported</title>
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		<updated>2017-08-31T22:05:12Z</updated>

		<summary type="html">&lt;p&gt;1 revision imported&lt;/p&gt;
&lt;p&gt;&lt;b&gt;New page&lt;/b&gt;&lt;/p&gt;&lt;div&gt;&amp;#039;&amp;#039;&amp;#039;Hit points&amp;#039;&amp;#039;&amp;#039; are a measure of a [[character]]&amp;#039;s health or an [[object]]&amp;#039;s integrity. [[Damage]] decreases current hit points, and lost hit points return with healing or natural recovery.&lt;br /&gt;
&lt;br /&gt;
Hit points cannot normally exceed the character&amp;#039;s maximum hit points (the main exception being [[temporary hit point]]s).&lt;br /&gt;
&lt;br /&gt;
==Hit points per level==&lt;br /&gt;
Each [[class]] has a set amount of hit points for each of its levels a character has. The specific amount each [[class level]] adds is specific to that class. See [[hit die]] for more details.&lt;br /&gt;
&lt;br /&gt;
==Consitution==&lt;br /&gt;
Any increase in a character&amp;#039;s [[constitution]] [[ability modifier|bonus]] also retroactively increases the maximum hit points. If this is not a permanent effect, the additional hit points will also disappear when the bonus is lost. Similarly, a drop in constitution bonus will cause a loss in hit points (temporarily or otherwise).&lt;br /&gt;
&lt;br /&gt;
==See also==&lt;br /&gt;
*[[Temporary hit point]]s&lt;br /&gt;
&lt;br /&gt;
[[Category:Game rules]]&lt;br /&gt;
[[Category:Character attributes]]&lt;/div&gt;</summary>
		<author><name>Valleriani</name></author>
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