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	<title>Attack roll - Revision history</title>
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	<updated>2026-10-17T03:15:32Z</updated>
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		<id>https://wiki.bgtscc.net/index.php?title=Attack_roll&amp;diff=4063&amp;oldid=prev</id>
		<title>Valleriani: 1 revision imported</title>
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		<updated>2017-08-31T22:05:12Z</updated>

		<summary type="html">&lt;p&gt;1 revision imported&lt;/p&gt;
&lt;p&gt;&lt;b&gt;New page&lt;/b&gt;&lt;/p&gt;&lt;div&gt;An &amp;#039;&amp;#039;&amp;#039;attack roll&amp;#039;&amp;#039;&amp;#039; is a [[roll]] to determine whether an attack hits.&lt;br /&gt;
&lt;br /&gt;
To make an attack roll, roll 1[[d20]] and add the appropriate modifiers for the attack type, as follows:&lt;br /&gt;
*Melee attack roll = 1d20 + [[base attack bonus]] + [[strength]] [[ability modifier|modifier]] + [[size modifier]]&lt;br /&gt;
*Melee attack roll (with [[weapon finesse|Weapon Finesse]] feat) = 1d20 + [[base attack bonus]] + [[dexterity]] [[ability modifier|modifier]] + [[size modifier]]&lt;br /&gt;
*Ranged attack roll = 1d20 + base attack bonus + [[dexterity]] modifier + size modifier&lt;br /&gt;
*Ranged attack roll (with [[zen archery|Zen Archery]] feat) = 1d20 + base attack bonus + [[wisdom]] modifier + size modifier&lt;br /&gt;
&lt;br /&gt;
In either case, the attack hits if the result is at least as high as the target&amp;#039;s [[armor class]]. &lt;br /&gt;
&lt;br /&gt;
==Automatic hits and misses==&lt;br /&gt;
Rolling a [[natural 20]] results in an [[automatic hit]]; rolling a [[natural 1]] results in an [[automatic miss]].&lt;br /&gt;
&lt;br /&gt;
==See also==&lt;br /&gt;
*[[Critical hit]]&lt;br /&gt;
*[[NWNWiki:Attack roll]]&lt;br /&gt;
&lt;br /&gt;
[[Category:Game rules]]&lt;/div&gt;</summary>
		<author><name>Valleriani</name></author>
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