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	<id>https://wiki.bgtscc.net/index.php?action=history&amp;feed=atom&amp;title=Helpless</id>
	<title>Helpless - Revision history</title>
	<link rel="self" type="application/atom+xml" href="https://wiki.bgtscc.net/index.php?action=history&amp;feed=atom&amp;title=Helpless"/>
	<link rel="alternate" type="text/html" href="https://wiki.bgtscc.net/index.php?title=Helpless&amp;action=history"/>
	<updated>2026-10-17T08:15:19Z</updated>
	<subtitle>Revision history for this page on the wiki</subtitle>
	<generator>MediaWiki 1.43.0</generator>
	<entry>
		<id>https://wiki.bgtscc.net/index.php?title=Helpless&amp;diff=7657&amp;oldid=prev</id>
		<title>J3456789 at 03:24, 22 September 2017</title>
		<link rel="alternate" type="text/html" href="https://wiki.bgtscc.net/index.php?title=Helpless&amp;diff=7657&amp;oldid=prev"/>
		<updated>2017-09-22T03:24:09Z</updated>

		<summary type="html">&lt;p&gt;&lt;/p&gt;
&lt;table style=&quot;background-color: #fff; color: #202122;&quot; data-mw=&quot;interface&quot;&gt;
				&lt;col class=&quot;diff-marker&quot; /&gt;
				&lt;col class=&quot;diff-content&quot; /&gt;
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				&lt;col class=&quot;diff-content&quot; /&gt;
				&lt;tr class=&quot;diff-title&quot; lang=&quot;en&quot;&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;← Older revision&lt;/td&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;Revision as of 03:24, 22 September 2017&lt;/td&gt;
				&lt;/tr&gt;&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot; id=&quot;mw-diff-left-l5&quot;&gt;Line 5:&lt;/td&gt;
&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 5:&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;A helpless [[target]] is treated as having a [[Dexterity]] of 0 (-5 [[ability modifier|modifier]]). [[Melee]] attacks against a helpless target get a +4 bonus. [[Ranged]] attacks gets no special bonus against helpless targets. [[Rogue]]s can [[sneak attack]] helpless targets.&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;A helpless [[target]] is treated as having a [[Dexterity]] of 0 (-5 [[ability modifier|modifier]]). [[Melee]] attacks against a helpless target get a +4 bonus. [[Ranged]] attacks gets no special bonus against helpless targets. [[Rogue]]s can [[sneak attack]] helpless targets.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;−&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;As a [[full-round action]], an enemy can use a [[melee weapon]] to deliver a [[coup de grace]] to a helpless foe. An enemy can also use a [[ranged weapon]], provided he is adjacent to the target. The attacker automatically hits and scores a [[critical hit]]. (A rogue also gets her sneak attack damage bonus against a helpless foe when delivering a coup de grace.) If the defender survives, he must make a [[Fortitude]] save ([[DC]] 10 + damage dealt) or die. Delivering a coup de grace provokes [[attacks of opportunity]]. Creatures that are [[immune]] to critical hits do not take critical damage, nor do they need to make Fortitude saves to avoid being killed by a coup de grace.&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;As a [[full-round action]], an enemy can use a [[melee weapon]] to deliver a [[coup de grace]] to a helpless foe. An enemy can also use a [[ranged weapon]], provided he is adjacent to the target. The attacker automatically hits and scores a [[critical hit]]. (A rogue also gets her sneak attack damage bonus against a helpless foe when delivering a coup de grace.) If the defender survives, he must make a [[Fortitude]] save ([[&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Difficulty_class|&lt;/ins&gt;DC]] 10 + damage dealt) or die. Delivering a coup de grace provokes [[attacks of opportunity]]. Creatures that are [[immune]] to critical hits do not take critical damage, nor do they need to make Fortitude saves to avoid being killed by a coup de grace.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;[[Category:Game rules]]&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;[[Category:Game rules]]&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;/table&gt;</summary>
		<author><name>J3456789</name></author>
	</entry>
	<entry>
		<id>https://wiki.bgtscc.net/index.php?title=Helpless&amp;diff=4125&amp;oldid=prev</id>
		<title>Valleriani: 1 revision imported</title>
		<link rel="alternate" type="text/html" href="https://wiki.bgtscc.net/index.php?title=Helpless&amp;diff=4125&amp;oldid=prev"/>
		<updated>2017-08-31T22:05:13Z</updated>

		<summary type="html">&lt;p&gt;1 revision imported&lt;/p&gt;
&lt;p&gt;&lt;b&gt;New page&lt;/b&gt;&lt;/p&gt;&lt;div&gt;{{speculation}}&lt;br /&gt;
&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;Helpless&amp;#039;&amp;#039;&amp;#039; is [[Paralysis | paralyzed]], held, bound, [[sleep (effect)|sleeping]], [[unconscious]], or otherwise completely at an opponent&amp;#039;s mercy.&lt;br /&gt;
&lt;br /&gt;
A helpless [[target]] is treated as having a [[Dexterity]] of 0 (-5 [[ability modifier|modifier]]). [[Melee]] attacks against a helpless target get a +4 bonus. [[Ranged]] attacks gets no special bonus against helpless targets. [[Rogue]]s can [[sneak attack]] helpless targets.&lt;br /&gt;
&lt;br /&gt;
As a [[full-round action]], an enemy can use a [[melee weapon]] to deliver a [[coup de grace]] to a helpless foe. An enemy can also use a [[ranged weapon]], provided he is adjacent to the target. The attacker automatically hits and scores a [[critical hit]]. (A rogue also gets her sneak attack damage bonus against a helpless foe when delivering a coup de grace.) If the defender survives, he must make a [[Fortitude]] save ([[DC]] 10 + damage dealt) or die. Delivering a coup de grace provokes [[attacks of opportunity]]. Creatures that are [[immune]] to critical hits do not take critical damage, nor do they need to make Fortitude saves to avoid being killed by a coup de grace.&lt;br /&gt;
&lt;br /&gt;
[[Category:Game rules]]&lt;/div&gt;</summary>
		<author><name>Valleriani</name></author>
	</entry>
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