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	<id>https://wiki.bgtscc.net/index.php?action=history&amp;feed=atom&amp;title=Curse_Song</id>
	<title>Curse Song - Revision history</title>
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	<updated>2026-10-17T03:16:51Z</updated>
	<subtitle>Revision history for this page on the wiki</subtitle>
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	<entry>
		<id>https://wiki.bgtscc.net/index.php?title=Curse_Song&amp;diff=3216&amp;oldid=prev</id>
		<title>Valleriani: 1 revision imported</title>
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		<updated>2017-08-31T18:23:08Z</updated>

		<summary type="html">&lt;p&gt;1 revision imported&lt;/p&gt;
&lt;table style=&quot;background-color: #fff; color: #202122;&quot; data-mw=&quot;interface&quot;&gt;
				&lt;tr class=&quot;diff-title&quot; lang=&quot;en&quot;&gt;
				&lt;td colspan=&quot;1&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;← Older revision&lt;/td&gt;
				&lt;td colspan=&quot;1&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;Revision as of 18:23, 31 August 2017&lt;/td&gt;
				&lt;/tr&gt;&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-notice&quot; lang=&quot;en&quot;&gt;&lt;div class=&quot;mw-diff-empty&quot;&gt;(No difference)&lt;/div&gt;
&lt;/td&gt;&lt;/tr&gt;&lt;/table&gt;</summary>
		<author><name>Valleriani</name></author>
	</entry>
	<entry>
		<id>https://wiki.bgtscc.net/index.php?title=Curse_Song&amp;diff=3215&amp;oldid=prev</id>
		<title>173.195.54.6: Details on the dodge AC penalty and how you can change it.</title>
		<link rel="alternate" type="text/html" href="https://wiki.bgtscc.net/index.php?title=Curse_Song&amp;diff=3215&amp;oldid=prev"/>
		<updated>2014-01-10T16:31:25Z</updated>

		<summary type="html">&lt;p&gt;Details on the dodge AC penalty and how you can change it.&lt;/p&gt;
&lt;p&gt;&lt;b&gt;New page&lt;/b&gt;&lt;/p&gt;&lt;div&gt;{{FeatInfo&lt;br /&gt;
|type=General&lt;br /&gt;
|Prereq=[[Bard]] 1, [[Perform]] 3&lt;br /&gt;
|Req=&lt;br /&gt;
|Specifics=Bards are able to sing a song that can curse their enemies. Deafened creatures are not affected by the bard&amp;#039;s singing. The song affects all enemies within 30 feet and lasts for 10 rounds (15 rounds with [[Lingering Song]]). The higher the bard&amp;#039;s final Perform skill and class level, the more powerful the Curse song. The penalties listed below are not additive. There are no penalties beyond those listed below, ignore the incorrect in-game description.&lt;br /&gt;
|Use=Selected&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Caster Level does not incorporate any bonus from [[Practiced Spellcaster]]&lt;br /&gt;
&lt;br /&gt;
Perform &amp;gt;= 100 &amp;amp;&amp;amp; CasterLevel* &amp;gt;= 30&lt;br /&gt;
        Attack Decrease = 2&lt;br /&gt;
        Damage Decrease = 3&lt;br /&gt;
        Will Decrease = 3&lt;br /&gt;
        Fortitude Decrease = 2&lt;br /&gt;
        Reflex Decrease = 2&lt;br /&gt;
        Sonic Damage = 48&lt;br /&gt;
        AC Decrease = 7&lt;br /&gt;
        Skill Decrease = 18&lt;br /&gt;
Perform &amp;gt;= 95 &amp;amp;&amp;amp; CasterLevel &amp;gt;= 29&lt;br /&gt;
        Attack Decrease = 2&lt;br /&gt;
        Damage Decrease = 3&lt;br /&gt;
        Will Decrease = 3&lt;br /&gt;
        Fortitude Decrease = 2&lt;br /&gt;
        Reflex Decrease = 2&lt;br /&gt;
        Sonic Damage = 46&lt;br /&gt;
        AC Decrease = 6&lt;br /&gt;
        Skill Decrease = 17&lt;br /&gt;
Perform &amp;gt;= 90 &amp;amp;&amp;amp; CasterLevel &amp;gt;= 28&lt;br /&gt;
        Attack Decrease = 2&lt;br /&gt;
        Damage Decrease = 3&lt;br /&gt;
        Will Decrease = 3&lt;br /&gt;
        Fortitude Decrease = 2&lt;br /&gt;
        Reflex Decrease = 2&lt;br /&gt;
        Sonic Damage = 44&lt;br /&gt;
        AC Decrease = 6&lt;br /&gt;
        Skill Decrease = 16&lt;br /&gt;
Perform &amp;gt;= 85 &amp;amp;&amp;amp; CasterLevel &amp;gt;= 27&lt;br /&gt;
        Attack Decrease = 2&lt;br /&gt;
        Damage Decrease = 3&lt;br /&gt;
        Will Decrease = 3&lt;br /&gt;
        Fortitude Decrease = 2&lt;br /&gt;
        Reflex Decrease = 2&lt;br /&gt;
        Sonic Damage = 42&lt;br /&gt;
        AC Decrease = 6&lt;br /&gt;
        Skill Decrease = 15&lt;br /&gt;
Perform &amp;gt;= 80 &amp;amp;&amp;amp; CasterLevel &amp;gt;= 26&lt;br /&gt;
        Attack Decrease = 2&lt;br /&gt;
        Damage Decrease = 3&lt;br /&gt;
        Will Decrease = 3&lt;br /&gt;
        Fortitude Decrease = 2&lt;br /&gt;
        Reflex Decrease = 2&lt;br /&gt;
        Sonic Damage = 40&lt;br /&gt;
        AC Decrease = 6&lt;br /&gt;
        Skill Decrease = 14&lt;br /&gt;
Perform &amp;gt;= 75 &amp;amp;&amp;amp; CasterLevel &amp;gt;= 25&lt;br /&gt;
        Attack Decrease = 2&lt;br /&gt;
        Damage Decrease = 3&lt;br /&gt;
        Will Decrease = 3&lt;br /&gt;
        Fortitude Decrease = 2&lt;br /&gt;
        Reflex Decrease = 2&lt;br /&gt;
        Sonic Damage = 38&lt;br /&gt;
        AC Decrease = 6&lt;br /&gt;
        Skill Decrease = 13&lt;br /&gt;
Perform &amp;gt;= 70 &amp;amp;&amp;amp; CasterLevel &amp;gt;= 24&lt;br /&gt;
        Attack Decrease = 2&lt;br /&gt;
        Damage Decrease = 3&lt;br /&gt;
        Will Decrease = 3&lt;br /&gt;
        Fortitude Decrease = 2&lt;br /&gt;
        Reflex Decrease = 2&lt;br /&gt;
        Sonic Damage = 36&lt;br /&gt;
        AC Decrease = 5&lt;br /&gt;
        Skill Decrease = 12&lt;br /&gt;
Perform &amp;gt;= 65 &amp;amp;&amp;amp; CasterLevel &amp;gt;= 23&lt;br /&gt;
        Attack Decrease = 2&lt;br /&gt;
        Damage Decrease = 3&lt;br /&gt;
        Will Decrease = 3&lt;br /&gt;
        Fortitude Decrease = 2&lt;br /&gt;
        Reflex Decrease = 2&lt;br /&gt;
        Sonic Damage = 34&lt;br /&gt;
        AC Decrease = 5&lt;br /&gt;
        Skill Decrease = 11&lt;br /&gt;
Perform &amp;gt;= 60 &amp;amp;&amp;amp; CasterLevel &amp;gt;= 22&lt;br /&gt;
        Attack Decrease = 2&lt;br /&gt;
        Damage Decrease = 3&lt;br /&gt;
        Will Decrease = 3&lt;br /&gt;
        Fortitude Decrease = 2&lt;br /&gt;
        Reflex Decrease = 2&lt;br /&gt;
        Sonic Damage = 32&lt;br /&gt;
        AC Decrease = 5&lt;br /&gt;
        Skill Decrease = 10&lt;br /&gt;
Perform &amp;gt;= 55 &amp;amp;&amp;amp; CasterLevel &amp;gt;= 21&lt;br /&gt;
        Attack Decrease = 2&lt;br /&gt;
        Damage Decrease = 3&lt;br /&gt;
        Will Decrease = 3&lt;br /&gt;
        Fortitude Decrease = 2&lt;br /&gt;
        Reflex Decrease = 2&lt;br /&gt;
        Sonic Damage = 30&lt;br /&gt;
        AC Decrease = 5&lt;br /&gt;
        Skill Decrease = 9&lt;br /&gt;
Perform &amp;gt;= 50 &amp;amp;&amp;amp; CasterLevel &amp;gt;= 20&lt;br /&gt;
        Attack Decrease = 2&lt;br /&gt;
        Damage Decrease = 3&lt;br /&gt;
        Will Decrease = 3&lt;br /&gt;
        Fortitude Decrease = 2&lt;br /&gt;
        Reflex Decrease = 2&lt;br /&gt;
        Sonic Damage = 28&lt;br /&gt;
        AC Decrease = 5&lt;br /&gt;
        Skill Decrease = 8&lt;br /&gt;
Perform &amp;gt;= 45 &amp;amp;&amp;amp; CasterLevel &amp;gt;= 19&lt;br /&gt;
        Attack Decrease = 2&lt;br /&gt;
        Damage Decrease = 3&lt;br /&gt;
        Will Decrease = 3&lt;br /&gt;
        Fortitude Decrease = 2&lt;br /&gt;
        Reflex Decrease = 2&lt;br /&gt;
        Sonic Damage = 26&lt;br /&gt;
        AC Decrease = 5&lt;br /&gt;
        Skill Decrease = 7&lt;br /&gt;
Perform &amp;gt;= 40 &amp;amp;&amp;amp; CasterLevel &amp;gt;= 18&lt;br /&gt;
        Attack Decrease = 2&lt;br /&gt;
        Damage Decrease = 3&lt;br /&gt;
        Will Decrease = 3&lt;br /&gt;
        Fortitude Decrease = 2&lt;br /&gt;
        Reflex Decrease = 2&lt;br /&gt;
        Sonic Damage = 24&lt;br /&gt;
        AC Decrease = 5&lt;br /&gt;
        Skill Decrease = 6&lt;br /&gt;
Perform &amp;gt;= 35 &amp;amp;&amp;amp; CasterLevel &amp;gt;= 17&lt;br /&gt;
        Attack Decrease = 2&lt;br /&gt;
        Damage Decrease = 3&lt;br /&gt;
        Will Decrease = 3&lt;br /&gt;
        Fortitude Decrease = 2&lt;br /&gt;
        Reflex Decrease = 2&lt;br /&gt;
        Sonic Damage = 22&lt;br /&gt;
        AC Decrease = 5&lt;br /&gt;
        Skill Decrease = 5&lt;br /&gt;
Perform &amp;gt;= 30 &amp;amp;&amp;amp; CasterLevel &amp;gt;= 16&lt;br /&gt;
        Attack Decrease = 2&lt;br /&gt;
        Damage Decrease = 3&lt;br /&gt;
        Will Decrease = 3&lt;br /&gt;
        Fortitude Decrease = 2&lt;br /&gt;
        Reflex Decrease = 2&lt;br /&gt;
        Sonic Damage = 20&lt;br /&gt;
        AC Decrease = 5&lt;br /&gt;
        Skill Decrease = 4&lt;br /&gt;
Perform &amp;gt;= 24 &amp;amp;&amp;amp; CasterLevel &amp;gt;= 15&lt;br /&gt;
        Attack Decrease = 2&lt;br /&gt;
        Damage Decrease = 3&lt;br /&gt;
        Will Decrease = 2&lt;br /&gt;
        Fortitude Decrease = 2&lt;br /&gt;
        Reflex Decrease = 2&lt;br /&gt;
        Sonic Damage = 16&lt;br /&gt;
        AC Decrease = 4&lt;br /&gt;
        Skill Decrease = 3&lt;br /&gt;
Perform &amp;gt;= 21 &amp;amp;&amp;amp; CasterLevel &amp;gt;= 14&lt;br /&gt;
        Attack Decrease = 2&lt;br /&gt;
        Damage Decrease = 3&lt;br /&gt;
        Will Decrease = 1&lt;br /&gt;
        Fortitude Decrease = 1&lt;br /&gt;
        Reflex Decrease = 1&lt;br /&gt;
        Sonic Damage = 16&lt;br /&gt;
        AC Decrease = 3&lt;br /&gt;
        Skill Decrease = 2&lt;br /&gt;
Perform &amp;gt;= 18 &amp;amp;&amp;amp; CasterLevel &amp;gt;= 12&lt;br /&gt;
        Attack Decrease = 2&lt;br /&gt;
        Damage Decrease = 2&lt;br /&gt;
        Will Decrease = 1&lt;br /&gt;
        Fortitude Decrease = 1&lt;br /&gt;
        Reflex Decrease = 1&lt;br /&gt;
        Sonic Damage = 8&lt;br /&gt;
        AC Decrease = 2&lt;br /&gt;
        Skill Decrease = 2&lt;br /&gt;
Perform &amp;gt;= 15 &amp;amp;&amp;amp; CasterLevel &amp;gt;= 8&lt;br /&gt;
        Attack Decrease = 2&lt;br /&gt;
        Damage Decrease = 2&lt;br /&gt;
        Will Decrease = 1&lt;br /&gt;
        Fortitude Decrease = 1&lt;br /&gt;
        Reflex Decrease = 1&lt;br /&gt;
        Sonic Damage = 8&lt;br /&gt;
        AC Decrease = 0&lt;br /&gt;
        Skill Decrease = 1&lt;br /&gt;
Perform &amp;gt;= 12 &amp;amp;&amp;amp; CasterLevel &amp;gt;= 6&lt;br /&gt;
        Attack Decrease = 1&lt;br /&gt;
        Damage Decrease = 2&lt;br /&gt;
        Will Decrease = 1&lt;br /&gt;
        Fortitude Decrease = 1&lt;br /&gt;
        Reflex Decrease = 1&lt;br /&gt;
        Sonic Damage = 0&lt;br /&gt;
        AC Decrease = 0&lt;br /&gt;
        Skill Decrease = 1&lt;br /&gt;
Perform &amp;gt;= 9 &amp;amp;&amp;amp; CasterLevel &amp;gt;= 3&lt;br /&gt;
        Attack Decrease = 1&lt;br /&gt;
        Damage Decrease = 2&lt;br /&gt;
        Will Decrease = 1&lt;br /&gt;
        Fortitude Decrease = 1&lt;br /&gt;
        Reflex Decrease = 0&lt;br /&gt;
        Sonic Damage = 0&lt;br /&gt;
        AC Decrease = 0&lt;br /&gt;
        Skill Decrease = 0&lt;br /&gt;
Perform &amp;gt;= 6 &amp;amp;&amp;amp; CasterLevel &amp;gt;= 2&lt;br /&gt;
        Attack Decrease = 1&lt;br /&gt;
        Damage Decrease = 1&lt;br /&gt;
        Will Decrease = 1&lt;br /&gt;
        Fortitude Decrease = 0&lt;br /&gt;
        Reflex Decrease = 0&lt;br /&gt;
        Sonic Damage = 0&lt;br /&gt;
        AC Decrease = 0&lt;br /&gt;
        Skill Decrease = 0&lt;br /&gt;
Perform &amp;gt;= 3 &amp;amp;&amp;amp; CasterLevel &amp;gt;= 1&lt;br /&gt;
        Attack Decrease = 1&lt;br /&gt;
        Damage Decrease = 1&lt;br /&gt;
        Will Decrease = 0&lt;br /&gt;
        Fortitude Decrease = 0&lt;br /&gt;
        Reflex Decrease = 0&lt;br /&gt;
        Sonic Damage = 0&lt;br /&gt;
        AC Decrease = 0&lt;br /&gt;
        Skill Decrease = 0&lt;br /&gt;
Use: Selected.&lt;br /&gt;
&lt;br /&gt;
==Notes==&lt;br /&gt;
*Damage decrease is defined as DAMAGE_TYPE_SLASHING. Other types of damage such as Bludgeoning or Piercing will not be decreased.&lt;br /&gt;
*Skill decrease does not decrease base skill ranks; i.e. saving throw bonuses granted from [[Spellcraft]] are not reduced. However, the skill decrease will reduce [[Concentration]] (making it more difficult for spellcasters to maintain concentration) and [[Tumble]] (making Attacks of Opportunity more likely).&lt;br /&gt;
*As it is not a real &amp;quot;Curse&amp;quot;, resting or [[Restoration]] will remove the effects.&lt;br /&gt;
*[[Immunity]] to sonic damage negates the sonic damage applied by this feat, but will not negate any other penalties.&lt;br /&gt;
*Silenced creatures can be affected by this feat.&lt;br /&gt;
*The penalty to armor class is negative dodge.&lt;br /&gt;
*Curse Song does not dispel invisibility, as it is improperly classified as a non-hostile action. To remedy, signal the event in the X2_S2_CurseSong script:&lt;br /&gt;
&lt;br /&gt;
 if(spellsIsTarget(oTarget, SPELL_TARGET_SELECTIVEHOSTILE, OBJECT_SELF))&lt;br /&gt;
 {&lt;br /&gt;
 SignalEvent(oTarget, EventSpellCastAt(OBJECT_SELF, SPELLABILITY_EPIC_CURSE_SONG));&lt;br /&gt;
==Modding Notes==&lt;br /&gt;
Due to the nature of the penalty to armor class, if you catch an opponent flatfooted the curse song won&amp;#039;t really be affecting the armor class. There is, however, a parameter with EffectACDecrease() which can be added to change the effect to lower deflection, armor enhancement, natural enhancement or shield. &lt;br /&gt;
&lt;br /&gt;
At line 352:&lt;br /&gt;
 eAC = EffectACDecrease(nAC, AC_DODGE_BONUS);&lt;br /&gt;
You could replace with:&lt;br /&gt;
 eAC = EffectACDecrease(nAC, AC_DEFLECTION_BONUS);&lt;br /&gt;
[[Category:Feats]]&lt;br /&gt;
[[category:Class feats]]&lt;/div&gt;</summary>
		<author><name>173.195.54.6</name></author>
	</entry>
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